Tutorial How to have SEPARATE ATMOSPHERE AND SXOS EMUNAND HIDDEN PARTITIONS ON THE SAME SD TUTORIAL!

Nadrew

New Member
Newbie
Joined
Nov 27, 2021
Messages
2
Trophies
0
Age
31
XP
12
Country
Mexico
Thanks I have Atm in emunand hidden, and sx os in emunand file, how is the structure of the hekatepls.ini for sx os start Whit emunan file, when update emunand Atm From 11 to 13.1 This affects sx os and does not start
 

mikefor20

Well-Known Member
OP
Member
Joined
Jan 12, 2009
Messages
1,578
Trophies
0
Location
Mushroom Kingdom
XP
2,630
Country
United States
Thanks I have Atm in emunand hidden, and sx os in emunand file, how is the structure of the hekatepls.ini for sx os start Whit emunan file, when update emunand Atm From 11 to 13.1 This affects sx os and does not start
Makes no sense. Maybe Atmo is running off of sxos emunand (possible if ini is configured for it) because SX will not use the Atmo emunand.
If you boot in to Atmo on Sx emu and you update that will make Sx no longer boot .

Only other scenario i can think of is it was a sx hidden emunand and atmo was configured to use it. Hmm

EmuNands are seperate. They do not affect each other. Unless they are linked. Is that a thing on switch? Must be some.. confusion.

You could back both up and make dual hidden emunands using the guide.
 

Blauhasenpopo

GBATemp's Funeral Director
Member
Joined
Feb 2, 2008
Messages
360
Trophies
1
Age
46
Location
Bruchsal
XP
749
Country
Germany
@mikefor20

As for now, this is my state: First send Payload Hekate, enabled AutoRCM, Backuped all Data including Lockpick. Nothing more installed, on SD Card: only the Folders from Hekate are present.
Used Guide : cfwaifu.com
Blocked Ninty Server through 90DNS, Incognito and the all in one package are downloaded but not used, yet ;)
Backed up everything.

I would like to have Triple boot on my Switch : Atmosphere (emunand) +Linux+Android

Stock OFW on sysnand would be nice.

Like i could see, in Hekate i can partitioning my SD (512 GB)... what would i have to do, Which Steps do i have to take and what do i need?


Help would be great :)
 

mikefor20

Well-Known Member
OP
Member
Joined
Jan 12, 2009
Messages
1,578
Trophies
0
Location
Mushroom Kingdom
XP
2,630
Country
United States
@mikefor20

As for now, this is my state: First send Payload Hekate, enabled AutoRCM, Backuped all Data including Lockpick. Nothing more installed, on SD Card: only the Folders from Hekate are present.
Used Guide : cfwaifu.com
Blocked Ninty Server through 90DNS, Incognito and the all in one package are downloaded but not used, yet ;)
Backed up everything.

I would like to have Triple boot on my Switch : Atmosphere (emunand) +Linux+Android

Stock OFW on sysnand would be nice.

Like i could see, in Hekate i can partitioning my SD (512 GB)... what would i have to do, Which Steps do i have to take and what do i need?


Help would be great :)

@mikefor20

As for now, this is my state: First send Payload Hekate, enabled AutoRCM, Backuped all Data including Lockpick. Nothing more installed, on SD Card: only the Folders from Hekate are present.
Used Guide : cfwaifu.com
Blocked Ninty Server through 90DNS, Incognito and the all in one package are downloaded but not used, yet ;)
Backed up everything.

I would like to have Triple boot on my Switch : Atmosphere (emunand) +Linux+Android

Stock OFW on sysnand would be nice.

Like i could see, in Hekate i can partitioning my SD (512 GB)... what would i have to do, Which Steps do i have to take and what do i need?


Help would be great :)
I don't know honestly. My switchroot (android) setup is out dated. I used Hekate to partition and flash the linux and droid images in the past. Lots of tutorials on the Temp. I used this the last time. May be better setups now.

https://gbatemp.net/threads/script-...-ubuntu-cfw-emummc-on-one-sd-card-new.575936/

Let me know what you find. Maybe I'll make a new tutorial .
 

