Crass said:
Blue-K said:
And you reduce the NANDs lifespan, by copying the games to it again, once you want to play one. Also, this takes some/a long time. Nice idea, yeah.
It's not pointless, live with it. It's even better than a cIOS, if you can get it running.
Lol are you honestly concerned about the lifespan of your Wii's nand? And it only takes 10 seconds to boot a game off the SD card.
Have you even used SNEEK? I'm curious because most of us that have it up and running did so because we own too much WiiWare to store on an SD-card/NAND. Also, yes, most of us are concerned about the life span of our NANDs.
To the OP: It is almost always preferable yes, give it some more time and most people will probably be going this route.
What sounds better to you:
1. Real NAND, limited space for WiiWare/VC/game saves/DLC, compatibility issues with many Wii games via usb loading.
2. NAND on HDD/SD with as much space as you can afford. All games use their proper IOS thus few compatibility issues. Even games like MPT can be played via usb with no issues what-so-ever. Most homebrew works fine...the few apps that don't will eventually if they continue to receive updates. No worrying about running out of space for all the DLC for those music games.
No need for cIOS.
Anyone that says it is "useless" simply hasn't used it or never ran into the multiple problems with traditional usb loading. BTW if you need a loader to use in SNEEK search for "uniiloader" on google.