Hacking GameCube Games Now Possible Through USB?!

jonthedit

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Sorry for the misleading title.

I, like many other users, have the newer drive which prevents reading of backup games. So, as a solution many of us use a USBLoader. The only issue, is that people that have the same drive can't play backups of their GameCube games. I did some searching and found "WBFS Manager 4.0". It SUPPORTS GameCube Games! I Immediately did a test, and it added on to my HDD just fine (Unlike 3.0). The only issue NOW is that I can't find a working loader that suppors GC Games.

Anyone have a suggestion? (I'll try any loader)

Loaders Tried (FAILED)
-NeoGamma R6,R7, R8
-USBLoader GX
-ULoader
-CoverFloader
-Wiiflow [NOTE: This isn't an official working loader, it DOES show the game, but when you load it, it crashes. It COULD Be a bad ISO so leaving this up here for more testing]

Loaders Tried (WORKED)

-Swiss [The Beta SUPPORTS USB!
biggrin.gif
]
 

Warrior522

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Rydian said:
Gamecube had no USB drives, so when gamecube mode starts the USB ports are shut off.

And, for some reason I cannot grasp(not a programmer), they can't be turned on by hacking...
 

JoostinOnline

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Warrior522 said:
Rydian said:
Gamecube had no USB drives, so when gamecube mode starts the USB ports are shut off.

And, for some reason I cannot grasp(not a programmer), they can't be turned on by hacking...
Perhaps a little dirty talk to those USB ports would turn them on (like I'm gonna shove this cable in your slot so hard!). I guess I'm just old fashioned.
wink.gif
 

OverjoY

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JoostinOnline said:
Warrior522 said:
Rydian said:
Gamecube had no USB drives, so when gamecube mode starts the USB ports are shut off.

And, for some reason I cannot grasp(not a programmer), they can't be turned on by hacking...
Perhaps a little dirty talk to those USB ports would turn them on (like I'm gonna shove this cable in your slot so hard!). I guess I'm just old fashioned.
wink.gif

Nah.. I do this all the time when I change my hdds, but it is possible that I'm too rough
 

Warrior522

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Rydian said:
They can, but it'd take a butt-ton of work on stuff that nobody really knows about because Nintendo didn't release proper info about it (they have no reason to still).

Soo... It's not that it's impossible, it's just that no one can be damned as it's extremely hard?
 

Rydian

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Warrior522 said:
Rydian said:
They can, but it'd take a butt-ton of work on stuff that nobody really knows about because Nintendo didn't release proper info about it (they have no reason to still).

Soo... It's not that it's impossible, it's just that no one can be damned as it's extremely hard?Yar, this.
QUOTE(Slyakin @ May 30 2011, 08:48 PM)
What ever happened to DIOS MIOS? I thought that made some progress into this.

The author actually got a proof-of-concept that worked (I think it only loaded 203 games) and then gave up.
http://gbatemp.net/t264872-dios-mios-released
 

OverjoY

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Long story in short: With dios-mios you can launch a gc game thats on an usb-device, but then the game hasn't the right memory access
 

Warrior522

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OverjoY said:
Long story in short: With dios-mios you can launch a gc game thats on an usb-device, but then the game hasn't the right memory access

Soo... It's definately possible... but no one will do it due to the magnitude of the project...

...that sucks.
 

duffmmann

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JoostinOnline said:
Slyakin said:
Dammit, I sometimes wish that I can find places to learn how to do this... I have WAY too much free time nowadays.
Well if Project Cafe is announced at E3, I'd say the Wii only has a little over a year left. I'm also guessing that GC support will die with the Wii.

Nope, think about it. If Cafe has backward compatability with Wii games, (which it absolutely should, and I'd be shocked if it didn't), then that would mean it would have to support the control methods for all wii games. And as I'm sure you're aware many wii games offer support of gamecube controllers (Brawl, Mario Kart, Sonic Unleashed, Tatsunoko Vs. Capcom, etc. etc.). So, if the new system will have slots for GC controllers, it would only make sense to include gamecube compatibility at that point.
 

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