Over a year after its announcement, and 2 months after the end of the closed beta, Mario Kart Tour will finally be available for iOS and Android next month. [prebreak][/prebreak]This is Nintendo's third mobile Mario game, and eighth mobile game overall, excluding games licensed by The Pokémon Company. The release comes shortly after Dr. Mario World, which came out on July 10th.
Animal Crossing Pocket Camp was only just barely tolerable on my old Android phone up until the update that increased the RAM requirement beyond what my phone could support. For Dr. Mario World, the lag was just bad enough that I uninstalled it in frustration after it screwed me over particularly badly. So, I don't have much hope that I'll have any fun with this game.
i tested all of the nintendo apps on switch android and they work. only problem is for me, they didnt show up on google play so i had to download them from somewhere else, and sometimes they wouldnt boot so i had to root with magisk and hide root
Well yeah, of course. And mobile controls are infinitely hampered unless they find an ingenious way to use the motion controls. But still, even the older phones are better than a DS by a long shot. I really don't see how microtransactions can work with traditional mario kart mechanics, but if it's not pay2play well heck I'll try it.
still only 600-700 nits i have to use the contrast enhancer to make bright lights look as bright as they are supposed to but the alternative was the next tier up and buying a demo model that would've been about the same cost, that had 1000 nits but issues with black crush
Human vision is logarithmic, it's not linear. And nits doesn't tell the whole story of perceived brightness. OLED'S look brighter then LCD's even when both are set to the same nit values because of the higher contrast ratio on OLED's
"And nits doesn't tell the whole story of perceived brightness" it's not about perceived brightness it's about all HDR content in TV and movies being mastered for 1000 nits so it doesn't look right with anything lower, it's also about dynamic range
OLED's can get away with a lower peak brightness and still provide punchy HDR because of their contrast ratio. Like I said human vision is logarithmic. The higher the peak brightness the diminishing returns in perceived brightness.
@The Real Jdbye Oleds hit around 750 nits nowadays. The difference between a 1000 nit and a 750 nit isn't huge. It's only about a 4% increase in perceived brightness. Not huge at all. You'll need at least 2000 nit displays to notice a bigger difference.