Has anyone ever been able to save this game on this flashcart?
An user said that changing the format of the .sav file to a 128kb one (instead of the normal 64kb file), it would save it...I don't think that's true!
I tried to use 128, 256, 512kb save formats, already present in a folder of the Supercard software, but when you go to save on the flashcart (using for example the 256kb file) the file created (written) is always 64kb (but with 4 slots available instead of 1).
The save remains in the sram, but is not written to the microSD: it remains temporarily using the Quick Power Cycle method, but if you load a different game, the save is lost.
It would seem that 64kb is not enough to hold the save data, but the flashcart does not save in any other format!
I'm afraid no one has ever been able, nor will ever be able to save this game to the SuperCard; yet the format and save type is identical to FF 1-2, FF IV, FF V, which give no save problems at all.
I wonder if anyone will ever get to the bottom of this absurd mystery.
An user said that changing the format of the .sav file to a 128kb one (instead of the normal 64kb file), it would save it...I don't think that's true!

I tried to use 128, 256, 512kb save formats, already present in a folder of the Supercard software, but when you go to save on the flashcart (using for example the 256kb file) the file created (written) is always 64kb (but with 4 slots available instead of 1).
The save remains in the sram, but is not written to the microSD: it remains temporarily using the Quick Power Cycle method, but if you load a different game, the save is lost.
It would seem that 64kb is not enough to hold the save data, but the flashcart does not save in any other format!

I'm afraid no one has ever been able, nor will ever be able to save this game to the SuperCard; yet the format and save type is identical to FF 1-2, FF IV, FF V, which give no save problems at all.
I wonder if anyone will ever get to the bottom of this absurd mystery.
