Hacking I'm looking for Wii U inject forwarders of vWii emulators

Bryon15

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Like for example, Not64. I'm not even sure if this is possible or how it would work. I guess what I'm asking for is Not64 on the Wii U menu as a channel. When you click on it, the system switches over to Wii mode and launches it. From there you can pick and play N64 roms on the gamepad. Is this possible?
 

wolf_

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Like for example, Not64. I'm not even sure if this is possible or how it would work. I guess what I'm asking for is Not64 on the Wii U menu as a channel. When you click on it, the system switches over to Wii mode and launches it. From there you can pick and play N64 roms on the gamepad. Is this possible?
The injection is simple but keep in mind not64 has not been updated to support gamepad yet
 

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  • NinStar @ NinStar:
    you have to launch your homebrews directly from the wii u menu
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
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    BigOnYa @ BigOnYa: Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does...