ROM Hack Kid Icarus Uprising Weapons Save Hex Editing

TrapperKeeperX

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You can use these methods to extract the saved data

[TUTORIAL] How to export/import Gateway Card1 .sav to eShop/3ds/3dz with SaveDataFiler

https://gbatemp.net/threads/tutoria...v-to-eshop-3ds-3dz-with-savedatafiler.380246/


or the CIA Installed Version of the game using SaveDataFiler aswell.

Use a HEX editor to edit whatever weapons you desire. 350 Value Weapons are the limit beyond 350 can't be registered it would act like a 100 Value Weapon it shows the value and skills but it still acts like a 100 Value Weapon.

Titles
0004000000030000.sav - JPN
0004000000030100.sav - NA
0004000000030200.sav - EUR
00000300 - JPN
00000301 - NA
00000302 - EUR

Files:
00.sav - Main Settings *Don't edit this*
01.sav - File 1 *Edit*
02.sav - File 2 *Edit*
03.sav - File 3 *Edit*

01.sav - 03.sav you can edit whatever file your using for your weapon with a HEX editor

Hex offsets to edit with.

0x000001E8-1EA 7F 96 98 Max Hearts Pit's
0x000001EC-1EE 7F 96 98 Max Hearts Palutena Offering
0x000001F0-1F2 7F 96 98 Max Hearts Viridi Offering
0x00000670-68F Weapon Mod Slot 1
0x00000690-6AF Weapon Mod Slot 2

+20 HEX for Each Weapon Slot

Weapon Modifier

0x675-677 = Weapon Slot 1
0x695-697 = Weapon Slot 2


675-676-677 Slot 1
695-696-697 Slot 2
Blade
00 21 5B = Viper Blade
00 E3 66 = Samurai Blade
00 20 FA = First Blade
00 E2 79 = Royal Blade
80 61 7A = Crusader Blade
80 E2 84 = Optical Blade
00 65 87 = Palutena Blade
80 EC 88 = Aurum Blade
80 63 92 = Bullet Blade
80 ED 94 = Gaol Blade
80 A8 F9 = Bullet Blade
00 EC 9C = Aquarius Blade

Staff
04 8C F9 = Scorpio Staff
04 C8 49 = Insight Staff
04 49 4D = Rose Staff
84 8C BD = Laser Staff
04 05 5A = Dark Pit Staff
84 41 68 = Knuckle Staff
84 40 7C = Orb Staff
84 42 93 = Lancer Staff
04 C3 93 = Flintlock Staff
04 42 94 = Ancient Staff
84 CB 9B = Somewhat Staff
84 0D FA = Thanatos Staff

Claws
88 4B F9 = Artillery Claws
88 0C D5 = Beam Claws
08 4B 8C = Raptor Claws
08 48 9C = Tiger Claws
88 0A 9E = Hedgehog Claws
08 8A 9E = Stealth Claws
88 08 9F = Wolf Claws
88 C9 A2 = Brawler Claws
08 09 A3 = Bear Claws
88 8D A3 = Pandora Claws
08 CD A3 = Viridi Claws
08 CC F9 = Cancer Claws

Bow
8C CC 4C = Aurum Bow
8C CD 50 = Phrosphora Bow
0C C5 67 = Palutena Bow
8C C0 81 = Silver Bow
0C CA 89 = Darkness Bow
0C CB 95 = Angel Bow
8C 49 96 = Divine Bow
8C CB AB = Hawkeye Bow
8C CA AC = Crystal Bow
0C 08 AF = Fortune Bow
0C 4C AF = Sagittarius Bow
0C C9 F9 = Meteor Bow

Palm
10 43 51 = Pudgy Palm
10 44 67 = Virgo Palm
10 C9 87 = Needle Palm
90 41 91 = Midnight Palm
90 44 92 = Aurum Palm
10 C5 99 = Viridi Palm
10 CA A9 = Cursed Palm
90 4B AA = Ninja Palm (Weeaboo Palm)
90 CD AE = Great Reaper Palm
90 4A AF = Cutter Palm
90 88 F9 = Burning Palm
10 08 FA = Violet Palm