Blauhasenpopo

GBATemp's Funeral Director
Member
Joined
Feb 2, 2008
Messages
360
Trophies
1
Age
46
Location
Bruchsal
XP
749
Country
Germany
I don't know honestly. My switchroot (android) setup is out dated. I used Hekate to partition and flash the linux and droid images in the past. Lots of tutorials on the Temp. I used this the last time. May be better setups now.

https://gbatemp.net/threads/script-...-ubuntu-cfw-emummc-on-one-sd-card-new.575936/

Let me know what you find. Maybe I'll make a new tutorial .
Hmmm...i get on this site...but i don't know how to download something from there, c'ause there's no Release or something like that....and how to setup emummc...in what order do i have to create these partitions?

I didn't find anything related to my wanted setup...everything else is about emummc+sxos or something like that....maybe if you have time and want a challenge ;) ... i would be thankfull for a great and easy to use Tutorial :)

thx for your answer
 
Last edited by Blauhasenpopo,

DoobyDude

Active Member
Newcomer
Joined
Feb 16, 2019
Messages
38
Trophies
0
XP
89
Country
United Kingdom
Let me know what you find. Maybe I'll make a new tutorial .
Hi Mike,

I have my Switch on SXOS 11.0 and am almost ready to go and do the move to Atmosphere for newer games and keep the small SXOS for USB support as per your tutorial.

Just wanted to confirm before following your tutorial steps in the OP it was still up-to-date, relevent and working?
Not sure if anything might have changed since it was posted/edited in November?

If it's still good - when downloading the "Atmosphere SD Files" I downloaded the "Recommended Defaults" pack.
Is this correct or should another pack be selected or anything else be added to it with the tickboxes?

Also my SXOS uses exFAT but you stress to use FAT32 in the guide - is this a problem?

Thanks in advance!
 

mikefor20

Well-Known Member
OP
Member
Joined
Jan 12, 2009
Messages
1,578
Trophies
0
Location
Mushroom Kingdom
XP
2,630
Country
United States
Hi Mike,

I have my Switch on SXOS 11.0 and am almost ready to go and do the move to Atmosphere for newer games and keep the small SXOS for USB support as per your tutorial.

Just wanted to confirm before following your tutorial steps in the OP it was still up-to-date, relevent and working?
Not sure if anything might have changed since it was posted/edited in November?

If it's still good - when downloading the "Atmosphere SD Files" I downloaded the "Recommended Defaults" pack.
Is this correct or should another pack be selected or anything else be added to it with the tickboxes?

Also my SXOS uses exFAT but you stress to use FAT32 in the guide - is this a problem?

Thanks in advance!
Everything is up to date.

Recommended defaults is fine. You can get extras to if you want them. It depends on personal preference..

I can't stress enough, DO NOT USE EXFAT. Nintendo's driver is messed up. You will eventually have corruption. Don't do it. Exfat is fine for the external hard drive though
 
  • Like
Reactions: DoobyDude

DoobyDude

Active Member
Newcomer
Joined
Feb 16, 2019
Messages
38
Trophies
0
XP
89
Country
United Kingdom
Everything is up to date.

Recommended defaults is fine. You can get extras to if you want them. It depends on personal preference..

I can't stress enough, DO NOT USE EXFAT. Nintendo's driver is messed up. You will eventually have corruption. Don't do it. Exfat is fine for the external hard drive though
OK great thanks for confirming it's up to date.

With regards to exFAT - my current SXOS install already uses exFAT which is why I was asking if that was a problem?
 

DoobyDude

Active Member
Newcomer
Joined
Feb 16, 2019
Messages
38
Trophies
0
XP
89
Country
United Kingdom
I can't stress enough, DO NOT USE EXFAT. Nintendo's driver is messed up. You will eventually have corruption. Don't do it. Exfat is fine for the external hard drive though

To clarify - looking at the SD in Explorer > Properties it reports the filesystem as FAT32.

However when updating SXOS emuNAND FW on the Switch I've always chosen exFAT when asked in Choi as that's what the tutorial I followed when first installing SXOS advised and what I've done ever since.

