It has nothing to do with "lack of interest". Plenty of people (including TX) have looked into it. Know what they found?
They found that Microsoft learned from the 360. They did a pretty damn good job locking down the Xbox One. It helps that it's using an operating system based on Windows 10. It also helps that Microsoft finally knuckled down and implemented a vulnerability team (Windows red team. Last I heard
@zoogie was a member) for finding and patching vulnerable exploits. It really helps that the amount of telemetry that Microsoft enables on the Xbox One is an absurd amount. And what probably helps the most is their incorrigable programming language that nobody really knows or understands and that Microsoft doesn't make any easier by providing concise documentation that is easy to find.
But by far, the largest reason is Developer Mode. Why even exploit the Xbox One when developer mode is far easier?