Club
94 C9 65 = Atlas Club
94 44 83 = Aurum Club
14 45 87 = Hewdraw Club
14 4B 88 = Halo Club
94 88 9D = Babel Club
14 09 9E = Skyscraper Club
94 8A A4 = Ogre Club
94 0D A5 = Magnus Club
94 8B A5 = Black Club
14 08 A6 = Ore Club
14 8C A6 = Capricorn Club
14 C2 F9 = Earthmaul Club

Cannon
98 CA 4A = Rail Cannon
98 C1 51 = Poseidon Cannon
98 04 5B = Sonic Cannon
98 4B 63 = Doom Cannon
98 C5 84 = Cragalanche Cannon
18 45 86 = Twinbellows Cannon
18 C4 9B = Leo Cannon
98 C0 A1 = Ball Cannon
18 48 AA = EZ Cannon
18 8A AE = Fireworks Cannon
18 CB AE = Dynamo Cannon
18 C9 F9 = Predator Cannon

Orbitars
9C 89 4D = Eyetrack Orbitars
1C 4A 53 = Fairy Orbitars
1C C9 53 = Shock Orbitars
9C 82 68 = Paw Pad Orbitars
9C 03 69 = Boom Orbitars
9C 04 7E = Aurum Orbitars
1C 85 7E = Centurion Orbitars
1C 83 7F = Jetstream Orbitars
9C 80 85 = Guardian Orbitars
1C 8C 89 = Gemini Orbitars
9C 8D F9 = Arlon Orbitars
1C 08 FA = Standard Orbitars

Arm
20 8B 47 = Bowl Arm
20 4A 48 = Drill Arm
20 C4 79 = Taurus Arm
A0 44 80 = Upperdash Arm
A0 C5 83 = Phoenix Arm
20 45 84 = Kraken Arm
A0 48 8B = Compact Arm
A0 4A 91 = Bomber Arm
20 40 9A = Crusher Arm
A0 49 A9 = Volcano Arm
A0 8B A9 = End-All Arm
20 C9 F9 = Electroshock Arm

0x678 = Range/Melee Slot 1
0x698 = Range/Melee Slot 2

678 Slot 1
698 Slot 2
0* Range 6* Melee - 1C
6* Range 0* Melee - 0C

6* Range 6* Melee Slot 1
0x678 = 0C
0x67A = 1C

6* Range 6* Melee Slot 2
0x698 = 0C
0x69A = 1C

Weapon Ability Mods Weapon Slot 1
0x684 = Slot 1
0x686 = Slot 2
0x688 = Slot 3
0x68A = Slot 4
0x68C = Slot 5
0x68E = Slot 6

Weapon Ability Mods Weapon Slot 2
0x6A4 = Slot 1
0x6A6 = Slot 2
0x6A8 = Slot 3
0x6AA = Slot 4
0x6AC = Slot 5
0x6AE = Slot 6

