GTA IV for DS ?

  • Thread starter pasc
  • Start date
  • Views 6,221
  • Replies 52

Neko

Been a while.
Member
Joined
Dec 5, 2006
Messages
799
Trophies
0
Age
30
Location
#gbatemp.net
Website
Visit site
XP
356
Country
Gambia, The
pasc said:
CockroachMan said:
dominator said:
every game by rockstar game are greats!!!! If they decide to release a GTA IV it will be great bu you right rockstar game hasen't announce Gta IV but we have the time, 08/15

That's 06/15..

Rockstar usually takes more time to release their games..

Who said they didn't work secretly to drop the bomb now unlike the GBA GTA ?

BTW, to all these nonbelievers... the gba is able to deliver this:



Now imagine what the DS could do with the same effort putten in (pocketeers ?) ?

So , I'm going to list a few things ...


First of , the cars are Sprites. Rockstar would never make something like this because the collisionsystem would be shit.
Then ... there are no passengers. Oh and theres only one single car. Also the environment is extremly empty. Just some walls and single houses. :\
 
P

pasc

Guest
OP
And now Sherlock think again, why did I show you this ? Oh, right, because it is... you guessed it : GBA !

The DS would be able to pull of much more amazing stuff if done correctly, but aside from Big N themselves, Square Enix and Team Ninja nobody did good DS 3D Graphics.

BTW: did you play Brothers in Arms ? How much stuff is going on there ? Much ? Yeah, so even Ubisofts internal Gameloft could do such a thing, just with less people than the console version.
 

Neko

Been a while.
Member
Joined
Dec 5, 2006
Messages
799
Trophies
0
Age
30
Location
#gbatemp.net
Website
Visit site
XP
356
Country
Gambia, The
Yes , I played it. It is indeed a quite good game and the grapics are pretty good. But... You still forget how much friggin' stuff happens in GTA. I modded each game from GTA 3 to GTA SA , and I've played both PSP games. And I know how much things the engine needs to do so. Brothers in arms is a WW2 FPS not a Theft Simulator. There's not half as much going onscreen then on GTA.

Maybe GTA would be possible on the DS. It would suck. It would be extremly watered down and because of that reason the gameplay would suck to. Because without much traffic and stuff the world doesn't looks to living.

Meh. This was my last post in this thread. Continue on hoping for you game , but don't cry if it isn't coming.

€dit:

@the next post.

Till now no game pushed the NDS to the limits. At least not completely.I'm really missing a game with good physics on the DS , but that's probably due that most developers use HAVOK or other ready-to-use physic engines.
 
P

pasc

Guest
OP
Dominik93 said:
Yes , I played it. It is indeed a quite good game and the grapics are pretty good. But... You still forget how much friggin' stuff happens in GTA. I modded each game from GTA 3 to GTA SA , and I've played both PSP games. And I know how much things the engine needs to do so. Brothers in arms is a WW2 FPS not a Theft Simulator. There's not half as much going onscreen then on GTA.

Maybe GTA would be possible on the DS. It would suck. It would be extremly watered down and because of that reason the gameplay would suck to. Because without much traffic and stuff the world doesn't looks to living.

Meh. This was my last post in this thread. Continue on hoping for you game , but don't cry if it isn't coming.

Don't worry, I won't ^^, its just a game after all. I don't really like it because "oMZGS iT'S the GTA " I would want to see it more from a technical standpoint, I really would wanna know how far the DEVS can push the DS to it's limits, or do you want to tell me that there is any game out there pushing the DS to the max ?

This will aswell be MY last post, farwell
 

SoulAnger

MENUdo's Developer
Member
Joined
Jul 3, 2007
Messages
743
Trophies
0
Website
Visit site
XP
217
Country
Dominik93 said:
pasc said:
CockroachMan said:
dominator said:
every game by rockstar game are greats!!!! If they decide to release a GTA IV it will be great bu you right rockstar game hasen't announce Gta IV but we have the time, 08/15

That's 06/15..

Rockstar usually takes more time to release their games..

Who said they didn't work secretly to drop the bomb now unlike the GBA GTA ?

BTW, to all these nonbelievers... the gba is able to deliver this:



Now imagine what the DS could do with the same effort putten in (pocketeers ?) ?

So , I'm going to list a few things ...


