Hacking Loading some (Dual-Layer?) games from USB kicks me back to HBC. (vWii)

yujabeats

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[SOLVED]: Figured I'd just repost the solution in the original post so people would see it first. Anyways the issue seemed to be due to the drive being formatted to FAT32. Wii Backup Fusion I guess wasn't liking the 4gb splits so deleting the .wbfs files on the drive and then re-transferring them in 2gb segments seemed to do the trick.[/SOLVED]

Hey all, this is my first post so thanks for taking the time to read this. Anyways, I've had some serious trouble attempting to resolve this issue. I've scoured and searched the web and dug deep into forums including this one for help and while I've gotten close to a solution, I haven't yet found one.

Im dealing with vWii in my Wii U running the d2x-beta53-alt version and it doesn't seem to want to load some games, all of which happen to be Dual-Layer discs. ALL of my other games work fine, including gamecube games. The games I'm trying to load are:

Metroid Prime Trilogy
Metroid: Other M
Super Smash Bros Brawl

I'm aware in the past these games needed some tweaks to get them running, such as the alt .dol work around, or having the hermes IOS222 installed. I've had success in the past with getting these games to run on an original Wii, but since it seems to be different with vWii Im not sure what steps to take now. I've used WiiFlow, USB Loader GX, and CFG Loader with different settings all to no avail. Aside from bad rips, I feel like I've tried everything. The thing that makes me think they aren't bad rips is the fact that they boot on Dolphin, and Ive tried several different rips for Metroid with at least 1 confirmed to be working. The animations load in USB Loader GX for MP: Trilogy and SSBB, but not Other M.

Most people seem to be able to get Metroid Prime Trilogy to at least boot in vWii and get to the main menu, but mine just kicks me right back to the HBC screen along with the other games.

Im on a mac, so Im using Wii Backup Fusion to transfer the files to a wbfs folder on my FAT32 formatted drive. Im splitting the files at 4gb. My drive is connected through a Y cable, and since it runs other games, I doubt its a compatibility issue.

I have also provided a syscheck.

SysCheck v2.3.2 HacksDen Edition by JoostinOnline, Double_A, R2-D2199, and Nano

...runs on IOS58 (rev 6432).


Region: NTSC-U

System Menu 4.3U (v609)


Drive date: 07.12.2012

Homebrew Channel 1.1.2 running on IOS58


Hollywood v0x21

Console ID: 619123820

Console Type: vWii

Shop Channel Country: United States (49)

Boot2 v0

Found 66 titles.

Found 39 IOS on this console. 0 of them are stub.