Slot 1 - 6
00 Blank (None)
01 Standing ch. shot +1
02 Standing ch. shot +2
03 Standing ch. shot +3
04 Standing ch. shot +4
05 Standing ch. shot -1
06 Standing ch. shot -2
07 Dash ch. shot +1
08 Dash ch. shot +2
09 Dash ch. shot +3
0A Dash ch. shot +4
0B Dash ch. shot -1
0C Dash ch. shot -2
0D Forward-dash ch. shot +1
0E Forward-dash ch. shot +2
0F Forward-dash ch. shot +3
10 Forward-dash ch. shot +4
11 Side-dash ch. shot +1
12 Side-dash ch. shot +2
13 Side-dash ch. shot +3
14 Side-dash ch. shot +4
15 Backward-dash ch. shot +1
16 Backward-dash ch. shot +2
17 Backward-dash ch. shot +3
18 Backward-dash ch. shot +4
19 Standing cont. fire +1
1A Standing cont. fire +2
1B Standing cont. fire +3
1C Standing cont. fire +4
1D Standing cont. fire -1
1E Standing cont. fire -2
1F Dash cont. fire +1
20 Dash cont. fire +2
21 Dash cont. fire +3
22 Dash cont. fire +4
23 Dash cont. fire -1
24 Dash cont. fire -2
25 Forward-dash cont. fire +1
26 Forward-dash cont. fire +2
27 Forward-dash cont. fire +3
28 Forward-dash cont. fire +4
29 Side-dash cont. fire +1
2a Side-dash cont. fire +2
2b Side-dash cont. fire +3
2c Side-dash cont. fire +4
2D Backward-dash cont. fire +1
2E Backward-dash cont. fire +2
2F Backward-dash cont. fire +3
30 Backward-dash cont. fire +4
31 Melee Combo +1
32 Melee Combo +2
33 Melee Combo +3
34 Melee Combo +4
35 Melee Combo -1
36 Melee Combo -2
37 Melee Dash Attack +1
38 Melee Dash Attack +2
39 Melee Dash Attack +3
3A Melee Dash Attack +4
3B Melee Dash Attack -1
3C Melee Dash Attack -2
3D Item Attack +1
3E Item Attack +2
3F Item Attack +3
40 Item Attack +4
41 Power Attack +1
42 Power Attack +2
43 Power Attack +3
44 Power Attack +4
45 Health +1
46 Health +2
47 Health +3
48 Health +4
49 Health +5
4A Health +6
4B Health -1
4C Health -2
4D Health -3
4E Health -4
4F Stamina +1
50 Stamina +2
51 Stamina +3
52 Stamina +4
53 Speed +1
54 Speed +2
55 Speed +3
56 Speed +4
57 Speed -1
58 Speed -2
59 Speed -3
5A Speed -4
5B Walking Speed +1
5C Walking Speed +2
5D Walking Speed +3
5E Walking Speed +4
5F Running speed +1
60 Running speed +2
61 Running speed +3
62 Running speed +4
63 Evasion +1
64 Evasion +2
65 Evasion +3
66 Evasion +4
67 Shot Defense +1
68 Shot Defense +2
69 Shot Defense +3
6A Shot Defense +4
6B Shot Defense -1
6C Shot Defense -2
6D Melee defense +1
6E Melee defense +2
6F Melee defense +3
70 Melee defense +4
71 Melee defense -1
72 Melee defense -2
73 Knockback Defense +1
74 Knockback Defense +2
75 Knockback Defense +3
76 Knockback Defense +4
77 Status resistance +1
78 Status resistance +2
79 Status resistance +3
7A Status resistance +4
7B Status resistance -1
7C Status resistance -2
7D Status resistance -3
7E Status resistance -4
7F Overall Defense +1
80 Overall Defense +2
81 Overall Defense +3
82 Overall Defense +4
83 Overall Defense +5
84 Overall Defense +6
85 Overall Defense +7
86 Overall Defense +8
87 Overall Defense -1
88 Overall Defense -2
89 Overall Defense -3
8A Overall Defense -4
8B Recovery Effect +1
8C Recovery Effect +2
8D Recovery Effect +3
8E Recovery Effect +4
8F Effect Duration +1
90 Effect Duration +2
91 Effect Duration +3
92 Effect Duration +4
93 Poison +1
94 Poison +2
95 Poison +3
96 Poison +4
97 Paralyse +1
98 Paralyse +2
99 Paralyse +3
9A Paralyse +4
9B Weakening +1
9C Weakening +2
9D Weakening +3
9E Weakening +4
9F Petrify +1
A0 Petrify +2
A1 Petrify +3
A2 Petrify +4
A3 Shaking +1
A4 Shaking +2
A5 Shaking +3
A6 Shaking +4
A7 Confusion +1
A8 Confusion +2
A9 Confusion +3
AA Confusion +4
AB Burning +1
AC Burning +2
AD Burning +3
AE Burning +4
AF Freezing +1
B0 Freezing +2
B1 Freezing +3
B2 Freezing +4
B3 Shot Range +1
B4 Shot Range +2
B5 Shot Range +3
B6 Shot Range -1
B7 Shot Range -2
B8 Shot Range -3
B9 Shot Homing +1
BA Shot Homing +2
BB Shot Homing +3
BC Shot Homing -1
BD Shot Homing -2
BE Shot Homing -3
BF Shot Cancellation +1
C0 Knockback Recovery +1
C1 Self Injury -1
C2 Self Injury -2
C3 Self Injury -3
C4 Full-health boost +1
C5 Full-health boost +2
C6 Full-health boost +3
C7 Full-health boost +4
C8 Full-health boost +5
C9 Full-health boost +6
CA In Peril Auto-Dodge +1
CB In Peril Auto-Dodge +2
CC In Peril Auto-Dodge +3
CD In Peril Attack Boost +1
CE In Peril Attack Boost +2
CF In Peril Attack Boost +3
D0 In Peril Attack Boost +4
D1 In Peril Attack Boost +5
D2 In Peril Attack Boost +6
D3 In Peril Attack Boost -1
D4 In Peril Attack Boost -2
D5 In Peril Attack Boost -3
D6 In Peril Attack Boost -4
D7 Heart Bonus +1
D8 Heart Bonus +2
D9 Heart Bonus +3
DA Heart Bonus -1
DB Heart Bonus -2
DC Heart Bonus -3
 