First of , the cars are Sprites. Rockstar would never make something like this because the collisionsystem would be s***.
Then ... there are no passengers. Oh and theres only one single car. Also the environment is extremly empty. Just some walls and single houses. :\

Now that i think about it is possible, the engine that is.

Okay here are my deductations:

We know that the ds can handle up to 2000 polygons. And the best textures for the job are 64x64

Now lets count the models. If they are able to make a 150 poly for each cars.
Make the maximum cars in the screen only 8. (1200polys)
Now say the scenery + particles are (500polys)
Now seeing that a modelled human is quite hard to implement in this game, We all now see that a billboarded sprite(imagine doom) is way better.
With this we can insert 20 sprites/human per screen. ( 40polys)

If gotten right it would look like asphalt.
asfaltgt2_006-large.jpg


Hmm, but it still doesnt sound right.
unsure.gif
just dont expect too much.
 

cubin'

Well-Known Member
Member
Joined
Apr 12, 2007
Messages
1,865
Trophies
0
Website
Visit site
XP
130
Country
It's possible but very unlikely IMO.


The DS could handle a GTA game but they wouldn't call it GTAIV. It would be GTA:lite or something with a similar perspective as gta1&2.
 

myuusmeow

Well-Known Member
Member
Joined
Jun 24, 2007
Messages
1,646
Trophies
0
Website
google.com
XP
327
Country
United States
Asphalt Urban GT 2 is almost nothing like GTA. Only similarities are cars and a cop or 2. It has very linear tracks, not free roam cities.
 

Hit

Well-Known Member
Member
Joined
Nov 4, 2005
Messages
813
Trophies
0
XP
156
Country
Netherlands
soulanger1 said:
Dominik93 said:
pasc said:
CockroachMan said:
dominator said:
every game by rockstar game are greats!!!! If they decide to release a GTA IV it will be great bu you right rockstar game hasen't announce Gta IV but we have the time, 08/15

That's 06/15..

Rockstar usually takes more time to release their games..

Who said they didn't work secretly to drop the bomb now unlike the GBA GTA ?

BTW, to all these nonbelievers... the gba is able to deliver this:



Now imagine what the DS could do with the same effort putten in (pocketeers ?) ?

So , I'm going to list a few things ...


First of , the cars are Sprites. Rockstar would never make something like this because the collisionsystem would be s***.
Then ... there are no passengers. Oh and theres only one single car. Also the environment is extremly empty. Just some walls and single houses. :\

Now that i think about it is possible, the engine that is.

Okay here are my deductations:

We know that the ds can handle up to 2000 polygons. And the best textures for the job are 64x64

Now lets count the models. If they are able to make a 150 poly for each cars.
Make the maximum cars in the screen only 8. (1200polys)
Now say the scenery + particles are (500polys)
Now seeing that a modelled human is quite hard to implement in this game, We all now see that a billboarded sprite(imagine doom) is way better.
With this we can insert 20 sprites/human per screen. ( 40polys)

If gotten right it would look like asphalt.
asfaltgt2_006-large.jpg


Hmm, but it still doesnt sound right.
unsure.gif
just dont expect too much.
Nah it would look like transformers DS

http://nl.youtube.com/watch?v=cNmYq1ke3P0

You can actually even fly(planes and helicopters) in Transfomers
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    and I used neither my phone or my pc today
  • Xdqwerty @ Xdqwerty:
    I was out for most of the afternoon
  • Xdqwerty @ Xdqwerty:
    and the morning cuz school
  • Xdqwerty @ Xdqwerty:
    Although tomorrow is Labor Day which means I won't go to class which means I'll sleep well.
  • BakerMan @ BakerMan:
    is labor day different in venezuela than in america, or did time skip that far?
  • K3Nv2 @ K3Nv2:
    It must be the 1st already
  • BakerMan @ BakerMan:
    1st of what?
  • BakerMan @ BakerMan:
    may?
  • K3Nv2 @ K3Nv2:
    Oh yeah it's in September
  • Xdqwerty @ Xdqwerty:
    @BakerMan, yea i think its different
  • BakerMan @ BakerMan:
    ok, because here it's in september, right before the fuckin school year starts
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
    TwoSpikedHands @ TwoSpikedHands: Do I restart now using what i've learned on the EU version since it's a better overall...