Not sure whether this will cause any issues or whether that means it's FAT32 or exFAT for the purposes of what the tutorial is talking about?

Bit confused so thought I'd ask to clear it up before I start as I don't wanna mess anything up!

Thanks!

EDIT:
So I decided to go ahead anyway as I have full SD backup and NAND backups from when I first hacked the console so should be okay if anything went wrong.

This will be a running commentary as I go through the steps and I'll add more if I find any but I noticed a couple of clarity issues when following the guide:

1) When using EmuTool to convert the SX Hidden Partition to Atmosphere File, it says to name the backup and save it to the working directory as SX2ATMOemu. However you can only choose the path, there's no way I can see to specify a name and it just creates a folder called "emummc" and puts all the files in there.

Then when it finishes this it tells you to remember to copy the "Emutendo" folder from the SD card into "emummc\HPE0\Nintendo". The Nintendo folder does not exist within the HPE0 folder, but I backed up the Emutendo folder just in case as this isn't mentioned at all in the guide.

2) In the section Make new Atmosphere Hidden Partition EmuNAND point 2 says to look under Source and choose "Click to select SD Card", but after selecting "Atmosphere File" in point 1 it changes to say "Click to select Folder".

Point 4 then says to under target to choose "Click to select SD Card and point to the Target SD" but it pops up a selector with 2 partitions in it and the guide doesn't mention which one should be selected - the 29.2GB partition we created or the other 67GB (in my case) partition that it shows - I chose the 67GB one due to the Emutendo folder being larger than 29.2GB (see below).

The previous point about the emummc folder is cleared up here though, but it's not clear if I should have copied that Emutendo folder over like EmuTool requested? The target box in EmuTool shows a "Nintendo Path" at this point so I moved the folder into where it was suggested - it's currently doing it's thing and writing blocks - fingers crossed!

3) All finished successfully, but this time EmuTool gave a similar message as before to "Copy the Nintendo folder to emuMMC\RAW9\Nintendo".

I'm unsure which Nintendo folder it means so I didn't copy anything and just put the SXOS files back onto the SD that I backed up earlier and it successfully booted into SXOS, although as expected no games work.
So far so good I think!?

4) I shrank my SXOS partition so didn't need to do the "Copy Emutendo folder" steps, I then copied over all the Atmosphere files and sigpatches and put the SD into the Switch.

Booted the Hetake payload, chose "emuMMC", then "Migrate emuMMC" and the in the window that pops up the "Fix Raw" button is greyed out. Only the "Emunand" button is clickable (and Cancel..).

On the main "emuMMC Manage" page top left where it says "emuMMC Info & Selection" there is orange text that says "Disabled" under it and if I click "Change emuMMC" nothing is selectable.

Guess I did something wrong?
Maybe not copying the Emutendo/Nintendo folder?
Help appreciated!

Gonna try again before bed - will report back.

5) ...Insert 5mins later meme...

6) Okay so a bit closer this time...
The emuMMC Manage screen has "Enabled" under emuMMC Info & Selection with a tick, but clicking "Migrate emuMMC" still has the "Fix Raw" button disabled.

I noticed that the Info says:
Type: SD Raw Partition
Sector: 0x01008040
Nintendo Folder: emuMMC/RAW9/Nintendo

I'm thinking I do need to copy that Nintendo folder over like EmuTool said, but I'm still unsure what Nintendo folder it means as I only backed up an "Emutendo" folder?

Also the guide says that I shouldn't copy the Emutendo folder if I resized the emuNAND (which I did down to 8GB) so it's unclear what the next step or issue might be? Third time lucky here we go....

7) Okay so the mistake seems to have been choosing the larger partition when using EmuTool and not the 29.2GB one that we created. Seems obvious now looking back at it but it's not mentioned in the guide and my logic was that the Emutendo folder was bigger than the 29.2GB partition and messages saying that folder needed copying over were popping up (also not mentioned in the guide) so I went with the larger partition that had room for the folder. Oops.

