1. SkittleDash

    SkittleDash GBANep
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    Try Smash mode if you have the game. If not, you may need to wait until Loadiine gets a version more stable for 5.5.1
     
  2. SomeGamer

    SomeGamer GBAtemp Guru
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    I have Smash (disc version), will try that tomorrow. Thanks!
     
  3. veraci_00

    veraci_00 GBAtemp Fan
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    I didn't read all of the posts here, but u can find the game id with the meta folders meta.xml file. it's the last four characters of the product code along with the last two characters of the company code. that saves u from having issues with the db not having the region of the game u have.
     
    stussy1 likes this.
  4. veraci_00

    veraci_00 GBAtemp Fan
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    I do have a question about the title id. what do I do if there's no meta folder to get it from? I've looked at the game database site, but I'm trying to find the id6 for virtual console games. there's only the product code without the company code, so I'm only able to get four out of six of the characters for the complete id6.
     
  5. kbmarinha

    kbmarinha Life sucks...
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    If you don't find the title id you can insert any 6 digits like [123456] or [Game01]
     
  6. XxJaytheBeastX1

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    how do i get the loadiine title id? i'm missing SM3DW USA loadiine title id how do i get them please help!
     
  7. godreborn

    godreborn Retired
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    it's in the meta.xml. upload_2020-7-28_16-13-27.png

    those four digits plus the last two from the company code.
     
  8. XxJaytheBeastX1

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    ok thx for quick respond thxxxxxxxxxx man!
     
  9. Souperman9

    Souperman9 GBAtemp Regular
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    It's 2020... why are you using loadiine?
     
