Information about 4.0 update

Discussion in 'Wii - Hacking' started by eric_4_life, Mar 26, 2009.

Mar 26, 2009
  1. eric_4_life
    OP

    Member eric_4_life GBAtemp Regular

    Joined:
    Nov 10, 2008
    Messages:
    206
    Country:
    Canada
    After using Waninkoko's firmware updater, I can safely say that it is not worth update for several reasons.

    1. You WILL lose ALL brick protection and preloader will corrupt your Wii.

    2. The update will delete game wads you have not purchased, so you will need to reinstall them.

    3. The SD booter requires space on your nand and it is nothing special if you already have the wad manager.

    So all in all, the only reason people should update, is if you absolutely do not want to uninstall and reinstall wads through the wad manager, want to be able to use an SDHC in the system menu, and do not care about possible bricking.
     
  2. MrBubbles

    Member MrBubbles GBAtemp Fan

    Joined:
    Oct 19, 2007
    Messages:
    323
    Location:
    USA
    Country:
    United States
    preloader will corrupt your Wii.

    Hm...?
     
  3. eric_4_life
    OP

    Member eric_4_life GBAtemp Regular

    Joined:
    Nov 10, 2008
    Messages:
    206
    Country:
    Canada
    Well, from personnal experience, installing preloader on 4.0 (it will not remain on your Wii with the update)
    the system menu becomes corrupted
     
  4. Tetsuo Shima

    Member Tetsuo Shima GBAtemp Fan

    Joined:
    Oct 29, 2008
    Messages:
    337
    Country:
    Italy
    What about shorter NAND life? Is it true?
     
  5. eric_4_life
    OP

    Member eric_4_life GBAtemp Regular

    Joined:
    Nov 10, 2008
    Messages:
    206
    Country:
    Canada
    probably not^
     
  6. Jacobeian

    Member Jacobeian GBAtemp Advanced Maniac

    Joined:
    May 15, 2008
    Messages:
    1,879
    Country:
    Cuba
    have you tried it ? this takes MUCH LESS time than deleting/installing/reseting with WAD Manager
    the space required on your NAND is a temporary space, which means you only need minimal space for ONE channel

    I don't understand people: they are moaning because there isn't enough space and they can't load stuff from SD and when it becomes possible, they are moaning because it copy to NAND first... btw, reading stuff from SD constantly during channel execution would be damn slower than readging from NAND, this is probably why they choose this way
     
  7. ddp127

    Member ddp127 GBAtemp Fan

    Joined:
    Jan 14, 2009
    Messages:
    449
    Country:
    Netherlands
    i dont think so, why would ninty make a update that short your NAND's life, then they have to repair more wii's [​IMG]
     
  8. MrBubbles

    Member MrBubbles GBAtemp Fan

    Joined:
    Oct 19, 2007
    Messages:
    323
    Location:
    USA
    Country:
    United States
    HackMii fellow said the constant stress of writing and deleting the NAND will cause the life span to decrease.
     
  9. phertiker

    Newcomer phertiker Member

    Joined:
    Nov 1, 2008
    Messages:
    22
    Country:
    United States
    yes it will. flash memory has a limited lifetime with regards to write cycles. 100,000 writes, etc. With this new "feature" of launching VC and Wiiware from SD, means that every time you fire up a game from SD it "writes" the game to the Wii NAND, you play the game, then it deletes it (whether or not it actually does a write to delete the data, who knows, but that's another potential write).

    So yeah, it will reduce the life of your Wii NAND.
     
  10. eric_4_life
    OP

    Member eric_4_life GBAtemp Regular

    Joined:
    Nov 10, 2008
    Messages:
    206
    Country:
    Canada
    Some of my homebrew channels and ALL my VC/WiiWare were deleted with the update. This is probably due to the relocation and update the base channels (eg: Mii, weather, news and shop)

    Also, I'm not saying the SD booter isn't a good thing, it's just that by installing it lose disc channel backup loading (essential for Rock band DLC), CSM and brick protection.

    So for the time being, the update IS NOT WORTH IT

    BTW, MrBubbles, the NAND life spand may decrease, but it is not noticeable right now, and probably won't be for a few years.
     
  11. Tetsuo Shima

    Member Tetsuo Shima GBAtemp Fan

    Joined:
    Oct 29, 2008
    Messages:
    337
    Country:
    Italy
    AFAIK, NAND is a flash memory. So it has a large but limited amount of writes... if this new SD launching feature copies and deletes a game to NAND every time, the number of write-erase-cycles will increase much more than before, reaching that limit faster.
     
  12. spawn844

    Member spawn844 GBAtemp Regular

    Joined:
    Jan 1, 2009
    Messages:
    179
    Country:
    Canada
    I dont use cisocorp, nor preloader or anything like that. i just use emulators, play isos and use wadmanager. Thats it, should i update sence i dont use any of that fancy stuff?
     
  13. eric_4_life
    OP

    Member eric_4_life GBAtemp Regular

    Joined:
    Nov 10, 2008
    Messages:
    206
    Country:
    Canada
    ^I do not recommend it since you have no brick protection
     
  14. spawn844

    Member spawn844 GBAtemp Regular

    Joined:
    Jan 1, 2009
    Messages:
    179
    Country:
    Canada
    Ok then other then the things i said and brick protection. i'm good to go
     
  15. wiiNinja

    Member wiiNinja GBAtemp Fan

    Joined:
    Jan 13, 2009
    Messages:
    378
    Country:
    United States
    This is true, but typical number of write/erase cycles for modern flash devices is 100,000. So practically, these devices will last:

    273 years if you write once a day
    136 years if you write twice a day
    68 years if you write 4 times a day
    34 years if you write 8 times a day
    17 years if you write 16 times a day

    Do people normally play games more than 16 times a day? And does anyone expect your Wii to last more than 17 years?
     
  16. Tetsuo Shima

    Member Tetsuo Shima GBAtemp Fan

    Joined:
    Oct 29, 2008
    Messages:
    337
    Country:
    Italy
    Thanks for the examples. [​IMG]
    So, not much to worry about... but I think that you should consider that writes in the NAND also happen more frequently for us homebrewers, with all those cIOS/channels installs. Also, saves are written in the NAND.
     
  17. noobwarrior7

    Member noobwarrior7 GBAtemp Advanced Maniac

    Joined:
    Aug 2, 2008
    Messages:
    1,594
    Location:
    USA
    Country:
    United States
    100,000 is a theoretical amount used to define the amount of times a flash device can be written to. Individual blocks of flash memory do not nearly each meet such a standard. Eventually low-level corruption can occur. Regardless, and equally important and more likely problem is wear- and -tear on the sd card reader itself...not fun or easy to replace for noobs.
     

Share This Page