I chose the 29.2GB partition this time and all went well and "Fix Raw" was enabled when I loaded into Hetake.

Did that and then booted the fusee.bin payload and it booted - success!

Short lived though, as I took the SD back out of the Switch to put the SX payload the 13.x FW files onto it so I could update the Atmosphere emuNAND using Daybreak and now my PC can't see the USB and asks me to format it.

It was working before and it has a drive letter in My Computer but can't be read, I tried making it "Active" in the MiniTool Partition Wizard but still no good. So close!

For some reason changing the drive letter in MiniTool made it accessible again. *shrug*

8)
Just tested and can boot into box SXOS and Atmosphere!

System Settings in Atmosphere reports v11.0.0|AMS 1.2.5|E.
From a quick search on here that means it's booted into the emuNAND (AMS S = sys, AMS E = emu) so it seems like it'll be safe to update and it will update the emuNAND leaving my sysNAND as-is just like it does when updating SXOS emuNAND. Perfect.


9) Got FW 13.2.0 and launched Daybreak - it's asking me to choose between "FAT32" and "FAT32 + exFAT".
Is this where you stress to choose FAT32 only?
I used exFAT with SXOS and had no issues but you really emphasise FAT32 in the guide, I'm just not sure whether you meant here or just when formatting the CD card at the start of this whole process?

I chose FAT32+exFAT just because it gives both options and I'm short of time - sorry - but after rebooting into Atmosphere it's reporting at 13.2.0|AMS 1.2.5|E - success!!

Next up is to remove/re-install games and test a couple that require FW later than 11.0 via Atmosphere as the shrinking the SXOS emuNAND down to 8GB breaks them. The journey continues...

Final update!
SXOS Boots to FW 11.0.
Atmosphere boots to FW 13.2.0.
Have installed Tesla+Overlay, edited the config and can switch between payloads/CFW easily.

Awesome!

I've now deleted all games and re-installed some using Goldleaf (some from my PC via USB too) and it's all going well.
The recent games requiring FW > 11.0 that I've tried work when run through Atmosphere (the reason for updating) although I've also had a couple give NCA errors despite having the latest sig patches installed - Obra Dinn was the one I remember.

I'm also still not sure how using SXOS to run games from USB works with games requiring FW > 11.0 (or doesn't it?) but not too worried about any of that right now and can investigate that in the New Year.

Last thing is I'm not sure how important the config file settings mentioned in this setup guide are: https://rentry.org/mys8q so any advice on that appreciated as my hekate_ipl.ini is almost empty:

[stock_DANGEROUS]
[PreventGCUpdate]
kip1patch=nogc

Any info on these would be good if anyone wants to advise.

Anyway, thanks for this guide @mikefor20 - I got there in the end! :)
Have a great Xmas! :)

--------------------

I'm gonna leave this (way too) long step by step commentary up in case it might help anyone else in the future who makes the same mistakes I did or also gets unsure/confused about the steps that are a little vague in the guide. Maybe also it will help it clarifying some of the steps in the guide itself with a few tweaks and updates to make it a bit clearer.

Phew - what a ride! LOL!
 
Last edited by DoobyDude,
  • Like
Reactions: binkinator

Sovikos

Well-Known Member
Member
Joined
Mar 17, 2018
Messages
127
Trophies
0
XP
355
Country
Canada
EmuTools just isn't finding my SD card... I am using Windows 8.1, could this be why? I saw someone else mentioned it in a post here, but I am not sure if they figured out how or why. I have my SXOS Hidden partition at the start of my Card, and I have a 32 GB partition at the end that I am trying to convert my SXOS File to an Atmosphere hidden Partition. The SXOS File doesn't seem to work either as it says BOOT0 not found, when it is clearly in the folder.
 

mikefor20

Well-Known Member
OP
Member
Joined
Jan 12, 2009
Messages
1,578
Trophies
0
Location
Mushroom Kingdom
XP
2,630
Country
United States
EmuTools just isn't finding my SD card... I am using Windows 8.1, could this be why? I saw someone else mentioned it in a post here, but I am not sure if they figured out how or why. I have my SXOS Hidden partition at the start of my Card, and I have a 32 GB partition at the end that I am trying to convert my SXOS File to an Atmosphere hidden Partition. The SXOS File doesn't seem to work either as it says BOOT0 not found, when it is clearly in the folder.
Try another reader. Like the tutorial says, these homebrew tools are finicky. Make short path names.. C:/nand/ or something. Having extra files may be an issue. Follow the tutorial.

