D
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So Sakurai says that by designing the game with a focus competitive userbase for Super Smash Bros. Ultimate the game becomes too technical for casual players.
I'm fine with this because I don't play Super Smash Bros. competitively. When I hear terms like DI I don't know what the fuck I'm listening to. I just hope that the characters are reasonably balanced. With a bloated roster it's quite likely that some characters will be way better than others. Even when playing among friends we try to win because it gives us a kick (or dopamine boost for those who want to be scientific). Everyone wants a fair chance of winning with their personal favourite character. If the roster is unbalanced then hopefully the Switch scene will produce a "Balanced Ultimate" mod similar to the "Balanced Brawl" mod.
Source: http://www.nintendolife.com/news/20..._about_competitive_aspect_of_super_smash_bros
I'm fine with this because I don't play Super Smash Bros. competitively. When I hear terms like DI I don't know what the fuck I'm listening to. I just hope that the characters are reasonably balanced. With a bloated roster it's quite likely that some characters will be way better than others. Even when playing among friends we try to win because it gives us a kick (or dopamine boost for those who want to be scientific). Everyone wants a fair chance of winning with their personal favourite character. If the roster is unbalanced then hopefully the Switch scene will produce a "Balanced Ultimate" mod similar to the "Balanced Brawl" mod.
Source: http://www.nintendolife.com/news/20..._about_competitive_aspect_of_super_smash_bros