In the latest unstable build it should be there.Maybe I am not seeing it but where in the option does it let you change to full screen I am not seeing it any where? I am using the lastest 31846-gameyob.nds. or has full screen not been put in yet?
In the latest unstable build it should be there.Maybe I am not seeing it but where in the option does it let you change to full screen I am not seeing it any where? I am using the lastest 31846-gameyob.nds. or has full screen not been put in yet?
In the latest unstable build it should be there.
I've finally got autosaving working. I needed to call a function from libfat which isn't supposed to be visible, this isn't exactly elegant, but it's the only way I could get it to work. I'm happy with the result. It's disabled by default. You can try it out with the latest build.
Yes this question was answered on this very page... either use the latest build link in the first post or wait for the next release.
fatInitDefault initializes libfat with a cache size optimized for the host, in the case of the NDS is 8 fat sectors, this causes cache retention. By using fatInit instead of fatInitDefault and setting the cacheSize param to 0 should solve the issue without exposing the opaque bits of libfat.
if (numberOfPages < 2) {
numberOfPages = 2;
}
Sorry if someone has already discussed this, but I was wondering how (if possible, which seems plausible) to transfer my Pokemon Yellow save file from lameboy to gameyob?
Save states are non-transferable, but regular save files share the same format. There is actually no conversion process, just start it up and it will load the save file.
That is weird? I started up gameyob, and tried to play Pokemon Yellow and it tried to make me create a new game? I tapped the bottom screen and selected the same gamestate number as I had on Lameboy, but it said something like "state does not exist" or something. Lol I feel like I am annoying you with all of these problems/questions. Sorry. :/
Like I said, save states are not compatible, only regular save files. You need to save in Pokemon Yellow, then press X in lameboy. This creates a save file which will work in any emulator.
I found something that doesn't seem to work...
My favorite Game Boy game when I was little was "Super Mario Land". I was looking around Romhacking.net and found a hack where they had colored it, and it looked fairly nice from the screenshots. I downloaded it and set it up, but it won't play on GameYob.
Hi nitendo, I'minterested in your patch! Tha's a game I have always with me and play it every now and then. Thanks!Hi,
I can confirm what Walker D says - it actually works on both gameYob and lameBoy (if you patch it right).
You might be interessted to know that I actually managed to combine the color patch and the new gfx patch.
I had to manually edit back the filled question-boxes (since I liked those better) though.
Below are some screens:
View attachment 2819View attachment 2820
If anybody would like to try this patch out - let me know and I will perhaps upload it to fileTrip...
Keep up the good work Drenn!
/dACE
You might be interessted to know that I actually managed to combine the color patch and the new gfx patch.
I had to manually edit back the filled question-boxes (since I liked those better) though.
Trust me - it isn't.Cool, but ...what's the difference from your patch to this one and the "Super Mario Land (W) (V1.1) (New Color GFX 3.0 Hack) [C]" one? (not linking this one since I only found the rom file..)
Seems the same patch to me..