Homebrew GBARunner2

michele59

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Name: PocketNES
Result: No boot
Notes: White screen after bios intro, immediately pressing buttons. Game runs on my PC.

Name: Cologne
Result: No boot
Notes: White screen after bios intro, immediately pressing buttons. Game runs on my PC. Game has no save feature

Name: Goomba Color
Result: No boot
Notes: White screen after bios intro, immediately pressing buttons. Game runs on my PC. Couldn't find a save spot

Name: SNESAdvance (PocketSNES)
Result: No boot
Notes: White screen after bios intro, immediately pressing buttons. Game runs on my PC. Game uses a password system

Name: SMSAdvance
Result: No boot
Notes: White screen after bios intro, immediately pressing buttons. Game runs on my PC. Game has no save feature

Name: PCEAdvance
Result: No boot
Notes: White screen after bios intro, immediately pressing buttons. Game runs on my PC. Game has no save feature

--------------------- MERGED ---------------------------

Tested with Soundbranch Version 2017/01/05:


Final Fight ONE (E):
I played through the first Area. Full Speed. Good Audio. The Sounds generated by the z80 chip are missing. Some Gfx Glitches. Very Playable.

Gekido Advance (E): Full Speed. Some Slowdown during Cutscenes. Audio is very slow, stuttery and has some Noise. Better turn it off. Some Gfx Glitches. Very Playable.

Shining Soul (U): I fought some Monsters in the first Section of the Game. Full Speed. Good Audio with some stuttering. Some Gfx Glitches. The Screen is busy with loading the Area. Very Playable.

Shining Soul 2 (E): I defeated the Enemy in the Intro Battle. Full Speed. Good Audio with some Noise and stuttering. Some Gfx Glitches. The Screen is busy with loading the Area. Very Playable.

The Legend of Zelda - A Link to the Past (E): I rescued Zelda. Full Speed. Good Audio. Sometimes the Audio becomes distorted. Switch to the Menu and the Audio returns to normal. Some Gfx Glitches. Very Playable.

The Legend of Zelda - The Minish Cap (E)&(U): Sram patching required. In both Versions the Game freezes during the Introcutscene. Good Audio with some Noise and stuttering. Some gfx Glitches. Unplayable.


Kudos to you Gericom! :grog: We already have a lot Games that are fully playable. :yaynds:
pocketNES : WHite screen.
SNESADvance _: white screen
NGPADVance : won't work
GOOMBA COLOR : WHITE SCREEN
 

michele59

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mario kart super circuit = NO SOUND
super mario advance 1-2 = UNTESTED
pacman collection = GLITCHES AND NO SOUND, SAVING IS BROKEN
pocketnes = WHITE SCREEN
goomba color = SHOWS BIOS, THEN WHITE SCREEN
 

michele59

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gbarunner2 ds compat list
-------------------------
super mario advance 1-2 = UNTESTED
mario kart supercircuit = NO SOUND
pacman collection = GLITCHES AND NO SOUND, SAVING DOESN'T LOAD
pacman world 1-2 = SAVING ISNT LOAD
mr driller 2 = NO SOUND
pocketnes = WHITE SCREEN
goomba color = WHITE SCREEN
mr driller a = NO SOUND
game and watch gallery advance 4 = NO SOUND
classic nes series = WHITE SCREEN BY PRESSING BUTTONS....I KNOW NESDS IS THE WAY GO FOR NES ON DS. GAME RUNS WITH VBA-M or MGBA ON MY PC
famicom mini series vol10 - star soldier = SAVING ISNT LOAD, NO AP PATCH
cartoon network block party = UNTESTED
hellokitty happy party pals = NO SOUND
driver 2 = CRASHES (darn)
driver 3 = WHITE SCREENS (darn)
ngpadvance = WHITE SCREEN
hellokitty collection advance miracle fashion maker = BLACK SCREEN, PRESSING START BUTTON.....THE GAME RUNS BETTER WITH VBA-M ON MY PC?
thefallen = GLITCHED UP BIOS INTRO. FIXES THE HEADER WITH A GBATA
megaman battle network 2 (prototype) = CRASHES
megaman battle network 2-3 = UNTESTED
 

