QUOTE said:doesn't quite feel like halo.
im really sorry about it not feeling the typical halo feel but i cant change the engine its based upon try to keep in mind ALL I DID WAS PORT A PSP VERSION to the wiiand its all alone (I could really use the help of a vetern quake modder to get a better understanding of the file structure SO ITS NOT JUST TRIAL AND ERROR attempts to add this or that....
I am more used to Quake 3 and MD3 models so i havent tried to dick with joe's models aside from some texture changes, color changes ect...
ALSO if you find me a "better psp version" being this is based of a 2008 build i had still on my PC hdd Ill bet joe has made some real nice updates.... iLL SEE TO USING IA NEW VERSION AS THE BASIS FOR THE MOD IF SOMEONE WHO STILL HAS A PSP CAN TELL ME WHAT THE "BEST" VERSION WOULD BE? (I no longer own a PSP mine was broke months ago so i cant keep up ATM)
That been said:
I am FULLY open to changes and altering this if the masses here are interested in developing it i would LOVE a little assist
We need a good solid quake mod for PC or PSP or whatever that we can build out PAK files around...I did NO CODING for this ANYONE COULD DO IT!....REALLY!
So if your interested in helping out...modding what we have further....FEEL FREE TO CONTRIBUTE! WE WELCOME ANY POSITIVE CHANGES!
Thanks for jammin out online with what we have and with the original Quake 0.6 GX by PIKO
(all the same game/server regardless of whether you use the Halo mod or Original)
QUOTEwhat i'd like to see is the q1arena (q3 style) mod implemented with this quake engine for the wii, i tried it the other week with it.. but all the motion controls where messed up..
http://www.quaketerminus.com/addon.htm (scroll down)
I know how to fix that bro
I get the SAME RESULT using my CTF version of this mod....
I have been working on this mod on and off since the FIRST Q1 BUILD FOR WII WAS DROPPED November 06, 2008 is this vids post date
SO in order to get the FUNCTIONAL VERSION we are using now i had to remove the pak files that offered:
Grappling hook
Flags themselfs
A few Weapons
The Ability to zoom in scope on ALL "gun" weapons
So ive tooken a few TEMP losses just do to not actually KNOWING what files to mod so i spend far to much time testing as a result the development is slow