Homebrew MMORPG for DS

JDandy

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Diablo1123 said:
So its possible to make an MMORPG, but nobody wants to seems like what the threads about.

A mud would be "possible", because it is purely text based. It would however, not be feasible.
Any other option is just plain impossible.

I've experienced (purely an example) lag when playing the wifi race mode of Castlevania: OoE against a friend who is close by.
This makes me highly sceptical of anything on the ds' wifi that involves more than 4 people (and that is a generous amount too).
The DS simply. is not made. for MMO's.

Also, let's put ourselves in an alternate universe where the ds has 20gigs of RAM, an ATI video card and a quad core (XD).
And some developer is stupid enough to put an MMO on it. The following problems arise;
-Payment. MMO's are moneyholes. (Shut up. They are. No developer will put a MMO (that ain't shit) without monthly payments on the market in this day and age.)
-COMMUNICATION. (Have fun asking that hot half-goblin-half-pornstar if she's a woman in real life with your onscreen keyboard. Oh, what's that, use... the... microphone? lol, that thing only responds to FFFFFFFFF and PPPPPFffffoooo.)
-Wifi. (The only reason someone would want a MMO on the DS would be so that he can lose time and money PORTABLY. However, not everyplace has freefloatan' wifi.)


QUOTE(Diablo1123 @ Oct 31 2008, 04:56 AM) So its possible to make an MMORPG, but nobody wants to seems like what the threads about.

In a perfect world, nobody would want to.
 

Iceman5

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Wow where do I begin? Your comment screams "I don't have a clue what I'm talking about".

>>Depends on the game. CS online for PC (the online version by nexon)'s graphics aren't that great, well you know, it's CS. But then it takes a LOT of RAM. Explain that. If you can't, you don't even know what you are talking about. It doesn't matter if CS is not an MMO, because it still connects people in the same way as an MMO.

Hahahaha, Ok so a PC online game takes a lot of RAM. Fantastic. How is this relevant to the topic again? Are you trying to deny the fact that there are ANY games on the DS platform since it doesn't have enough ram to run games in general? Where is your logic in this? Your argument is basically none-existent. The fact that ONE game needs a lot of ram usually means the developers were lazy. It has NOTHING to do with the DS platform. Obviously a DS MMORPG would be developed within the hardware limits of the DS. It's not like we're trying to port World of Warcraft!!

>>and by the way, i have NEVER stated how the amount of RAM it requires decide what platform it will be for.

Sure you did. You said that mobile phones can run MMORPGs because they have more ram than the DS.

>>So Devil may cry 3 (not even an MMO) says 256, 512 recommended. So try to play that on the DS with only 4 MB of RAM.

Er... WHAT?? Sorry for this off topic question but how old are you? Ok, I'll try my best to answer seriously: Again, the fact that Devil may cry 3 for PC needs a 256mb ram is completely and utterly irrelevant to the topic whether the DS can run a MMORPG or not. It boggles my mind how you can even make this comparison. According to your logic, seeing as Devil may cry 3 for PC which is not even a MMORPG cannot run on the DS, it would mean that no other action game would be able to run on the DS either right? Since the game is not even a MMORPG! Yet we have games like Castlevania series and Ninja Gaiden which are also (non-mmo) action games. So what is your point exactly? Everybody on this entire forum knows that a PC game cannot run on the DS so no point in stating the obvious. I think you need to understand the difference between a PC game and a DS game.

>>Well, no shit sherlock. Take a look at the original statement i've commented to. He said if you look around, there are lots of HOMEBREW MMORPG. So then name them if you can.

Wow so you seriously think there thereare no homebrew MMORPGs around? Ignorance is bliss. Why don't you go to google.com, type in 'homebrew mmorpg' in the search bar and hit 'I'm feeling lucky!' Seriously do that right now. Then come back here and tell me that homebrew MMORPGs doesn't exist.

>>I wasn't agreeing to you, I was posting what I know.

Well, after you managed to use Devil may cry as an argument for why a DS MMORPG is impossible I don't know how valuable your knowledge is.

>>If a game was released in beta, it's still actually released. So CS online is still being developed, new maps are being added, and more weapons etc are being added, too. Just like an MMO i've played from beta (dungeon and fighter), each update was usually graphics, skills, more dungeons, new enemies, and more.
So I'll say then CS online is still being developed and is not completely out. It will still be updated the next year, which will make it 2 years of development. And updates won't stop that soon. Probably more updates until the game is finally shut down.
Look, I've played 3 games from open beta, (dual gate, dungeon and fighter, mabinogi, will play mabinogi heroes as soon as it comes out, and also played FPS games from open beta: CSO, and combat arms.)


No, it's not released if it's in beta. If you think that you obviously don't know what the word beta means. It's just available to a limited number of users to test it's features BEFORE it's released. And why are you babbling on about updates? It is (again) completely irrelevant. A game wont stop getting updates just because it's not in the beta stage anymore. A "released" game doesn't mean it's an abandoned project and that's especially true for MMORPGs.

