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OK done in the new SVN its being checked first for 6 ID images if none found checking for 3 ID images and if none found take the standard. Hopefully now are all happy. And dont worry this doesnt make the programm slower (at least you wont even notice it, maybe with a computer who stops time lol)dimok said:@all I got an idea to how solve your guys 6 IDs / 3 IDs delemma. How about we make it check for 6 IDs if none found check for 3 IDs and if none found load the standard!
This way you can have 1 Boxart for each game and if you want a custom Guitar Hero or whatever boxart you can just give it a 6 ID name which is also displayed under the Cover.
I would make it for BOTH covers and disc images!
What do you think of this idea?
Nice but I think it would look better with some colors along the lines of the system menus colors.JussiPik said:i post this again here so it gets noticed, tell me your ideas people!
dimok said:@Golup I changed it to 6 ID check if none found 3 ID check if none found standard (nocover or nodiscimage image). Its in the newest rev.
Yes, the scrollbar needs some work. It would be awesome if you could make it like the latest Snes9xGX 4.0.1.dimok said:Sure, here you go. Is anyone else having trouble with the scrollbar? If so i am going to try to change it to the snes9x version.
I've tried the loader and found some little things that I think need to be improved.dimok said:Sure, here you go. Is anyone else having trouble with the scrollbar? If so i am going to try to change it to the snes9x version.
http://www.mediafire.com/download.php?eyixjfhdjnv
nice but i dont like this gray style the other style ist better than thisJussiPik said:
Golup said:I've tried the loader and found some little things that I think need to be improved.dimok said:Sure, here you go. Is anyone else having trouble with the scrollbar? If so i am going to try to change it to the snes9x version.
http://www.mediafire.com/download.php?eyixjfhdjnv
I can use the Cross button and the A button to open the launch screen of the selected game, but cannot quit the screen unless using the wiimote to point at the "Cancel" button. I think adding the function of pressing B button to quit the launch screen is necessary.
The other one is about the composition. The "Power" button on the right bottom of the screen is too close to the "Wii" button. I think you may should keep them apart just as the "+" button and "setting" button do.
Golup said:The other one is about the composition. The "Power" button on the right bottom of the screen is too close to the "Wii" button. I think you may should keep them apart just as the "+" button and "setting" button do.