vIOS9 (rev 1290): No Patches

vIOS12 (rev 782): No Patches

vIOS13 (rev 1288): No Patches

vIOS14 (rev 1288): No Patches

vIOS15 (rev 1288): No Patches

vIOS17 (rev 1288): No Patches

vIOS21 (rev 1295): No Patches

vIOS22 (rev 1550): No Patches

vIOS28 (rev 2063): No Patches

vIOS31 (rev 3864): No Patches

vIOS33 (rev 3864): No Patches

vIOS34 (rev 3864): No Patches

vIOS35 (rev 3864): No Patches

vIOS36 (rev 3864): No Patches

vIOS37 (rev 5919): No Patches

vIOS38 (rev 4380): No Patches

vIOS41 (rev 3863): No Patches

vIOS43 (rev 3863): No Patches

vIOS45 (rev 3863): No Patches

vIOS46 (rev 3863): No Patches

vIOS48 (rev 4380): No Patches

vIOS53 (rev 5919): No Patches

vIOS55 (rev 5919): No Patches

vIOS56 (rev 5918): No Patches

vIOS57 (rev 6175): No Patches

vIOS58 (rev 6432): USB 2.0

vIOS59 (rev 9249): No Patches

vIOS62 (rev 6942): No Patches

vIOS80 (rev 7200): No Patches

vIOS236 (rev 65535): Trucha Bug, ES Identify, NAND Access

IOS245[37] (rev 21007, Info: d2x-v7final): Trucha Bug, ES Identify, NAND Access

IOS246[38] (rev 21007, Info: d2x-v7final): Trucha Bug, ES Identify, NAND Access

IOS247[53] (rev 21007, Info: d2x-v7final): Trucha Bug, ES Identify, NAND Access

IOS248[55] (rev 21007, Info: d2x-v7final): Trucha Bug, ES Identify, NAND Access

IOS249[56] (rev 21010, Info: d2x-v10beta53-alt-vWii): Trucha Bug, ES Identify, NAND Access

IOS250[57] (rev 21010, Info: d2x-v10beta53-alt-vWii): Trucha Bug, ES Identify, NAND Access

IOS251[58] (rev 21010, Info: d2x-v10beta53-alt-vWii): Trucha Bug, ES Identify, NAND Access

vIOS512 (rev 7): No Patches

vIOS513 (rev 1): No Patches

Report generated on 06/15/2017.


Thats pretty much all the info I can think of right now. Thanks again for reading and again in advance to anyone willing to help.


EDIT: Also I wasn't sure whether to post this in the Wii or Wii U forum. I meant to post it in the Wii forum originally but it looks like I goofed. My bad if this isn't the place for this type of question.
 
Last edited by yujabeats,

worm28

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You have cios for wii installed you should delete cios 245,cios 246,cios 247,cios 248 and then reinstall cios 249,cios 250 and cios 251 with the correct cios for vWii.
 
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yujabeats

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You have cios for wii installed you should delete cios 245,cios 246,cios 247,cios 248 and then reinstall cios 249,cios 250 and cios 251 with the correct cios for vWii.

EDIT: Okay so I have done as you said but still can't seem to load the games. Nothing is really different.
 
Last edited by yujabeats,

yujabeats

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So I seem to have found the issue for anybody interested or having similar issues.

I went and checked back on the logs in Wii Backup Fusion for transferring the files to the wbfs folder and noticed that those three games all contained errors in the transferring process, despite the end status being "Transfer successful"

This error popped up on 3 separate occasions when transferring Metroid Prime: Trilogy to my drive

!! wit: ERROR #31 [WRITE FILE FAILED] in WriteWBFS() @ src/lib-sf.c#1814

!! Write failed [F=4,4294934528+32768]:

!! /Volumes/WBFS/wbfs/.R3ME01.wbfs.InjH2e.tmp

!! -> File too large [27]

!! wit: ERROR #31 [WRITE FILE FAILED] in XCreateSplitFile() @ src/lib-file.c#1449

!! Set file size failed [F=4,4294967296]:

!! /Volumes/WBFS/wbfs/.R3ME01.wbfs.InjH2e.tmp

!! -> File too large [27]

So my idea was to try 2gb splits instead of the usual 4. No errors occurred during transfer and voila, the games now work.

Such a strange issue. Hope this helps and thanks worm28 and anybody else who read this.
 

HeroKing

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fat32 format has weird size limitations for some odd reason. not to mention that format also has issues for dual-layer isos. when i asked for help on Trilogy, one solution i came across was to format my drive to NTFS. you're pretty much restarting the transfer process for all of your games, but this got Trilogy to boot up Corruption for me, and it may get your other games to boot as well
 
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yujabeats

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fat32 format has weird size limitations for some odd reason. not to mention that format also has issues for dual-layer isos. when i asked for help on Trilogy, one solution i came across was to format my drive to NTFS. you're pretty much restarting the transfer process for all of your games, but this got Trilogy to boot up Corruption for me, and it may get your other games to boot as well

Yeah like I mentioned in my post above yours, I was getting "File too large" errors while transferring, even though the transfer would complete "successfully". I have my drive formatted to FAT32 just because I heard elsewhere it had better compatibility so I went for that.

No need to reformat though, splitting the files at smaller intervals seems to have fixed the issue, all my games are running smoothly now. :)
 

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