To backup the SXOS Emunand use Nxnandmanager. Like the tutorial says. You'll get a fullnand backup in one file.

Follow the tutorial.

Idk about Win 8.1. Time for a new setup.

To clarify - looking at the SD in Explorer > Properties it reports the filesystem as FAT32.

However when updating SXOS emuNAND FW on the Switch I've always chosen exFAT when asked in Choi as that's what the tutorial I followed when first installing SXOS advised and what I've done ever since.

Not sure whether this will cause any issues or whether that means it's FAT32 or exFAT for the purposes of what the tutorial is talking about?

Bit confused so thought I'd ask to clear it up before I start as I don't wanna mess anything up!

Thanks!

EDIT:
So I decided to go ahead anyway as I have full SD backup and NAND backups from when I first hacked the console so should be okay if anything went wrong.

This will be a running commentary as I go through the steps and I'll add more if I find any but I noticed a couple of clarity issues when following the guide:

1) When using EmuTool to convert the SX Hidden Partition to Atmosphere File, it says to name the backup and save it to the working directory as SX2ATMOemu. However you can only choose the path, there's no way I can see to specify a name and it just creates a folder called "emummc" and puts all the files in there.

Then when it finishes this it tells you to remember to copy the "Emutendo" folder from the SD card into "emummc\HPE0\Nintendo". The Nintendo folder does not exist within the HPE0 folder, but I backed up the Emutendo folder just in case as this isn't mentioned at all in the guide.

2) In the section Make new Atmosphere Hidden Partition EmuNAND point 2 says to look under Source and choose "Click to select SD Card", but after selecting "Atmosphere File" in point 1 it changes to say "Click to select Folder".

Point 4 then says to under target to choose "Click to select SD Card and point to the Target SD" but it pops up a selector with 2 partitions in it and the guide doesn't mention which one should be selected - the 29.2GB partition we created or the other 67GB (in my case) partition that it shows - I chose the 67GB one due to the Emutendo folder being larger than 29.2GB (see below).

The previous point about the emummc folder is cleared up here though, but it's not clear if I should have copied that Emutendo folder over like EmuTool requested? The target box in EmuTool shows a "Nintendo Path" at this point so I moved the folder into where it was suggested - it's currently doing it's thing and writing blocks - fingers crossed!

3) All finished successfully, but this time EmuTool gave a similar message as before to "Copy the Nintendo folder to emuMMC\RAW9\Nintendo".

I'm unsure which Nintendo folder it means so I didn't copy anything and just put the SXOS files back onto the SD that I backed up earlier and it successfully booted into SXOS, although as expected no games work.
So far so good I think!?

4) I shrank my SXOS partition so didn't need to do the "Copy Emutendo folder" steps, I then copied over all the Atmosphere files and sigpatches and put the SD into the Switch.

Booted the Hetake payload, chose "emuMMC", then "Migrate emuMMC" and the in the window that pops up the "Fix Raw" button is greyed out. Only the "Emunand" button is clickable (and Cancel..).

On the main "emuMMC Manage" page top left where it says "emuMMC Info & Selection" there is orange text that says "Disabled" under it and if I click "Change emuMMC" nothing is selectable.

Guess I did something wrong?
Maybe not copying the Emutendo/Nintendo folder?
Help appreciated!

Gonna try again before bed - will report back.

5) ...Insert 5mins later meme...

6) Okay so a bit closer this time...
The emuMMC Manage screen has "Enabled" under emuMMC Info & Selection with a tick, but clicking "Migrate emuMMC" still has the "Fix Raw" button disabled.

