Tutorial  Updated

How to use LayeredFS for Backup Loading + What Games Work/Don't

This thread is outdated
A lot of information in this thread is heavilly out of date.
If you have time, and have Staff permission, feel free to edit this thread and remove this statement once necessary.

Some information that needs to be addressed:
  • SX OS and Atmosphere now supports proper LayeredFS, instructions for using it has changed since this tutorial was made
  • Supported Firmware information is out of date
  • LFSKit needs to be updated to properly support non 5.x.x firmware
  • Compatability chart needs to be re-made
-PRAGMA


WARNING
  • DO NOT GO ONLINE WHEN DOING THIS (YOU WILL BE BANNED)


How to use LayeredFS for Backup Loading

Firmware Supported: ONLY 5.x.x
Use the PRAGMA LFS Kit below.

PRAGMA's LFS Kit

DOWNLOAD
SOURCE

  • Go from NOTHING in your SD Card to playing a game backup in a few clicks!
  • Decrypt .XCI -> romfs/exefs folder with main.nmpd auto edited aswell as folder's name auto renamed to donor titleid
  • Download NOTHING except LFSKit!
ENJOY!

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Picking a Donor Title and getting Donor TitleIDRunning Game Backups!


    1. A donor title is the application we will run to open the backup.
      Pick a game you don't care about (Download a Demo or a free game from eShop, for example Octopath Demo)
      saves are something no one knows much about, we don't fully know where or how they are stored.
      They might overwrite the donor titles save, so seriously pick a game you DONT care about, not a game you rarely play.

    2. I also recommend picking a donor title/game combo that has been tested and reported working just so you know if YOU did something wrong or not.
    3. Find the TitleID of the donor title you chose from http://nswdb.com or http://switchbrew.org/index.php?title=Title_list/Games
      Region must be the same, choose the TitleID for the base-game NOT for the update title, even if your updated.

    1. Once again, boot into Hekate-IPL (Step 1).
    2. Enter "Launch firmware" and select "RomFS".
    3. Your now in your system's home menu.
    4. Open the Donor Title you set the TitleID of on that folder and .npmd file earlier.
    5. The game will load up flawlessly.
      If you opened the Title lets say, Fortnite, and Fortnite booted, the titleid of the folder in sd:/atmosphere/titles/{fortnitetitleid} doesnt exist, or doesnt start with 0100.
      If it gives you an error screen, either you didnt edit the main.npmd properly, or its an incompatible title/donor combo.
    To see which games work and which dont using which donor titles, look below.
    If you notice that you used a combination of Game and Donor title that isnt in the list below, post in the thread and I will add it. (look under to see what I need to add to chart).


Troubleshooting

  • Black Screen/Infinitely Loading
    Leave it for around 5 minutes then press the home button and go back into the game without closing it. Often this can do the job.
  • Freeze when Loading
    Close the game and try again, its a common occurence, you may have to try up to 4-5 times before getting it to work, sometimes you may even have to reboot between retries.
 
Last edited by PRAGMA,

leerpsp

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Injected Game: Kirby Star Allies
Donor Game: Rocket League
Firmware: 5.1.0
Boots: No (infinite Loading Screen)
Saves: No

Injected Game: DK Tropical Freeze
Donor Game: Fortnite
Firmware: 5.1.0
Boots: No
Saves: NO

What can i do :(
DK works with fallout
 

dgr1592

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Ok, so I downloaded again the FIFA 18 and it worked.

Game: FIFA18
Donor: Has been heroes (cart)
Boots: yes
Saves: idk
FW: 5.0

The one that doesn't work was a trimmed xci.
 

Gimzie

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I was having the same issue. I was using Pragma FS kit and when I was looking through the SD card I found that the FS.MITM.kip was 0 bytes. Found the file on a discord server put it on the SD card and it now gets past that screen but it is giving me "An error has occurred" Error-Code 2001-0123 as soon as I get past the Nintendo logo. BTW I am on 4.1.0

Do you happen to have the file?
 

Soluble

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Injected Game: Kirby Star Allies
Donor Game: Rocket League
Firmware: 5.1.0
Boots: No (infinite Loading Screen)
Saves: No

Injected Game: DK Tropical Freeze
Donor Game: Fortnite
Firmware: 5.1.0
Boots: No
Saves: NO

What can i do :(
DKTF and Fortnite is working fine for me, and this is the first time I've seen in reported as not working. Does Fortnite have a save? If it does try deleting that.

Kirby seems to be very picky.
 

F1NATIK

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F1NATIK

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To the people that cant get it working.
Step 1. Recheck everything.
Step 2. Learn to follow an read instructions.
Step 3. Recheck again.
Step 4. Stop bombing the frickin forum with help messages.
Step 5. Buy TX cause you're a nOob
 
Last edited by F1NATIK,

MartianMSK

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In the compatibility list it says that The Binding of Isacc loads with Fallout. I've tried so many times but it just give a black screen... Can someone help me? I'm on 5.1 ... What can I try to do?
 

bluedart

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Code:
************** Exception Text **************
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\bluedart\Desktop\Switch\Pragma\01000C900A136000\exefs\main.npdm'.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
   at PRAGMAsLayeredFSKit.XCIForm.XCIDecryptButton_Click(Object sender, EventArgs e)
   at System.Windows.Forms.Control.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnClick(EventArgs e)
   at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ButtonBase.WndProc(Message& m)
   at System.Windows.Forms.Button.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
PRAGMAsLayeredFSKit
    Assembly Version: 1.0.0.0
    Win32 Version: 1.1.0.0
    CodeBase: file:///C:/Users/bluedart/Desktop/Switch/Pragma/PRAGMAsLayeredFSKit.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.2558.0 built by: NET471REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

I made it all the way to the end and it just crashes with that when I try and do the last step. Tried a few other programs like "SwitchBackupRedirector" and "XCIToTitle". Those just sort of hang or say "finished" without making anything. So, what should I be doing?
 
D

Deleted User

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donnors that don't work for azure striker.
Mario Kart, stardew valley. fortnite, kitten squad. (I could of overlooked these by accident and not give it enough attempts.. So could someone check for me?)

--------------------- MERGED ---------------------------

Tried Pokémon and Fortnite as donor... Nothing. Did also try to play Bayonetta JAP, a black screen even with that game.
I would check if you patched your kernal correctly. Try something that is known to work.
 

MartianMSK

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donnors that don't work for azure striker.
Mario Kart, stardew valley. fortnite, kitten squad. (I could of overlooked these by accident and not give it enough attempts.. So could someone check for me?)

--------------------- MERGED ---------------------------


I would check if you patched your kernal correctly. Try something that is known to work.
You mean with the boot0 files, the keys etc, right? I just used the program In this thread. Is there another way to do it?
 

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