Halo DS

Discussion in 'NDS - ROM Hacking and Translations' started by Scytheandsickle, Oct 20, 2007.

  1. Scytheandsickle
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    Scytheandsickle GBAtemp Regular

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    How difficult is it do edit 3D models from NDS Games?

    Is it as easy as just unpacking it with DSLazy?
     
  2. pasc

    pasc GBATemps official GBA Freak

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    You need some experience to do it, but matt had his guys do it for him I guess.
     
  3. Beware

    Beware GBAtemp Advanced Fan

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    I'm guessing you're just going to edit the models from MP:Hunters so it looks like Halo? It'll likely be a much bigger production than you think it will. You'll need to edit the stages, edit weapons, probably mess with the physics, etc...
     
  4. Ad_Enuff

    Ad_Enuff GBAtemp Regular

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    I'm sure I'm correct in saying that there is already a DS HALO knocking about as shown on IGN and with videos as well.

    LINK

    IGN Videos
     
  5. jgu1994

    jgu1994 GBAtemp Advanced Fan

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    It's been proven that those videos are fake, and that halo ds never did exist, and it is just a mod of goldeneye rouge agent.
     
  6. Sonicslasher

    Sonicslasher In Law we trust.

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    THE FIGHT IS FINISHED!!!!! FINISHED!!!!!!
     
  7. Hiratai

    Hiratai I'm like *tick* *tick*

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    Stop spamming. I know it's in your 14 year old mind, that it's okay. But seriously - you are really annoying.



    Anyways, Halo DS was just a mod of Goldeneye Rogue Agent, but a damn good one at that.
     
  8. Wii_DS.

    Wii_DS. ウォリアー

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    Do we really need to answer that?
    No it isn't as easy.
     
  9. Baztuk

    Baztuk Advanced Member

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    Now that Bungie has jumped the gun on Microsoft, you never no what console (or hand held) they may develop for. Perhaps another side line game. One that doesn't have anything to do with the story will eventually come to the ds?

    PS. If you do manage to mod a game into halo then make sure u pm me and link me to a download [​IMG]
     
  10. Nubia

    Nubia GBAtemp Regular

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    Somewhere next to my Xbox 360
    That would be great ! I could do the music !
     
  11. KizunaIatari

    KizunaIatari Member

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    All projects don't seem like alot of work until we get down to the nitty-gritty programming. Then we realize that there were only certain things that we wanted to accomplish. If you can program a good lot by yourself and not lose motivation, I applaud you. For I, certainly cannot.
     
  12. Grimalkin

    Grimalkin Waaaaaaaah!

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    Well, to actually see how hard it is to mod a game, perhaps we should at least examine the rom contents. I'm not that good at programming on a DS, but I'm going to attempt to examine how the game works.

    Which engine do you guys want to look at? Rogue Agent or MPH?

    EDIT: Idea - That Quake port, wouldn't it be easier to modify the quake engine on PC and port it over? Although, he does state some limitations to the game itself. Memory allocation anyway.