I noticed that the Info says:
Type: SD Raw Partition
Sector: 0x01008040
Nintendo Folder: emuMMC/RAW9/Nintendo

I'm thinking I do need to copy that Nintendo folder over like EmuTool said, but I'm still unsure what Nintendo folder it means as I only backed up an "Emutendo" folder?

Also the guide says that I shouldn't copy the Emutendo folder if I resized the emuNAND (which I did down to 8GB) so it's unclear what the next step or issue might be? Third time lucky here we go....

7) Okay so the mistake seems to have been choosing the larger partition when using EmuTool and not the 29.2GB one that we created. Seems obvious now looking back at it but it's not mentioned in the guide and my logic was that the Emutendo folder was bigger than the 29.2GB partition and messages saying that folder needed copying over were popping up (also not mentioned in the guide) so I went with the larger partition that had room for the folder. Oops.

I chose the 29.2GB partition this time and all went well and "Fix Raw" was enabled when I loaded into Hetake.

Did that and then booted the fusee.bin payload and it booted - success!

Short lived though, as I took the SD back out of the Switch to put the SX payload the 13.x FW files onto it so I could update the Atmosphere emuNAND using Daybreak and now my PC can't see the USB and asks me to format it.

It was working before and it has a drive letter in My Computer but can't be read, I tried making it "Active" in the MiniTool Partition Wizard but still no good. So close!

For some reason changing the drive letter in MiniTool made it accessible again. *shrug*

8)
Just tested and can boot into box SXOS and Atmosphere!

System Settings in Atmosphere reports v11.0.0|AMS 1.2.5|E.
From a quick search on here that means it's booted into the emuNAND (AMS S = sys, AMS E = emu) so it seems like it'll be safe to update and it will update the emuNAND leaving my sysNAND as-is just like it does when updating SXOS emuNAND. Perfect.


9) Got FW 13.2.0 and launched Daybreak - it's asking me to choose between "FAT32" and "FAT32 + exFAT".
Is this where you stress to choose FAT32 only?
I used exFAT with SXOS and had no issues but you really emphasise FAT32 in the guide, I'm just not sure whether you meant here or just when formatting the CD card at the start of this whole process?

I chose FAT32+exFAT just because it gives both options and I'm short of time - sorry - but after rebooting into Atmosphere it's reporting at 13.2.0|AMS 1.2.5|E - success!!

Next up is to remove/re-install games and test a couple that require FW later than 11.0 via Atmosphere as the shrinking the SXOS emuNAND down to 8GB breaks them. The journey continues...

Final update!
SXOS Boots to FW 11.0.
Atmosphere boots to FW 13.2.0.
Have installed Tesla+Overlay, edited the config and can switch between payloads/CFW easily.

Awesome!

I've now deleted all games and re-installed some using Goldleaf (some from my PC via USB too) and it's all going well.
The recent games requiring FW > 11.0 that I've tried work when run through Atmosphere (the reason for updating) although I've also had a couple give NCA errors despite having the latest sig patches installed - Obra Dinn was the one I remember.

I'm also still not sure how using SXOS to run games from USB works with games requiring FW > 11.0 (or doesn't it?) but not too worried about any of that right now and can investigate that in the New Year.

Last thing is I'm not sure how important the config file settings mentioned in this setup guide are: https://rentry.org/mys8q so any advice on that appreciated as my hekate_ipl.ini is almost empty:

[stock_DANGEROUS]
[PreventGCUpdate]
kip1patch=nogc

Any info on these would be good if anyone wants to advise.

Anyway, thanks for this guide @mikefor20 - I got there in the end! :)
Have a great Xmas! :)

--------------------

I'm gonna leave this (way too) long step by step commentary up in case it might help anyone else in the future who makes the same mistakes I did or also gets unsure/confused about the steps that are a little vague in the guide. Maybe also it will help it clarifying some of the steps in the guide itself with a few tweaks and updates to make it a bit clearer.

Phew - what a ride! LOL!

I'll clarify some of this soon. When i have time. Ty for the feedback. It's easy gloss over things.

[stock_DANGEROUS]
[PreventGCUpdate]
kip1patch=nogc

This disables the Gamcart slot in stock firmware. Idiot proofing. Protect slot fuses. Dont use the slot if you don't understand why.
 

