Is there really any point in getting the PS4/Xbox One at launch?

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Deleted_171835

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Aside from one or two exclusive games (Killzone and Knack?), I don't really see much reason to get these next-gen consoles at launch.

*bolded are coming to current-gen
Knack
Killzone: Shadow Fall
Driveclub
Infamous Second Son
The Witness (timed exclusive)
Assassins Creed IV: Black Flag
Wolfenstein: The New Order
MGS5
Watch Dogs
Battlefield 4
Diablo 3
Witcher 3: Wild Hunt
Destiny
Thief
The Division
The Crew
FIFA/Madden/whatever
Need for Speed: Rivals
Call of Duty: Ghosts
The Evil Within
Final Fantasy XV
Kingdom Hearts III
Mirror's Edge 2

For the first year or so, everything notable on those consoles is also coming to the PS3/360. Any reason to pluck down $400/500 on a fancy new piece of tech that currently does everything your current system does, just slightly better?
 
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Gahars

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Buying a console at launch is a sucker's game, period. You're blindly throwing hundreds of dollars at a console and hoping for the best. If it has serious hardware flaws (like the 360) or a slow trickle of games (the PS3 for the first 2 to 3 years, the Wii U now), you're boned.

I'm looking into buying the PS4, but I won't even dream of putting my money down until I see how the machine performs first.
 

The Catboy

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I wasn't planning on buying it at launch. I never trust them at launch because more often than not, their broken as fuck and just get more broken the more you use them.
Some day I might pick myself up a PS4, but it will most likely be when they make a new version that fixes anything wrong with it.
 

Taleweaver

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Hmm...here's a question to the ones owning multiple consoles: when a multi-platform game was released...how often did you pick the wii version?

My guess is: not often. Or at all. Not because the wii was bad (okay, I've heard some games had retardedly low framerates or had to be lowered in quality A LOT, but aside from those), but because there was barely a reason NOT to go for the best-looking version.

Theoretically, the difference should be even less now. But I still think most will quickly change. There'll be some side-by-side videos showcasing the difference, but even if you need a microscope to notice them, I bet the next-gen owners will claim that their game is better (which has to do with the psychology of defending an expensive purchase). And I bet current game owners will see complaints where none are due (genre "why am I on a 20 second loading screen for the next level? If I had a PS4, it would be 5 seconds or less!").


I gotta admit, though, I'm curious how the general audience will react. Especially on MS's side. It really wouldn't surprise me the first months will be so bad they'll be practically be forced to get a kinect-less version (which'll be cheaper).

And personally? I'm getting neither the first day. Due to a certain publisher, I'll only commit to buying it until AFTER the game I want is in stores. And there simply aren't that many games I want to make me wanna spend this kind of cash.
 

Harsky

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After buying a Gamecube at launch and seeing a price drop a few months later, I've learnt to never buy any consoles at launch. In this time and age of devices being connected to the internet, I predict cases of people having problems with their launch console and Sony/Microsoft saying, "yeah, my bad. Just hang in there and we'll fix it up with a firmware update".
 

Guild McCommunist

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I mean to be fair a lot of the mulitplats are "enhanced" on the next gen consoles.

...But also to be fair a lot of the multiplats aren't even launch.

Just buying consoles are launch kinda sucks. I could see launch window so you know there's no serious flaw with it and that it's getting some games but y'know, your games aren't going anywhere.
 

WhiteMaze

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Buying a console at launch is a sucker's game, period. You're blindly throwing hundreds of dollars at a console and hoping for the best. If it has serious hardware flaws (like the 360) or a slow trickle of games (the PS3 for the first 2 to 3 years, the Wii U now), you're boned.

I'm looking into buying the PS4, but I won't even dream of putting my money down until I see how the machine performs first.

Bottom line is any person who does not want to be screwed, won't buy systems at launch.

I've been a gamer for 21 years (yes I started to play games at age 1, lol), and I never bought any system at launch with one exception: the Dreamcast. And we all know how that turned out..
 

FAST6191

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Just buying consoles are launch kinda sucks. I could see launch window so you know there's no serious flaw with it and that it's getting some games but y'know, your games aren't going anywhere.

