Homebrew New SnemulDS?

granville

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The last version of SnemulDS was made in 2007. Archeid (the maker) went silent for a while. Even his site went down. But a few months ago, he restored his site and made an announcement that the emu wasn't dead but was temporarily on hold due to real life. But he hasn't said anything since June.

http://www.snemul.com/ds/
 

ViRGE

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granville said:
The last version of SnemulDS was made in 2007. Archeid (the maker) went silent for a while. Even his site went down. But a few months ago, he restored his site and made an announcement that the emu wasn't dead but was temporarily on hold due to real life. But he hasn't said anything since June.

http://www.snemul.com/ds/
I have always been surprised by the state of the DS emulation scene. On the one hand Lordus completely blew my mind with JEnesisDS, the Sega Genesis emulator, which quite frankly should have been impossible. It's not perfect, but it runs far more software far faster than common sense dictates. The same goes out to NeoDS, which is also quite good given that it's similar to the Genesis.

At the same time NES/SNES emulation has been wishy-washy. The DS should be able to emulate the NES near-perfectly (not to Nestopia levels, but close enough) and the NES is well documented, yet it was abandoned before it was finished. And while the SNES is harder, the emulation possibilities are similar (except for the co-processors), yet again emulators are abandoned half-finished.

Now I'll addend this by saying I'm not nearly well-versed enough in ARM9 Assembly to write an emulator, so I'm inherently hypocritical, but this has always surprised me. The Nintendo emulator community popped out a NES emulator for the GBA (PocketNES) quite quickly and has continued to support it well after the GBA died, and even managed to hack in a respectable effort at a SNES emulator. I would have expected NES/SNES emulation to be a mad dash to the proverbial finish line given the popularity of the systems within the community, but that has not happened. The amount of regular homebrew on the DS is proof that development for the DS isn't particularly dreadful, so I'm not sure what's going on. Is it that people don't like running emulators on the DS? Do we have a brain-drain of developers heading for other platforms (such as the PSP)? Is Nintendo secretly kidnapping everyone writing an emulator and feeding them to Godzilla?

As I said before, it's all quite interesting, if not surprising.
 

kikuchiyo

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ViRGE said:
At the same time NES/SNES emulation has been wishy-washy.

Maybe you answered your own question? I have no real answer, but a lot of good SNES games are seeing life again as DS remakes or in similar sequels. I would venture a guess that the impending release of Chrono Trigger has taken a lot of motivation and need away from an SNES emulator on the DS for a lot of people.

Though I'm surprised too - the DS homebrew scene is surprisingly big, and the NES seems like a no brainer.
 

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