Homebrew Homebrew Development

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Well, got my hackable 3DS and installed fierce waffle's ROP loader. First time I installed it it worked, got the ram dumper and fractal demos to boot properly. Then I "decorrupted" the profile by entering DS mode and entering a real name/message and then switched to gateway mode and dumped my retail carts, that all went fine. However, when I "decorrupted" the profile and reinstalled the ROP loader again, I got a DS mode brick. I formatted and flashed my nand back and DS mode got unbricked. I then installed the ROP loader after that and yet another brick. Is there a more stable ROP loader available? It isn't too much of an issue for me but having to format and reflash my nand every so often is a nuisance (plus the wear on the flash). AFAIK gateway's profile exploit wont launch homebrew.
 
Well, got my hackable 3DS and installed fierce waffle's ROP loader. First time I installed it it worked, got the ram dumper and fractal demos to boot properly. Then I "decorrupted" the profile by entering DS mode and entering a real name/message and then switched to gateway mode and dumped my retail carts, that all went fine. However, when I "decorrupted" the profile and reinstalled the ROP loader again, I got a DS mode brick. I formatted and flashed my nand back and DS mode got unbricked. I then installed the ROP loader after that and yet another brick. Is there a more stable ROP loader available? It isn't too much of an issue for me but having to format and reflash my nand every so often is a nuisance (plus the wear on the flash). AFAIK gateway's profile exploit wont launch homebrew.
there is indeed a much more stable roploader hidden somewhere in this thread
 
With SSSpwn I see a new future for 3DS hacking scene.
I find really impressive how Smealum always make progress over the hacking scene while most still don't have a clue how he gets it.
The most interesting thing is the possibility that this exploit be adapted to 7.1+ firmwares.
 
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With SSSpwn I see a new future for 3DS hacking scene.
I find really impressive how Smealum always make progress over the hacking scene while most still don't have a clue how he gets it.
The most interesting thing is the possibility that this exploit be adapted to 7.1+ firmwares.

Yeap. He's probably the only dev that is spearheading the entire 3ds hacking scene.

HOWEVER, this so called 6.x and perhaps 7.x exploit is ONLY suited for homebrew apps and games. You still can't fully hack the 3DS.

It's akin to managing a disease rather than curing it. Better than nothing. An achievement in itself.
 
Yeap. He's probably the only dev that is spearheading the entire 3ds hacking scene.

HOWEVER, this so called 6.x and perhaps 7.x exploit is ONLY suited for homebrew apps and games. You still can't fully hack the 3DS.

It's akin to managing a disease rather than curing it. Better than nothing. An achievement in itself.


I know, smealum made it clear it's just a user mode exploit, there is no kernel access,
but I don't care about pirate games, all I really want is homebrew.
 
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I know, smealum made it clear it's just a user mode exploit, there is no kernel access,
but I don't care about pirate games, all I really want is homebrew.
Amen to that... But since gateway classic mode has already removed the region lock, allowing me to import games... Hmmm. Well I suppose i could use the exploit on my unhacked 3DSXL and hope that someone can remove it... If it can.
 
Amen to that... But since gateway classic mode has already removed the region lock, allowing me to import games... Hmmm. Well I suppose i could use the exploit on my unhacked 3DSXL and hope that someone can remove it... If it can.


Since it's a user-mode only exploit, you probably won't be able to use Gateway's loader and therefore, won't be able to bypass region lock with current methods, you'll have to wait some new method that do not need kernel access.
 
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gf.jpeg

Is this of any indication?
 
WHAT.
Well if it is true, we trust smealum too much, considering for all we know he just edited the version number on a 4.5 system XD
 
I know, smealum made it clear it's just a user mode exploit, there is no kernel access,
but I don't care about pirate games, all I really want is homebrew.

It's not about pirating games. Because there are valid and invalid points about the whole piracy issues.

All this new exploit does is allows you to "sideload" home made apps and games.

It DOES NOT allow you to do the cool stuff like changing the background colours, region free, removing camera recording limit etc etc.

does the sig check being patched mean compiled homebrew will run, i saw someone saying the had a yeti3ds.3ds file compiled.....just wondering if that will work :P

Signature Checks being patched would allow any unsigned code to run meaning rom loaders and stuff. My guess is that the new 6.x exploit would require homebrew games and apps to have a pre-generated homebrew signature. Kinda like DRM.
 
It's not about pirating games. Because there are valid and invalid points about the whole piracy issues.

All this new exploit does is allows you to "sideload" home made apps and games.

It DOES NOT allow you to do the cool stuff like changing the background colours, region free, removing camera recording limit etc etc.



Signature Checks being patched would allow any unsigned code to run meaning rom loaders and stuff. My guess is that the new 6.x exploit would require homebrew games and apps to have a pre-generated homebrew signature. Kinda like DRM.

That's good enough for me.
 
lol. We have to make it *look* like we don't care about piracy! Although, I am mixed on the subject.

I have my thoughts and theory about this whole piracy issue, but history has shown that tolerance on discussion about such things is minimal at best.

Not really sure about cool stuff for homebrew apps.

It'll be retarded to use the 3DS as an iphone like gaming device. Imagine.... frigging temple run on 3DS.
 

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