Arras

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Worked fine for me. Now if only to figure out a way to make it so weapons didnt get boosted up so high
The value is directly ingame calculated from the abilities though. The only way to get the value down is to add negative modifiers for a stat you probably won't need anyway. Any other method would require real time cheating or modifying the entire game.
 

weatMod

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Too bad we can't patch it to not use the touch screen would be nice to use the 2nd stick on n3ds instead Nintendo should have released a patch for the CPP so I doubt they will release one for the n3ds
 

Hajikelist01

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Worked fine for me. Now if only to figure out a way to make it so weapons didnt get boosted up so high

Maybe I did something wrong then. By the way, what does he mean by weapon "Slot 1?" As in where is "Slot 1," is it my current weapon equipped? I might be checking the wrong places. Besides that, I typed 7f 96 98 at 0x000001E8-1EA, but I still had like 1000 hearts. Not sure what I am doing wrong. Actually, could you post a screenshot of the edits you made to "01.sav?"
 

bendrr

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I want those hard to get staffs!

Ok so my problem is there is nothing even close to 0004000000030200 in User of savedatafilter. It's supposed to be serial ctr-akdp or title id 0004000000030200 for eur version. Nothing and ctr card says broken. Any ideas?
 

Hajikelist01

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bendrr

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I did mount the game and still ctr card broken message. The title id 0004000000030200 is no where in the card but 0004000000030200.sav is in the root. I don't think the .sav file in the root is what we are looking for right?
 

bendrr

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bendrr

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Files:
00.sav - Main Settings *Don't edit this*
01.sav - File 1 *Edit*
02.sav - File 2 *Edit*
03.sav - File 3 *Edit*

I still can't produce these files. Exported the folder in extdata "000003010". CTR Card is always broken even after I follow tuts on how to fix it.

Any ideas?
 

Mother/EB

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Does this require a homebrew/hacked 3DS? Can I do it on my 2DS? I'd love to be able to hex edit, and I think a video tutorial is needed, or a "For Dummies" explanation on how to do it. Also, I tried to do what I could, but now my laptop can't recognize that my SD Card is in.
 

conradcervantes

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Does this require a homebrew/hacked 3DS? Can I do it on my 2DS? I'd love to be able to hex edit, and I think a video tutorial is needed, or a "For Dummies" explanation on how to do it. Also, I tried to do what I could, but now my laptop can't recognize that my SD Card is in.

I used SaveDataFiler to export my save, don't know any other way to do so.
 

Zidapi

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Does this require a homebrew/hacked 3DS? Can I do it on my 2DS? I'd love to be able to hex edit, and I think a video tutorial is needed, or a "For Dummies" explanation on how to do it. Also, I tried to do what I could, but now my laptop can't recognize that my SD Card is in.
You can use ARCode if you have a compatible browser. I made a max hearts code, and someone else made weapons codes.
 

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