RocketRobz

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gbarunner2 ds compat list
-------------------------
super mario advance 1-2 = UNTESTED
mario kart supercircuit = NO SOUND
pacman collection = GLITCHES AND NO SOUND, SAVING DOESN'T LOAD
pacman world 1-2 = SAVING ISNT LOAD
mr driller 2 = NO SOUND
pocketnes = WHITE SCREEN
goomba color = WHITE SCREEN
mr driller a = NO SOUND
game and watch gallery advance 4 = NO SOUND
classic nes series = WHITE SCREEN BY PRESSING BUTTONS....I KNOW NESDS IS THE WAY GO FOR NES ON DS. GAME RUNS WITH VBA-M or MGBA ON MY PC
famicom mini series vol10 - star soldier = SAVING ISNT LOAD, NO AP PATCH
cartoon network block party = UNTESTED
hellokitty happy party pals = NO SOUND
driver 2 = CRASHES (darn)
driver 3 = WHITE SCREENS (darn)
ngpadvance = WHITE SCREEN
hellokitty collection advance miracle fashion maker = BLACK SCREEN, PRESSING START BUTTON.....THE GAME RUNS BETTER WITH VBA-M ON MY PC?
thefallen = GLITCHED UP BIOS INTRO. FIXES THE HEADER WITH A GBATA
megaman battle network 2 (prototype) = CRASHES
megaman battle network 2-3 = UNTESTED
I see that you're making your own compatibility list, hence why there's some untested entries.
Any chance you can put this in a Google Spreadsheet, instead of keeping on posting the list here whenever there's updates?

Also, as stated before, please update GBARunner2, as some of the issues you mentioned are already fixed.
 
Last edited by RocketRobz,

michele59

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gbarunner2 ds compat list 2
-------------------------
mother 1+2 = 1 - WHITE SCREEN 2 - GLITCHES AND NO SOUND
mother 3 = CRASHES
pokemon mystery dungeon - red rescue team = NO SOUND
 

LouieJang

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Hi guys

I've been playing Minish Cap(Korean.ver) and Im almost finished with the game, but the game freezes when ever I reach the first tornado in Dark Hyrule Castle.

Has anybody solved this problem??

I really want to reach the end.....

Please help me T-T
 
Last edited by VinsCool, , Reason: Removed attached file, please do not upload commercial ROMS on GBAtemp

LouieJang

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I think my post was edited by manager since I didn't know that I can't upload rom file...

Anyway i'm reposting save files

"젤다의 전설 이상한 모자" here is the korean title of "Minish cap" wish it could help to solve the problem..
 

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Last edited by LouieJang,

MaoNaLuva

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Small GBARunner Wifi comptaibility list incoming
Code:
29.02
Beyblade V-Force Ultimate Blader Jam - [YES] Minor Glitch on second player sprite, but appears to work
Micro Machines - [YES] Immediate Connection, rather slow gameplay however
Simpsons Road Rage - [NO] Not connecting (e.w..re)
Street Racing Syndicat - [NO] Starts fine on DSLite.. but refuses to go beyond 2nd screen on 3DSXL (??!)
NFS: UG2 - [NO] Not connecting (e.w..re) + glitchy as heck menu
NFS: Porsche Unleashed - [NO] Not connecting (e.w..re) + glitchy as heck menu
Tony Hawks Amerikan Sk8teland - [YES] Immediate Connection, seems to run fine
Dr. Mario & Puzzle League - [NO] Stuck on "searching for player"
The Sum of all Fears - [NO] similar to Rouge Six (gba shown, but no start option available)
A Sound of Thunder - [NO] stuck on waiting...
Super Mario Advance 4 - [NO] Can (oddly enough) only click the "Multiplayer" option on the 3DSXL..
28.02.20
mariokart supercircuit - [YES] connects
Sonic Advance 3 - [NO] connection error on try
Ecks vs Sever - [NO] no connect (e.w.re) - lists player immediately. then: link error
Ecks vs Sever 2: Ballistc - [NO] lists player immediately. then: link error
Duke Nukem Adv - [NO] MP option stays inaccessible
Fifa 06 - [NO] no connect (e.w.re) Ice Nine - [NO] Multiplayer stays greyed out/inaccessible
Advance Guardian Heroes - [NO] - 2player states "ENTRY" noneother
Contra Adv - [YES] Slowest Contra gameplay EVAR xD (stays connected after e.w.re)
Adv Wars 2: BHR - [NO] Freezes on link MP (?)
F-Zero GP Legend - [NO] no connect (e.w.re) - stuck on "waiting"
Top Gear Rally - [NO] no connect (e.w.re) - stuck on "please wait"
Kirby Nightmare in Dreamland - [NO] no connect (e.w.re)
Kirby Amazing Mirror - [NO] no connect (e.w.re)
DBZ -Supersonic Warriors - [NO] - constant comm. errors...
Rouge six - [NO] waiting for mission start..
Kurukurukururin [NO] greyed out link + crazy menu glitching
Jet Set RADIO - [YES] works for some seconds (links on first try!)
Mr. Driller 2 - [NO] keeps throwing link errors
Sonic Battle - [NO] wont find connection
Street Fighter 3 Alpha [YES] IT lives! actually pretty fast even :)
Super Monkey Ball JR - [NO] - no connection + super jittery menu
MMBN 1-4 [??] Can't test. White screen on rom boot.
MMBN 5 - Team Protoman [NO] - hold on waiting for the other player
MMBN 6 - Falzar - [NO] - hold on waiting for the other Player
Super Monkey Ball JR Works on wifi, but have some graphic issues.
 

