im not a patronThe issue is most likely the AMD GPU. Did 1.8.2 fix your issue?
Ah. What's your GPU and are you using any mod packs as the other person asked?im not a patron
That's your cpu frequency. The name of your graphics card. It would be AMD Radeon/RX/HD follow by numbers/letters. Like mine, I use an AMD RX 580 8gb, which plays BOTW perfectly.3200mhz i think thats the gpu and no i dont have mods or anything
ok thanksAnd theres the issue with why your game looks the way it does. AMD APU's are garbage for modern gaming, let alone heavy emulation like CEMU. I suggest you get yourself a GTX 960 or better graphics card, then you'll be able to play no issue.
His issue is he's using integrated graphics. I just installed 1.8.1b, cemuhook, 8.8k+ shader cache, and 1080p graphics pack. I'll report back how it looks. RX580 8GB, but old CPU (2600k). I'm currently copying the latest update over since Mapleseed only saw v33 and not v97 for whatever reason.And theres the issue with why your game looks the way it does. AMD APU's are garbage for modern gaming, let alone heavy emulation like CEMU. I suggest you get yourself a GTX 960 or better graphics card, then you'll be able to play no issue.
I would have tested with a older cpu, but all I have is my ryzen 1600 since I sold my i5 4670, i7 4790K, and my amd 8530 chips and boards. Tho I did use this emu on my i7 a while back when I had a gtx 1060 6gb and never noticed any horrible problems at the time. OP should also know that the amount of RAM they have also plays a big part in this emu. 16GB to 32GB of RAM is a good range for the large shader cache mods.His issue is he's using integrated graphics. I just installed 1.8.1b, cemuhook, 8.8k+ shader cache, and 1080p graphics pack. I'll report back how it looks. RX580 8GB, but old CPU (2600k). I'm currently copying the latest update over since Mapleseed only saw v33 and not v97 for whatever reason.
Game worked for me without weird glitches, just really slow of course. I ended up using an 8.1k+ shader cache pack (it's not a mod btw. it's the exact same data your computer would create but somebody else shared theirs so you don't have to go through the hassle), and noAA mod. At it's native resolution, it was playable on my machine.I would have tested with a older cpu, but all I have is my ryzen 1600 since I sold my i5 4670, i7 4790K, and my amd 8530 chips and boards. Tho I did use this emu on my i7 a while back when I had a gtx 1060 6gb and never noticed any horrible problems at the time. OP should also know that the amount of RAM they have also plays a big part in this emu. 16GB to 32GB of RAM is a good range for the large shader cache mods.
It's Nintendo's Anti-Piracy, it's how they keep people buying their consolesso im trying to play breath of the wild on cemu 1.8.1b but the textures look like crap and I dont know how to fix this
noAA mod. No Anti-Aliasing. Just go to their graphics pack github.