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Apparently the Retron5 uses a bunch of GPL/Nonspecific Licensed code for it's emulation violating the license(s) and rights of developers of several open sourced emulators. Usually with this kind of thing, you'd ask the developer for permission or for an exception to the license to be made, but here, hyperkin seems to have completely disregarded the licenses.
To be honest, I seen this coming, but I never had any way to prove my suspicions. I always sincerely doubted they wrote their own emulators for their weird console emulator machine.
Some of the emulators used are GenPlus GX, Snes9x Next, FCEUmm, and VBA Next.
Personally I think that's quite disgusting for a company to do.
Then again, what can you expect really from the makers of the PS3 Game Genie?
Anyone planning on getting a Retron5 out there, think again about supporting a company who flat out stole code from emulator developers and had no plans to tell anyone about it until someone ripped apart their firmware.
Thoughts, Tempers?
mine below
Apparently the Retron5 uses a bunch of GPL/Nonspecific Licensed code for it's emulation violating the license(s) and rights of developers of several open sourced emulators. Usually with this kind of thing, you'd ask the developer for permission or for an exception to the license to be made, but here, hyperkin seems to have completely disregarded the licenses.
To be honest, I seen this coming, but I never had any way to prove my suspicions. I always sincerely doubted they wrote their own emulators for their weird console emulator machine.
Some of the emulators used are GenPlus GX, Snes9x Next, FCEUmm, and VBA Next.
Personally I think that's quite disgusting for a company to do.
Then again, what can you expect really from the makers of the PS3 Game Genie?
Anyone planning on getting a Retron5 out there, think again about supporting a company who flat out stole code from emulator developers and had no plans to tell anyone about it until someone ripped apart their firmware.
Thoughts, Tempers?
mine below