>>Prove me that an FPS game didn't take that long to develop.
The development news of combat arms came out over an year ago, and it is finally released as a beta with 1 map and 1 scenario.
So prove me wrong.


I don't have to prove you anything. It was you who said that MMORPGs are not time consuming to develop so YOU will have to prove ME wrong. You can't just look at one game. That's completely pointless. I hoped that even you would understand that. The average MMO has a longer development stage than the average FPS and that is a fact.
 

JDandy

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Iceman5 said:
Wow where do I begin? Your comment screams "I don't have a clue what I'm talking about".

...

Wow so you seriously think there thereare no homebrew MMORPGs around? Ignorance is bliss. Why don't you go to google.com, type in 'homebrew mmorpg' in the search bar and hit 'I'm feeling lucky!' Seriously do that right now. Then come back here and tell me that homebrew MMORPGs doesn't exist.

First off: Wow, you just LOVE arguing with psycoblaster, don't you? I can hardly understand the point either of you is trying to make.

Second off:I googled homebrew mmorpg. Apparently some sort of memo was passed around which I naturally missed because everyone on the workplace hates me (seriously you guys, seriously. You guys.) in which we were informed that homebrew means hey-guys-let's-talk-about-our-stupid-ass-bullshit-mmo-ideas, such as can be seen here.

But seriously. To me homebrew only applies to consoles and handhelds. When talking about the pc, one should call it a doujin release or indy or somesuch.
And no. There are no homebrew mmorpg's. Yes. Ignorance is bliss. (Or it will be, as soon as I get PORINGS LAND out of my skull)

QUOTE said:
A "released" game doesn't mean it's an abandoned project and that's especially true for MMORPGs.

True. Because MMORPGs are inherently flawed and thus need an infinite amount of pathes and updates and fixes and rebalancings to keep the paying herd suckling on the teat of addiction.


QUOTE( @ Nov 1 2008, 03:57 AM)
An MMORPG for DS seems feasible to me. The only problem to me seems to be a lack of a server for everyone to connect to, and people who want to code it. What's stopping an MMORPG?

What's stopping an MMORPG?
How about;
-lack of a server for everyone to connect to
-people who want to code it
 

CorruptedAngel

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JDandy said:
What's stopping an MMORPG?
How about;
-lack of a server for everyone to connect to
-people who want to code it
*joins in the frey. this discution (fight) looks fuuun*

errrrmmmm well you can like just errmmm well BUY A SERVER you wouldnt need a multimillion server for a ds mmorpg
the fact that people right now dont want to code it doesnt make it imposible. it just means no ones gonna release 1 right now.

But if you can play multiplayer quake ds with some mates, using a small server running on your pc, then whats to stop you making an expantion of that where the server on the pc is on a real server? there you go, a MMOFPS. now if you can do that, then surely you can make a MMORPG theoreticaly
 

JDandy

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CorruptedAngel said:
errrrmmmm well you can like just errmmm well BUY A SERVER you wouldnt need a multimillion server for a ds mmorpg
the fact that people right now dont want to code it doesnt make it imposible. it just means no ones gonna release 1 right now.

But if you can play multiplayer quake ds with some mates, using a small server running on your pc, then whats to stop you making an expantion of that where the server on the pc is on a real server? there you go, a MMOFPS. now if you can do that, then surely you can make a MMORPG theoreticaly

I was referring to the fact that he had himself already said what was stopping a ds mmorpg.
But you're right as to what you said.
 

Iceman5

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JDandy said:
First off: Wow, you just LOVE arguing with psycoblaster, don't you? I can hardly understand the point either of you is trying to make.
Yes, I love it. Don't you love arguing with me? (If not, why are you doing it?)

JDandy said:
But seriously. To me homebrew only applies to consoles and handhelds. When talking about the pc, one should call it a doujin release or indy or somesuch.
Call it what you want. I don't care. My point still stands.

QUOTE(JDandy @ Nov 1 2008, 03:51 PM)
And no. There are no homebrew mmorpg's.
Wow, are you for real? Ok I'll do the googling for you. this is the link i was referring to. It shows just a handful of games. Of course there are a LOT more than this (let me know if you want links), but most indie developers don't like calling their game indie or homebrew. They like calling it a MMORPG.
 

JDandy

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Iceman5 said:
JDandy said:
And no. There are no homebrew mmorpg's.
Wow, are you for real? Ok I'll do the googling for you. this is the link i was referring to. It shows just a handful of games. Of course there are a LOT more than this (let me know if you want links), but most indie developers don't like calling their game indie or homebrew. They like calling it a MMORPG.

Hm. I'm still uncomfortable with calling pc mmo's homebrew, but I guess they exist.
 

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