Have any of the consoles ever had unfixable issues that became apparent within a couple of months? Most of them seem to be "BGA is a terrible method and lead free solder is worse, wind in a bad ventilation system* and now we have a party" which tends to rear its head at some point around the year and a half or two year mark.

*that small anything that does not deafen me is probably bad.

Oh yeah and +1 to the "why would you possibly buy a launch" crowd. Doubly so this time where everything is basically a halfway to nice PC.
 

xwatchmanx

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Logical assessment
This is exactly what I've been trying to tell a friend of mine who's been tearing his hair out over trying to decide between Xbox 1 and PS4. He literally changes his mind or heavily second-guesses his resolve over which one to get as often as 4 times a week and no less often than once every two weeks (I wish I was exaggerating, but I'm not), and quite literally tries to "sell to himself" by bashing whatever console he doesn't want (at that moment in time) as much as possible. I keep telling him to just sit back and wait for at least 6 months to see the games and how the systems perform, but no, he couldn't POSSIBLY just be patient and wait a little bit.
 

Panzer Tacticer

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Think of all the other things you might do with the same amount of cash......

Would you rather do any of those things more?

I think the PS4 might be a nice machine, but, I don't actually 'need' one. I've only bought 3 PS3 games since it arrived.

I think the X-Box One can drop dead considering the hardware intrusions. The titles of the games simply won't over rule my objections to the hard ware.

I've been wanting Windows on a tablet, I don't mind Android, and I don't mind a lot of the games I have for my tablet, but I want to play my Windows based wargames on a tablet. I am actually waiting for a tablet to arrive that actually has Windows on it and is not stuuuuupidly expensive.

I see tablet and think Nintendo game toy for adults. I still have my Nintendo DSi XL mainly as the controls are still better than touch screen options.
Now if we can just get decent controllers on a tablet, and actual hardware controls not touching the screen based ones....

Generally, I think you can likely wait on the PS4 and the X-Box One, but, I AM waiting to hear my friends response to using his Ouya (or how ever the Android using console is spelled).
 

wyndcrosser

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Honestly the backlog personally for PS3 and Xbox360 will have me playing into my 50s if I ever had the time. I'm happy with current Gen titles.
 

Celice

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Honestly, with the amount of console port-saturation already, most of the library is going to be shared--including on PC. And with the really high price of these consoles, and the somewhat underwhelming powerhouse beneath the hood, I'd suggest more people clamber on to the PC gaming bandwagon. It's been watered down heavily these past two console generations, with more and more console games bleeding into the PC market, so there's a foothold already for migrating, and this consequentially also means that many games that are cross-platform also are underwhelming in their requirements, as opposed to the real PC games that work the system for beautiful gameplay--or are horribly unoptimized, but the beauty of that is that fans can fix what develops and publishers can abandon; moreover, a lot of these games are already being built on architecture close to a PC in the first place, making porting somewhat easier, and more of a marketing move than a financial one at this point. So looking forward to more console "only" games will be possible on the PC platform, as well.

Along with that, watching rebates, you can build a pretty nice gaming rig that will be able to play most everything at very nice settings, and with a little optimization on your part, you can get out the shop with some nice priced, nice performing pieces that can later be replaced as the years go on. The costs of hardware are easily negated by the huge sales and overall lower sales price of games on the PC market, anyways.

Not to mention the whole modding scene, which puts PC gaming at the true forefront towards any gamer's self-worth.

The home console aspect of gaming has diminished into be an entertainment and social media over gaming. It began in the last generation, when PS2 got pushed into the market as a DVD player, alongside gaming. Xbox had its online features as a forcework. The next generation honed the online and the multimedia to a greater extent, including commercialism of both content and of media (think of how many things you purchased that were in-game or invested into console currency; along that, think of the "app" world that blew up on the Xbox side of things, but also the other consoles, too). It's profitable to invest in these areas--for the business behind the consoles. But for gaming, it's detracting from what good games really mean. As much as the PS4 is romanticized as a call back, honestly, your PC's been doing this all along. It's only that most gamers haven't given it a chance, and are too scared of what PC gaming used to be like: expensive, confusing, and full of problems. Now it's essentially a box of LEGO that you put together and enjoy gaming at its prime.
 

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