Hacking Nintendont

bradzx

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I have a problem for Nintendont under USB Loader GX. USually USB Loader GX does support Wii game while using Nintendont. But now Wii game don't work anymore. I already update Nintendont. I using GC game and Wii game in flash drive. Before you suggest me to change the custom path for Nintendont to usb, I already tried and it froze when download complete but didn't get message successfully update. I use SD card, it work fine. I tried without internet connection for load Wii game problem, it is not working anymore for Wii game because it take me back to homebrew channel and Wii menu. Also froze it too. So I have no idea how to fix this. Even I tried to use internet connection for GC game, it still not work for Wii game. I believe Nintendont have do something with Wii game. It seem Nintendont force stop for Wii game and only use GC game. I want play both game. Not GC only.

How can I fix this with USB Loader GX?
 

CaptainHIT

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I have a problem for Nintendont under USB Loader GX. USually USB Loader GX does support Wii game while using Nintendont. But now Wii game don't work anymore. I already update Nintendont. I using GC game and Wii game in flash drive. Before you suggest me to change the custom path for Nintendont to usb, I already tried and it froze when download complete but didn't get message successfully update. I use SD card, it work fine. I tried without internet connection for load Wii game problem, it is not working anymore for Wii game because it take me back to homebrew channel and Wii menu. Also froze it too. So I have no idea how to fix this. Even I tried to use internet connection for GC game, it still not work for Wii game. I believe Nintendont have do something with Wii game. It seem Nintendont force stop for Wii game and only use GC game. I want play both game. Not GC only.

How can I fix this with USB Loader GX?

Try cfg loader and see if it helps.
 

pedro702

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I have a problem for Nintendont under USB Loader GX. USually USB Loader GX does support Wii game while using Nintendont. But now Wii game don't work anymore. I already update Nintendont. I using GC game and Wii game in flash drive. Before you suggest me to change the custom path for Nintendont to usb, I already tried and it froze when download complete but didn't get message successfully update. I use SD card, it work fine. I tried without internet connection for load Wii game problem, it is not working anymore for Wii game because it take me back to homebrew channel and Wii menu. Also froze it too. So I have no idea how to fix this. Even I tried to use internet connection for GC game, it still not work for Wii game. I believe Nintendont have do something with Wii game. It seem Nintendont force stop for Wii game and only use GC game. I want play both game. Not GC only.

How can I fix this with USB Loader GX?
nintendont does not touch anything for wii games, nintendont doesnt even use cios to begin with so the issue your having isnt nintendont related its a completely diferent thing altogether .
 

FIX94

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I think different about the Game ID, every version should have his own unique ID. But that's just my point of view. :)
That would get confusing really quick, to have the same data copied over and over again. Anyways I did look at F-Zero AX Rev E today and after porting 7 patches from the unknown rev over I was able to get it to start :)
TV2015120501291900.png

My assumption right now is that the unknown version is actually the missing Rev D, at least it looks like that from its executable.
 

CaptainHIT

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That would get confusing really quick, to have the same data copied over and over again. Anyways I did look at F-Zero AX Rev E today and after porting 7 patches from the unknown rev over I was able to get it to start :)
TV2015120501291900.png

My assumption right now is that the unknown version is actually the missing Rev D, at least it looks like that from its executable.
That was really quick! Thanks for your efforts!
 

VinsCool

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That's nonsense! gcit doesn't break anything. Never did here. It also makes the version of F-Zero AX playable when converted to ISO with gcit. :)
GCIT is known to break games though. So, if you get a game that crashes unexpectedly, please don't cry about it.
 
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cvskid

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Now the tool saves as it should. ;)

segaboot.bin from directory named "firm" in the vs4 iso helped. It works now. ;)

Didn't know it was the forwaders fault which kept the vWii from restarting, thanks for info.

I think different about the Game ID, every version should have his own unique ID. But that's just my point of view. :)



pbLrGSlUp


Works good. Dunno what's the problem on your side. The file is there after extraction as it should. Maybe you are using incompatible chdman and chd files?
I'm using chdman v5 that i found online. Might be a chd issue like you said but i can only find 1 version of gdt-0008b or c that is about 400mb. After i do use the program the first time it seems like it runs fine but a bin file is no where to be found for me. Found another version of chdman 5. Thank you for that picture btw, the name and filesize helps.
 
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bradzx

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Try to set up everything from scratch again. Update your IOS'es like 249/250/251, recheck your wbfs folder for Wii games with a backup manager etc.
I am only use Wii game on my flash drive. What backup manager? But I notice one thing USB Loader GX can do with Nintendont. It does support SD card for GC. I am doing old fashion way. I will use flash drive for Wii game only and I will use SD card for GC game only. I will give a try right now for separate. If it does, then I will use it now on for old fashion way. I will post it again if it anything to work or not.
 

cvskid

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Had a issue running triforceisoextract on my windows xp pc this whole time. Tried someone elses windows 7 pc and it is making a .bin file now.
 

forkedpotato

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your sure that cable passes data? if you got into hid test the values change when you press buttons? Some cables are just chargers and dont pass data trough them incase you didnt know it seems that cable is a pure charger it passes no data.



no one ever reported any issues with real memory card in any games besides the bios, are you absolutely sure its not your memory card issue? specialy if its 16mb since the wii had alot of issues with 16mb memory cards.
What should i do to change that?
 

CaptainHIT

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GCIT is known to break games though. So, if you get a game that crashes unexpectedly, please don't cry about it.

I really never use any converter or compressor and use clean 1:1 dumps of GC ISO's for compatibility reasons as stated in the first post of this thread. I only used it with F-Zero AX as it was not working just by renaming the GCM suffix to ISO, thought it might be some conversion problem. After saving it as compressed ISO with gcit, it worked!

Had a issue running triforceisoextract on my windows xp pc this whole time. Tried someone elses windows 7 pc and it is making a .bin file now.

Glad you finally got it! :)

Just curious to ask, if and when will game card support for the Virtua Soccer games be possibly added?

Also... the attract demo sound in Mario Kart Arcade GP 2 doesn't work for me.

Doesn't work here also. Might be because of truncated ISO or another problem with ISO, or just Nintendont doesn't support it at the moment. :(

Have you tried running them from SD or a USB HDD? Wiis tend to have troubles with flashdrives.

I just was going to say that! :D
 
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