Rinzler said:"(most gba files must be patched)"
Do you mean patched with the DLDI tool ?
Aw, by the way, which release do I downoad ? I'm using a flashcart on a DS Lite.
you only need to patch if you use the hyper speed all other don't need patches. The patcher for hyper speed is in the zip file if you patch a gba it can no more be used by a normal gba or a gba emulator only with the hyper speedup version of the emulator
you can use all versions but ensure you only allocated 2 MB not more.
QUOTE(heartgold @ Aug 1 2011, 12:14 PM) So what kind of frame-rate is the emulator capable of in DS mode and Dsi mode?
that question is not easy to answer because there are different refresh rates and speeds.
Normal speed is 200-50 % of the normal gba that means if not some special sound functions or load fuktion (most load fuktions are fast) are used
direct graphic I/O (exception DISPCNT) goes direct to the hardware so no delay there
also OAM and Palette RAM and in Video Mode 0-2 Backgrounds also
only in Video Mode 3-5 the Background data has a refresh rate of 6Hz the OBJ Tiles have also 6Hz refresh rate remember that OAM goes direct to the hardware
so most parts depend on the gba program or the Display that has 59.8261 Hz
Update r12 http://ichfly.github.com/gbaemu4DS/ (hyperspeedup) (only very very few homebrew work I think ~10-15 %) (most gba files must be patched)(speed normally 50-200% of the original gba speed)
Untested but hope it work now irq added
Features Behind-the-Scenes improvements to system performance (short cuts added)
swi 6 fixed