DoobyDude

Active Member
Newcomer
Joined
Feb 16, 2019
Messages
38
Trophies
0
XP
89
Country
United Kingdom
I'll clarify some of this soon. When i have time. Ty for the feedback. It's easy gloss over things.

[stock_DANGEROUS]
[PreventGCUpdate]
kip1patch=nogc

This disables the Gamcart slot in stock firmware. Idiot proofing. Protect slot fuses. Dont use the slot if you don't understand why.
No worries I completely understand, hopefully my running commentary of following the current guide can help with cleaning up some of the parts I mentioned to be a bit clearer.

re: disabled Gamecart slot - not a problem as I don't own any carts any more.

Should I be adding any of the stuff from the rentry.org examples I linked above or is what I have fine?
All I'll be doing is playing nsp/xci - the switch has never and will never be going online

Also wanted to add that I wasn't bothered about my saves so didn't back them up, but they actually still worked fine after I completed the guide and re-installed the games. Bonus! A couple of games still worked too.

Thanks again for the guide, couldn't have even attempted the switchover without it!

Hope you had a good Xmas and have a great New Year!
 

Sovikos

Well-Known Member
Member
Joined
Mar 17, 2018
Messages
127
Trophies
0
XP
355
Country
Canada
Under Convert Hidden SXOS EmuNAND to Atmosphere File Based EmuNAND There is an option to Enable Partition Emu or Disable Partition Emu, what do you select there?
 

Sovikos

Well-Known Member
Member
Joined
Mar 17, 2018
Messages
127
Trophies
0
XP
355
Country
Canada
When transferring your files back onto the SD card, there is emuMMC and Emutendo folders inside there. What are they? Is one for my Hidden SXOS and one for my Hidden Atmosphere partitions? Do I put my folders in those folders or just in the root directory?
 

jimmmeh

Member
Newcomer
Joined
Sep 12, 2009
Messages
7
Trophies
0
XP
165
Country
Thanks for this guide, it worked flawlessly for me up until the extras section and I was hoping I could ask a couple of questions about that (tesla + fastCFWswitch) :)

1. You say this should work for SXOS but I can't get it to work for me booting into SXOS - the L + down + right joystick combination doesn't work to open the overlay (this works fine if I boot from Atmosphere and I followed the instruction of copying the files to sxos/titles on the SD) - every time I try and google it people say this doesn't work with SXOS due to outdated modules - should this work, am I doing anything wrong here?

2. Out of the box it looks like the sample configuration doesn't work because it's pointing to files that don't exist - I think I understand how to fix that for the most part but the bit that confuses me is how to get it to boot into SXOS from Atmosphere - the default config points to path=/sxos/reboot_payload.bin but I am not sure what this file is / how it works - I see atmosphere has one but I presume it must be specific to atmosphere / need something that triggers it to load SXOS so not sure where to get an appropriate reboot_payload file or get that to work - any advice there would be appreciated!

Thanks for any help!
 

Sovikos

Well-Known Member
Member
Joined
Mar 17, 2018
Messages
127
Trophies
0
XP
355
Country
Canada
In Atmosphere I keep getting the "The Game Card could not be read" error, although I Fixed the Raw emuMMC thing.
 

binkinator

Garfield’s Fitness Coach
Member
Joined
Mar 29, 2021
Messages
203
Trophies
0
XP
317
Country
United States
Thanks for this guide, it worked flawlessly for me up until the extras section and I was hoping I could ask a couple of questions about that (tesla + fastCFWswitch) :)

1. You say this should work for SXOS but I can't get it to work for me booting into SXOS - the L + down + right joystick combination doesn't work to open the overlay (this works fine if I boot from Atmosphere and I followed the instruction of copying the files to sxos/titles on the SD) - every time I try and google it people say this doesn't work with SXOS due to outdated modules - should this work, am I doing anything wrong here?

