Homebrew Homebrew Channel (icon,xml,elf) apps packages thread

killplaystation

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Thanks, i just threw together an Snes9x icon that i liked better. I also added controller support info to the meta.xml and removed the unnecessary linux makefile from the snes9x directory.(Prince Valmonts)



Thank you for your help
grog.gif
 

SkH

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killplaystation said:
Thanks, i just threw together an Snes9x icon that i liked better. I also added controller support info to the meta.xml and removed the unnecessary linux makefile from the snes9x directory.(Prince Valmonts)
I've PMed SkH the files so he can host them...
icon-6.png
Yeah, it's here!
smile.gif


Snes9x
by killplaystation
 

teonintyfive

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Hit said:
teonintyfive said:
Here's a complete package for MFE Wii (cpmtaoms icon, xml, elf).
I'm using the banner by tryolivier in wiigen.fr, this one:
iconuv0.png


http://rapidshare.com/files/117440246/mfe_For_THC.zip

Haven't tested it yet though, will test it right now.

edit: Works perfectly.
It doesn't work for me says something with joystick not found /dev/jy0
Well something like that
Connect a GC controller and try again

edit: Great job in your post, SKH! Now it's actually organized
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berlinka

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I've read most of the things concerning the Homebrew Channel. But I don't really get why I would want to run e.g. the SNES and NES emulators via this new homebrew channel instead of using the (wad installed) channel emulators I already have.
Is there anybody who can tell me why I should be using this method? Or is there no difference at all?
 

Maikel Steneker

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berlinka said:
I've read most of the things concerning the Homebrew Channel. But I don't really get why I would want to run e.g. the SNES and NES emulators via this new homebrew channel instead of using the (wad installed) channel emulators I already have.
Is there anybody who can tell me why I should be using this method? Or is there no difference at all?
There is no real difference. You won't need a channel of each homebrew with the homebrew channel though, and it will take less space on the Wii flash memmory (as the homebrew channel is really small and reads from the SD card). Also, I imagine updating using the SD card is easier, and you don't depend on Paradox who will need to make a new wad if a new elf is already out.
 

SkH

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berlinka said:
I've read most of the things concerning the Homebrew Channel. But I don't really get why I would want to run e.g. the SNES and NES emulators via this new homebrew channel instead of using the (wad installed) channel emulators I already have.
Is there anybody who can tell me why I should be using this method? Or is there no difference at all?
Well, other than you save up blocks by using the apps from the SD card, and in the Message Board log it will say everytime "Homebrew Channel" instead of for example GameBoy Channel, now, nothing.

But when new versions come out of these apps, then it'll be definitely better to use from the Homebrew Channel because it's faster to update the app.

But maybe PaRaDoX updates his Channels, too.
unsure.gif


EDIT: maikelsteneker, you was faster!
tongue.gif
 

berlinka

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SkH said:
berlinka said:
I've read most of the things concerning the Homebrew Channel. But I don't really get why I would want to run e.g. the SNES and NES emulators via this new homebrew channel instead of using the (wad installed) channel emulators I already have.
Is there anybody who can tell me why I should be using this method? Or is there no difference at all?
Well, other than you save up blocks by using the apps from the SD card, and in the Message Board log it will say everytime "Homebrew Channel" instead of for example GameBoy Channel, now, nothing.

But when new versions come out of these apps, then it'll be definitely better to use from the Homebrew Channel because it's faster to update the app.

But maybe PaRaDoX updates his Channels, too.
unsure.gif

Thanks SkH. I sure looks awesome and I can see that just one channel for all our homebrew needs is very handy. Anyway, it's great that all of this is possible without the use of a modchip.
 

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berlinka said:
I've read most of the things concerning the Homebrew Channel. But I don't really get why I would want to run e.g. the SNES and NES emulators via this new homebrew channel instead of using the (wad installed) channel emulators I already have.
Is there anybody who can tell me why I should be using this method? Or is there no difference at all?


Caus if you tried Tetris, you see there's an option to return to the HBC, If all homebrew supports this, there's no need in rebooting your Wii to go back to the Wii GUI
Just return to the HBC then return to your Wii GUI (ok it does a reboot, but there's no need for you to interact anymore with the power button)

It's better then the return to TW hack option some homebrew has now.
 

berlinka

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I just tried a WAD installer to install the homebrew channel. I tried Tetris first. I get the loading bar and then....nothing. After that I tried every application but all hang at the loading bar.

What am I doing wrong?

Oh and I can't go back to the Wii Menu (black screen)

Please help
 

SkH

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berlinka said:
I just tried a WAD installer to install the homebrew channel. I tried Tetris first. I get the loading bar and then....nothing. After that I tried every application but all hang at the loading bar.

What am I doing wrong?

Oh and I can't go back to the Wii Menu (black screen)

Please help
I had the same problem!

Just remove the GameCube Memory Cards!
wink.gif


And apparently my first app to start was Tetris, too...
smile.gif
though it hanged/froze at 0%.
 

killplaystation

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I just threw together one for the Duplicate channel remover. I had to use "Dupe" instead of "duplicate" cause the was too long. PMed it to SkH
icon-7.png

All 3 regions included.
Temp: http://qshare.com/get/207379/DupeChanRemov.zip.html

EDIT:
So I just did a little test on the shorter fields and the max characters/spaces/etc for each field are as follows:
20
20
18
19
This is FAQ material WiiBrew
wink.gif
 

killplaystation

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sabatino said:
none of the links in the first page work
frown.gif

I get
QUOTEError in count on line 63.
./wad_un_installer.zip is already defined.
It always says 'wad un installer' in the error no matter which you click
 

Prime

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killplaystation said:
I just threw together one for the Duplicate channel remover. I had to use "Dupe" instead of "duplicate" cause the was too long. PMed it to SkH
icon-7.png

All 3 regions included.
Temp: http://qshare.com/get/207379/DupeChanRemov.zip.html

EDIT:
So I just did a little test on the shorter fields and the max characters/spaces/etc for each field are as follows:
20
20
18
19
This is FAQ material WiiBrew
wink.gif


Thanks that is quite nice.
 

WiiCrazy

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I've set up an ftp account, anyone can upload their contribution there and so we can easily link.

site : ftp://ftp.tepetaklak.com
user: wiiuser
pas : wiipass

files put can be linked as http://www.tepetaklak.com/hbcapp/[Whatever name you uploaded the file]

Already put mfe and wiipaint there,

http://www.tepetaklak.com/hbcapp/WiiPaint_for_THC.zip
http://www.tepetaklak.com/hbcapp/mfe_For_THC.zip

edit: oops sorry made a small typo and fixed it.

edit: One bastard deleted files and put some crap there so I deleted the ftp account.
 

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