Just bought an O3DS XL on 9.0! So happy once again! :D

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Hay guys! B-)

The old and kind me that you used to know is back again! :)
My all-new O3DS XL is now my golden device for hacking! :D I can finally stop using my blocky, chunky and 2D-displaying 2DS and move on to full-on (unstable ;)) 3D visuals and much bigger screens! :)

Furthermore, this means I can go back to work on my 3DS game engine project! It was actually coming along really well, and now I can make it even more better, so expect a release Suun™!
 

BurningDesire

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3DS Game engine project... If you want a all in one I have a design for you ;)
 

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3DS Game engine project... If you want a all in one I have a design for you ;)
Awesome! :D

Your design thread has a lot of other cool stuff, too!

Although my program is gonna be a Unity extension hopefully. A bit like my Build-a-brew Engine (which used libsf2d). The library I'll be using for 3D graphics will be Citro3D. :)
 

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Awesome! :D

Your design thread has a lot of other cool stuff, too!

Although my program is gonna be a Unity extension hopefully. A bit like my Build-a-brew Engine (which used libsf2d). The library I'll be using for 3D graphics will be Citro3D. :)
I wanna try to make a SDK for 3DS for mac personally. I know how to do this normal stuff but syntax, parsing that is a whole knew level for me. I want something for mac that you can use to install and run out of the box just like xcode.
 
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I wanna try to make a SDK for 3DS for mac personally. I know how to do this normal stuff but syntax, parsing that is a whole knew level for me. I want something for mac that you can use to install and run out of the box just like xcode.
Onto Windows and Mac executables I go then.
 
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