GBARunner2

Discussion in 'NDS - Emulation and Homebrew' started by Gericom, Dec 4, 2016.

  1. Gericom
    OP

    Gericom GBAtemp Advanced Fan

    Member
    9
    Jun 30, 2011
    Netherlands
    I think so. The game will most likely erase the data if the contents are not valid for that game.
     
    dsaltiveri likes this.
  2. Arcanis

    Arcanis Newbie

    Newcomer
    1
    Feb 10, 2019
    Russia
    Hello!
    I can't find bios for gbarunner2. Can you give me this file?
     
  3. zfreeman

    zfreeman GBAtemp Advanced Fan

    Member
    5
    Mar 9, 2013
    United States
    Pennsylvania
    No, we can't because of copyright.
    a860e8c0b6d573d191e4ec7db1b1e4f6 is the MD5 hash.
    81977335 is the CRC32 hash.
    Google that and you'll find your gba_bios.bin file.
     
    Last edited by zfreeman, Feb 10, 2019
  4. Arcanis

    Arcanis Newbie

    Newcomer
    1
    Feb 10, 2019
    Russia
    MD5 hash is equal. Do I need to equate CRC32 hash? Or if MD5 hash is equal it is enough and it is needed bios?
     
  5. Arcanis

    Arcanis Newbie

    Newcomer
    1
    Feb 10, 2019
    Russia
    Can you tell me what is the best version of gbarunner2 for dsi twimenu ++? I run from the console without R4 cartridge.
     
  6. Ziko

    Ziko GBAtemp Regular

    Member
    3
    Nov 10, 2010
    United States
    I can confirm that yes this is the case.
     
    dsaltiveri likes this.
  7. hoodi

    hoodi Member

    Newcomer
    1
    Jan 2, 2019
    United States
    The Land Of Ooo
    gbarunner2's latest build is bundled with twimenu++.
     
  8. Ziko

    Ziko GBAtemp Regular

    Member
    3
    Nov 10, 2010
    United States
    PSA: Until the Pokemon games are in a better playable state, don't bother as a couple of Emerald and Fire Red hacks either don't boot or result in a loop that is pretty much endless until the system is powered off.
     
    Last edited by Ziko, Feb 11, 2019
    hoodi likes this.
  9. plasturion

    plasturion GBAtemp Regular

    Member
    4
    Aug 17, 2012
    Poland
    Tree
    I've got r4 card with 2gb sd fat-16. I didn't tried this emu before. When I run lastest build (on Wood 1.56) I have whitescreen and text "TAFNS) Revolution for DS áß áß áß áß áß" and that's all, freeze.
    Do I need YSmenu or format to fat32(32kb cluster)?
     
    Last edited by plasturion, Feb 11, 2019
  10. SkyDX

    SkyDX Anime Signature Creator, PM me if you want one! :)

    Member
    3
    Nov 2, 2007
    Germany
    Thanks, I'll try it again I guess.
     
  11. Gericom
    OP

    Gericom GBAtemp Advanced Fan

    Member
    9
    Jun 30, 2011
    Netherlands
    Format it as fat32. Fat16 is not supported
     
    plasturion likes this.
  12. plasturion

    plasturion GBAtemp Regular

    Member
    4
    Aug 17, 2012
    Poland
    Tree
    Thanks now it works, (fat32, 16kb cluster size).
    It's amazing fast in compare to gbaemu4ds, both have some pros and cons in compability.
    Pocky and Rocky in gbarunner2 have sprites glitches and in gbaemu4ds sounds is terrible choppy but no gfx glitches.
    Good Job.
    So after load rom while game is running there's no way to go back to menu or wood, only reset, right? Is it possible to switch off backlight on the second screen if is not in use? That's only sugestion.
     
    Last edited by plasturion, Feb 11, 2019
  13. Gericom
    OP

    Gericom GBAtemp Advanced Fan

    Member
    9
    Jun 30, 2011
    Netherlands
    Such compatibility differences are interesting. I would say that it should somehow be possible to get the best of both.
    Currently going back to the menu is not possible indeed.
    Oh yeah, that was something I still have to do. I think I didn't do that yet since it had to be done via i2c/spi or so.
     
  14. dsaltiveri

    dsaltiveri Newbie

    Newcomer
    2
    Apr 22, 2018
    Spain
    Hello, a 32kb size file is valid for a fake sav file or should be 64kb to prevent corruption issue?
     
  15. Gericom
    OP

    Gericom GBAtemp Advanced Fan

    Member
    9
    Jun 30, 2011
    Netherlands
    I think it currently assumes 64kb, so I'm not sure how it will act when using a smaller save. I think it will just stop saving at the end of the file though.
     
  16. Wobelaar

    Wobelaar Newbie

    Newcomer
    1
    Thursday
    Netherlands
    So can we expect in the future to have an option to upscale the games so it's completely full screen on the dsi for example? Or does this bring too much hassle with it? I mean it isn't a must, I was just wondering. You guys are doing an incredible job though on this emulator! :bow::bow::bow: Any information on when a new version will be released and what will be added in the new release? :)
     
  17. Gericom
    OP

    Gericom GBAtemp Advanced Fan

    Member
    9
    Jun 30, 2011
    Netherlands
    Well, that should be possible in the hardware, but without filtering. Also the difference in resolution is not that big tbh, so I wonder if it's really worth it.

    I haven't worked on it in a while because I'm busy with my study, but I will work on it again when I've got some time. I want to try to fix regressions that have been reported at least.
     
Loading...