2. Out of the box it looks like the sample configuration doesn't work because it's pointing to files that don't exist - I think I understand how to fix that for the most part but the bit that confuses me is how to get it to boot into SXOS from Atmosphere - the default config points to path=/sxos/reboot_payload.bin but I am not sure what this file is / how it works - I see atmosphere has one but I presume it must be specific to atmosphere / need something that triggers it to load SXOS so not sure where to get an appropriate reboot_payload file or get that to work - any advice there would be appreciated!

Thanks for any help!

1. I have Tesla/fastCFWswitch working between SXOS and Atmosphere (and vice versa). You have to approach it from the perspective of a completely new install of the stack on SXOS with just a shared config file.

2. For the config I used hekate.bin to boot everything (well, update.bin so I didn’t have to change the name between releases) and made use of the ID system so basically everything is booted by Hekate but you pass what you want Hekate to boot. I‘m adding a snippet of my config/fastCFWswitch/config.ini and my bootloade/hekate_ipl.ini so you can get the gist…there’s stuff that’s specifically for my system and you need to massage things for your setup so I don’t recommend you copy them directly.

[config]
autoboot=1
autoboot_list=0
bootwait=1
backlight=55
autohosoff=0
autonogc=1
updater2p=1
bootprotect=0

[Atmosphere CFW]
payload=bootloader/payloads/fusee.bin
emummcforce=1
kip1=atmosphere/kip_patches/*
logopath=/graphics/splash/atmosphere.bmp
icon=/graphics/icons/current/atmosphere.bmp
id=atmo

[Stock SysNAND]
fss0=atmosphere/package3
stock=1
emummc_force_disable=1
icon=/graphics/icons/current/stock.bmp
id=sysn

[SX OS]
payload=bootloader/payloads/sxos.bin
logopath=/graphics/splash/sxos.bmp
icon=/graphics/icons/current/icon_sxos.bmp
id=sxos

[CFWS]
type=section
name=CFW

[ATMOSPHERE]
name=atmosphere
path=/bootloader/update.bin
bootId=atmo

[SXOS]
name=sxos
path=/bootloader/update.bin
bootId=sxos

[LAKKA]
name=lakka
path=/bootloader/update.bin
bootId=lakk

[ANDROID]
name=android
path=/bootloader/update.bin
bootId=andr

[L4T]
name=ubuntu
path=/bootloader/update.bin
bootId=ubun

[SYSNAND]
name=sysnand
path=/bootloader/update.bin
bootId=sysn

[TOOLS]
type=section
name=TOOLS

[HEKATE]
name=hekate
path=/bootloader/update.bin

[LOCKPICKRCM]
name=lockpick
path=/bootloader/payloads/Lockpick_RCM.bin

[CPR]
name=CPR
path=/bootloader/payloads/CommonProblemResolver.bin

[UMS]
type=section
name=UMS

[SD_CARD]
name=SD
path=/bootloader/update.bin
ums = sd

[EMMC_BOOT_0]
name=EMMC BOOT 0
path=/bootloader/update.bin
ums = emmc_boot0

[EMMC_BOOT_1]
name=EMMC BOOT 1
path=/bootloader/update.bin
ums = emmc_boot1

[EMMC_GPT]
name=EMMC GPT
path=/bootloader/update.bin
ums = emmc_gpt

[EMU_BOOT_0]
name=EMU BOOT 0
path=/bootloader/update.bin
ums = emu_boot0

[EMU_BOOT_1]
name=EMU BOOT 1
path=/bootloader/update.bin
ums = emu_boot1

[EMU_GPT]
name=EMU GPT
path=/bootloader/update.bin
ums = emu_gpt
 

binkinator

Garfield’s Fitness Coach
Member
Joined
Mar 29, 2021
Messages
203
Trophies
0
XP
317
Country
United States
In Atmosphere I keep getting the "The Game Card could not be read" error, although I Fixed the Raw emuMMC thing.

autonogc setting is what you’re looking for. It used to be in the deprecated stratosphere.ini. You can get to it via GUI in Hekate/Nyx.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
    The Real Jdbye @ The Real Jdbye: @Julie_Pilgrim and they don't wear out, so you never need to replace them, they don't take up...