LouieJang

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Hi!

I played legend of zelda The minish cap on 3DS GBARunner 2 and I want to import save file on PC GBA emulator, but it's not working..

Does the save file has the problem??? (It's only working on 3DS)

(Sorry for bad english...I did my best)
 

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RocketRobz

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Hi!

I played legend of zelda The minish cap on 3DS GBARunner 2 and I want to import save file on PC GBA emulator, but it's not working..

Does the save file has the problem??? (It's only working on 3DS)

(Sorry for bad english...I did my best)
Which emulator are you using?
 

LouieJang

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Which emulator are you using?

Heya! I relized the save file I attatched before was wrong.

My every gba rom file and save file's name are Korean and I guess system reads every korean letter as same thng, so it saved as wrong name.

And I changed to english name but still I can't use on PC emulator.

so... I'm re-attaching save file.

l look forward to hearing form you!
 

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  • The Legend of Zelda Mish Cap.zip
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Kaden Kyarel

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Wondering if I'm running GBARunner2 with wrong settings or some other problem, but background graphics in the classroom in Mega Man Battle Network 1 at the beginning of the game are a very weird.

GBARunner2 settings
Use bottom screen - No
Center and mask - On
Simulate GBA colors - No
DS main memory i-cache - Off
WRAM i-cache - Off
BIOS intro - On

TWLMENU++ Settings
Games and Apps settings
Run in - DSi mode
Run FluBBa emus. in - DSi mode
ARM9 CPU Speed - 133 MHz (TWL)
VRAM boost - On
Force sleep mode patch - Off
SD access in Slot-1 - Off
SCFG access in Slot-1 - off
Slot-1: Touch Mode - DS mode
Menu hotkey - Press(A)
Slot-1 launch method - Direct
Sound/Mic Frequency - 47.61 kHz
Card Read DMA - On
Asynch Card Read - On
ROM read LED - none
DMA ROM read LED - Same as reg.
Precise volume control - On
DSiWare booter - Unlaunch
Slot-1 DSiWare to SD - Yes
TWLNAND Location - System
Expand ROM space in RAM - No
Save FAT table cache - No
Bootstrap - Release
Debug - Off
Logging - Off

Posting an image from mGBA on 3DS to compare against GBARunner2 on DSi XL:

PtZ5gSS

MM-BN1-3-DS.jpg

MM-BN1-DSi-XL.jpg

rF4Sp16
 
Last edited by Kaden Kyarel,

RocketRobz

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Wondering if I'm running GBARunner2 with wrong settings or some other problem, but background graphics in the classroom in Mega Man Battle Network 1 at the beginning of the game are a very weird.

GBARunner2 settings
Use bottom screen - No
Center and mask - On
Simulate GBA colors - No
DS main memory i-cache - Off
WRAM i-cache - Off
BIOS intro - On

TWLMENU++ Settings
Games and Apps settings
Run in - DSi mode
Run FluBBa emus. in - DSi mode
ARM9 CPU Speed - 133 MHz (TWL)
VRAM boost - On
Force sleep mode patch - Off
SD access in Slot-1 - Off
SCFG access in Slot-1 - off
Slot-1: Touch Mode - DS mode
Menu hotkey - Press(A)
Slot-1 launch method - Direct
Sound/Mic Frequency - 47.61 kHz
Card Read DMA - On
Asynch Card Read - On
ROM read LED - none
DMA ROM read LED - Same as reg.
Precise volume control - On
DSiWare booter - Unlaunch
Slot-1 DSiWare to SD - Yes
TWLNAND Location - System
Expand ROM space in RAM - No
Save FAT table cache - No
Bootstrap - Release
Debug - Off
Logging - Off

Posting an image from mGBA on 3DS to compare against GBARunner2 on DSi XL:

PtZ5gSS

MM-BN1-3-DS.jpg

MM-BN1-DSi-XL.jpg

rF4Sp16
  1. The TWLMenu++ Settings are irrelevant.
  2. That's the first time I've heard of this issue. Not sure if there's any fix yet.
    In the meantime, I suggest running the DS version of the game.
 

yavimaya

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GBARunner 2 playing Gradius collection , galaxies or advance hangs on start fight with 3rd stage boss before boss appears.
Tested on TWiLight menu++ on a new 3ds xl
 
Last edited by yavimaya,
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