  10. XxJaytheBeastX1

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    holdup wait this is what i see:
    <?xml version="1.0" encoding="UTF-8"?>
    <menu access="777" type="complex"><version type="unsignedInt" length="4">33</version><product_code type="string" length="32">WUP-P-WKNP</product_code><content_platform type="string" length="32">WUP</content_platform><company_code type="string" length="8">00AY</company_code><mastering_date type="string" length="32"/><logo_type type="unsignedInt" length="4">2</logo_type><app_launch_type type="hexBinary" length="4">00000000</app_launch_type><invisible_flag type="hexBinary" length="4">00000000</invisible_flag><no_managed_flag type="hexBinary" length="4">00000000</no_managed_flag><no_event_log type="hexBinary" length="4">00000000</no_event_log><no_icon_database type="hexBinary" length="4">00000000</no_icon_database><launching_flag type="hexBinary" length="4">00000004</launching_flag><install_flag type="hexBinary" length="4">00000000</install_flag><closing_msg type="unsignedInt" length="4">1</closing_msg><title_version type="unsignedInt" length="4">0</title_version><title_id type="hexBinary" length="8">0005000010178F00</title_id><group_id type="hexBinary" length="4">0000178F</group_id><boss_id type="hexBinary" length="8">0000000000000000</boss_id><os_version type="hexBinary" length="8">000500101000400A</os_version><app_size type="hexBinary" length="8">0000000000000000</app_size><common_save_size type="hexBinary" length="8">0000000000000000</common_save_size><account_save_size type="hexBinary" length="8">0000000000040000</account_save_size><common_boss_size type="hexBinary" length="8">0000000000000000</common_boss_size><account_boss_size type="hexBinary" length="8">0000000000000000</account_boss_size><save_no_rollback type="unsignedInt" length="4">0</save_no_rollback><join_game_id type="hexBinary" length="4">00000000</join_game_id><join_game_mode_mask type="hexBinary" length="8">0000000000000000</join_game_mode_mask><bg_daemon_enable type="unsignedInt" length="4">1</bg_daemon_enable><olv_accesskey type="unsignedInt" length="4">4013678196</olv_accesskey><wood_tin type="unsignedInt" length="4">0</wood_tin><e_manual type="unsignedInt" length="4">1</e_manual><e_manual_version type="unsignedInt" length="4">1</e_manual_version><region type="hexBinary" length="4">00000004</region><pc_cero type="unsignedInt" length="4">128</pc_cero><pc_esrb type="unsignedInt" length="4">128</pc_esrb><pc_bbfc type="unsignedInt" length="4">192</pc_bbfc><pc_usk type="unsignedInt" length="4">6</pc_usk><pc_pegi_gen type="unsignedInt" length="4">7</pc_pegi_gen><pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin><pc_pegi_prt type="unsignedInt" length="4">6</pc_pegi_prt><pc_pegi_bbfc type="unsignedInt" length="4">7</pc_pegi_bbfc><pc_cob type="unsignedInt" length="4">8</pc_cob><pc_grb type="unsignedInt" length="4">128</pc_grb><pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr><pc_oflc type="unsignedInt" length="4">8</pc_oflc><pc_reserved0 type="unsignedInt" length="4">192</pc_reserved0><pc_reserved1 type="unsignedInt" length="4">192</pc_reserved1><pc_reserved2 type="unsignedInt" length="4">192</pc_reserved2><pc_reserved3 type="unsignedInt" length="4">192</pc_reserved3><ext_dev_nunchaku type="unsignedInt" length="4">0</ext_dev_nunchaku><ext_dev_classic type="unsignedInt" length="4">0</ext_dev_classic><ext_dev_urcc type="unsignedInt" length="4">0</ext_dev_urcc><ext_dev_board type="unsignedInt" length="4">0</ext_dev_board><ext_dev_usb_keyboard type="unsignedInt" length="4">0</ext_dev_usb_keyboard><ext_dev_etc type="unsignedInt" length="4">0</ext_dev_etc><ext_dev_etc_name type="string" length="512"/><eula_version type="unsignedInt" length="4">0</eula_version><drc_use type="unsignedInt" length="4">1</drc_use><network_use type="unsignedInt" length="4">1</network_use><online_account_use type="unsignedInt" length="4">1</online_account_use><direct_boot type="unsignedInt" length="4">0</direct_boot><reserved_flag0 type="hexBinary" length="4">00010001</reserved_flag0><reserved_flag1 type="hexBinary" length="4">00000000</reserved_flag1><reserved_flag2 type="hexBinary" length="4">00000000</reserved_flag2><reserved_flag3 type="hexBinary" length="4">00000000</reserved_flag3><reserved_flag4 type="hexBinary" length="4">00000000</reserved_flag4><reserved_flag5 type="hexBinary" length="4">00000000</reserved_flag5><reserved_flag6 type="hexBinary" length="4">00000000</reserved_flag6><reserved_flag7 type="hexBinary" length="4">00000001</reserved_flag7><longname_ja type="string" length="512"/><longname_en type="string" length="512">Shovel Knight</longname_en><longname_fr type="string" length="512"/><longname_de type="string" length="512"/><longname_it type="string" length="512"/><longname_es type="string" length="512"/><longname_zhs type="string" length="512"/><longname_ko type="string" length="512"/><longname_nl type="string" length="512"/><longname_pt type="string" length="512"/><longname_ru type="string" length="512"/><longname_zht type="string" length="512"/><shortname_ja type="string" length="256"/><shortname_en type="string" length="256">Shovel Knight</shortname_en><shortname_fr type="string" length="256"/><shortname_de type="string" length="256"/><shortname_it type="string" length="256"/><shortname_es type="string" length="256"/><shortname_zhs type="string" length="256"/><shortname_ko type="string" length="256"/><shortname_nl type="string" length="256"/><shortname_pt type="string" length="256"/><shortname_ru type="string" length="256"/><shortname_zht type="string" length="256"/><publisher_ja type="string" length="256"/><publisher_en type="string" length="256">Yacht Club Games</publisher_en><publisher_fr type="string" length="256"/><publisher_de type="string" length="256"/><publisher_it type="string" length="256"/><publisher_es type="string" length="256"/><publisher_zhs type="string" length="256"/><publisher_ko type="string" length="256"/><publisher_nl type="string" length="256"/><publisher_pt type="string" length="256"/><publisher_ru type="string" length="256"/><publisher_zht type="string" length="256"/><add_on_unique_id0 type="hexBinary" length="4">00000000</add_on_unique_id0><add_on_unique_id1 type="hexBinary" length="4">00000000</add_on_unique_id1><add_on_unique_id2 type="hexBinary" length="4">00000000</add_on_unique_id2><add_on_unique_id3 type="hexBinary" length="4">00000000</add_on_unique_id3><add_on_unique_id4 type="hexBinary" length="4">00000000</add_on_unique_id4><add_on_unique_id5 type="hexBinary" length="4">00000000</add_on_unique_id5><add_on_unique_id6 type="hexBinary" length="4">00000000</add_on_unique_id6><add_on_unique_id7 type="hexBinary" length="4">00000000</add_on_unique_id7><add_on_unique_id8 type="hexBinary" length="4">00000000</add_on_unique_id8><add_on_unique_id9 type="hexBinary" length="4">00000000</add_on_unique_id9><add_on_unique_id10 type="hexBinary" length="4">00000000</add_on_unique_id10><add_on_unique_id11 type="hexBinary" length="4">00000000</add_on_unique_id11><add_on_unique_id12 type="hexBinary" length="4">00000000</add_on_unique_id12><add_on_unique_id13 type="hexBinary" length="4">00000000</add_on_unique_id13><add_on_unique_id14 type="hexBinary" length="4">00000000</add_on_unique_id14><add_on_unique_id15 type="hexBinary" length="4">00000000</add_on_unique_id15><add_on_unique_id16 type="hexBinary" length="4">00000000</add_on_unique_id16><add_on_unique_id17 type="hexBinary" length="4">00000000</add_on_unique_id17><add_on_unique_id18 type="hexBinary" length="4">00000000</add_on_unique_id18><add_on_unique_id19 type="hexBinary" length="4">00000000</add_on_unique_id19><add_on_unique_id20 type="hexBinary" length="4">00000000</add_on_unique_id20><add_on_unique_id21 type="hexBinary" length="4">00000000</add_on_unique_id21><add_on_unique_id22 type="hexBinary" length="4">00000000</add_on_unique_id22><add_on_unique_id23 type="hexBinary" length="4">00000000</add_on_unique_id23><add_on_unique_id24 type="hexBinary" length="4">00000000</add_on_unique_id24><add_on_unique_id25 type="hexBinary" length="4">00000000</add_on_unique_id25><add_on_unique_id26 type="hexBinary" length="4">00000000</add_on_unique_id26><add_on_unique_id27 type="hexBinary" length="4">00000000</add_on_unique_id27><add_on_unique_id28 type="hexBinary" length="4">00000000</add_on_unique_id28><add_on_unique_id29 type="hexBinary" length="4">00000000</add_on_unique_id29><add_on_unique_id30 type="hexBinary" length="4">00000000</add_on_unique_id30><add_on_unique_id31 type="hexBinary" length="4">00000000</add_on_unique_id31></menu>

