Gaming New WiiWare news

jumpman17

He's a semi-aquatic egg laying mammal of action!
OP
Former Staff
Joined
Apr 11, 2003
Messages
9,109
Trophies
2
Age
37
Website
Visit site
XP
3,542
Country
United States
From The Magic Box

- Nintendo revealed some new tidbits on WiiWare:

* Most WiiWare games will have a budget around US$100,000 or less
* Each game will have a max size of 40MB presently
* Nintendo pays developers more quickly if the file size is as small as possible
* Ten WiiWare games are under development
* Developer can determine the price of WiiWare titles
* Each developer is allowed to publish only one game per month, the reason is to ensure game quality

Nintendo is pushing small game sizes? Hooray?
unsure.gif
 

imyourxpan

Well-Known Member
Member
Joined
Oct 1, 2006
Messages
321
Trophies
0
Age
34
Location
United States
Website
Visit site
XP
148
Country
United States
hmmmm, what about the new final fantasy chronicles? i'm guessing it's a huge games, unless it's just some side mini quest thing. that would kind of suck lol. idk, hopefully they can fit everything in 40mb. i would think at least like 130ish because of a NDS Game. Idk
 

jumpman17

He's a semi-aquatic egg laying mammal of action!
OP
Former Staff
Joined
Apr 11, 2003
Messages
9,109
Trophies
2
Age
37
Website
Visit site
XP
3,542
Country
United States
hmmmm, what about the new final fantasy chronicles? i'm guessing it's a huge games, unless it's just some side mini quest thing. that would kind of suck lol. idk, hopefully they can fit everything in 40mb. i would think at least like 130ish because of a NDS Game. Idk

The FF:CC WiiWare game is basically a "make your own village" game. You place houses and stuff.
 

Zarcon

.:~Enigmatic Wanderer~:.
Former Staff
Joined
Nov 6, 2002
Messages
2,905
Trophies
0
Location
Toronto, Ontario
XP
588
Country
Canada
This news is a few days old, the 40MB limit thing was a cockup by someone. Nintendo is ENCOURAGING smaller sizes, but there's no real limit.
Although I'm sure Nintendo would object if the games started hitting the gigabytes.
tongue.gif


[EDIT]

Gosh darn it legendofphil, don't post while I'm posting. XD
 

Zarcon

.:~Enigmatic Wanderer~:.
Former Staff
Joined
Nov 6, 2002
Messages
2,905
Trophies
0
Location
Toronto, Ontario
XP
588
Country
Canada
The solution is simple then...find another radioactive spider. Come on, get to it!

Anyway, I'm personally hoping for some shmups to come out of WiiWare. I am in sore need of them and I don't want to invest in a 360 quite yet until all those RROD horror stories are done away with. >.>;;
Ideally something Touhou-like...mhmm, bullet hell...
 

andreq

Well-Known Member
Member
Joined
Jan 30, 2007
Messages
118
Trophies
0
XP
95
Country
Canada
QUOTE said:
Developer can determine the price of WiiWare titles

Oh thank god!!!


Yeah...

Dev price + Nintendo profit marging = WiiWare price... eg :

Dev want $2 (why not) + Nintendo want at least $5 Price = $7...

Dev want $7 + Nintendo want $5...but don't want high price... Dev get $4... and nintendo $5... price = $9

Who's fucked... DEV and USER....

and I'll be in both camp soon
 

sekhu

moo?
Member
Joined
Feb 14, 2007
Messages
1,151
Trophies
0
Website
Visit site
XP
369
Country
hmm my 2 favorite games on Xbox Live Arcade are smaller than 40mb in size...I can't see that as a problem.

I don't think the size will be the problem, I think the problem will be Nintendo's so-called "quality control". I assume these games will be approved with the Nintendo Seal, I mean if they let garbage like popcorn arcade/conspiracy entertainment the license to release garbage on 4.7GB DVDs, who knows how many similar companies will just do the same.

Still having said that, it may even enforce quality control with it being so small in size. I'm sitting on the fence for this one. I hope it turns out good, but we'll see. I guess you're not obligated to any extent to buy. Ok may be it'll be good.
 

lagman

I wish I was green.
Former Staff
Joined
Nov 5, 2003
Messages
4,070
Trophies
0
Age
38
Location
Me, To You
Website
Visit site
XP
375
Country
Mexico
I don't think the size will be the problem, I think the problem will be Nintendo's so-called "quality control". I assume these games will be approved with the Nintendo Seal, I mean if they let garbage like popcorn arcade/conspiracy entertainment the license to release garbage on 4.7GB DVDs, who knows how many similar companies will just do the same.

Still having said that, it may even enforce quality control with it being so small in size. I'm sitting on the fence for this one. I hope it turns out good, but we'll see. I guess you're not obligated to any extent to buy. Ok may be it'll be good.

And that's the thing, people keep saying that the Wii gets tons of crappy games...and it does, but it was the same for the SNES and it was the same for the Playstation, the Wii will get good games with the time, people seems to forget that Geometry Wars was the funniest thing to play on the 360 for a long time.

Time will tell
happy.gif
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Psionic Roshambo @ Psionic Roshambo:
    But it's a dead end
  • Xdqwerty @ Xdqwerty:
    @Psionic Roshambo, people who cant download it can still play the game
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=zT-Cy-hap_Q