    (game is shovelnight) so how again?

    — Posts automatically merged - Please don't double post! —

    maybe cuz he wants to save storage (just maybe, maybeeeeeeeeeeeeeeeeeeee)
     
  11. Souperman9

    Souperman9 GBAtemp Regular
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    Oh, I wasn't aware they were smaller. Are you sure they are? Also, I don't think you can post the meta.xml here
     
  12. godreborn

    godreborn Retired
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    I have that game. product code (all four digits) + last two of company code = title id. there's a second title id that tickets use, but you don't need to know it in loadiine. also, it's in the meta.xml as well if you want to see it.

    upload_2020-7-28_16-28-1.png
     
  13. XxJaytheBeastX1

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    well we both did and IM TALKING ABOUT THE 15 OR 8 GB WII U MEMORY you can format USB and transfer it but I'll say nah to that

    — Posts automatically merged - Please don't double post! —

    well where is company code im blind (sorry) (NOT REALLY)
     
  14. Souperman9

    Souperman9 GBAtemp Regular
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    Oh, ok. Just keep in mind you may face longer load times, and you can't play online.
     
  15. XxJaytheBeastX1

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    why no online?
     
  16. godreborn

    godreborn Retired
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    line 6.
     
  17. XxJaytheBeastX1

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    — Posts automatically merged - Please don't double post! —

    WKNPAY is the id correct?

    — Posts automatically merged - Please don't double post! —

    bro, did i get it right?

    — Posts automatically merged - Please don't double post! —

    ??? okay i guess i did bye
     
  18. godreborn

    godreborn Retired
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    yes, that's correct.
     
  19. XxJaytheBeastX1

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    Yep
    yeah i checked my self using other games thank you man i think i might have been able to figure this out but then again maybe not
     
  20. Souperman9

    Souperman9 GBAtemp Regular
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    Loadiine just doesn't support it, due to the nature of how the games are ran.
     
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