Freebird - Switch Clock Speed Control Sysmodule

This is a sysmodule/service for Atmosphere and ReiNX that uses IPC's to communicate with its companion NRO, Freeset. This allows you to use any clock speed I've found on the Switch. The only restriction I have put in place is that you must be plugged into an official charger or docked if you are crazy enough to want to use the highest two GPU clock speeds. I am leaving it completely up to you to choose what clock speeds you want to use. Be careful.

2019070911351400-DB1426D1DFD034027CECDE9C2DD914B8.jpg

Intructions:
  • Atmosphere: Copy over the contents of the zip and reboot your system to load the module. Open Freeset and use that to send over the clock speeds you want.
  • ReiNX: Create a folder in your ReiNX folder named titles if there isn't one. Copy the titles folder from the atmosphere folder to ReiNX/titles. Open "010000000000C235" and move the boot2.flag to the same directory as the exefs.nsp file. Reboot and freebird should now be working on ReiNX.

X turns freebird's clock setting feature on and off. Remember to turn this off before putting your system to sleep. I'm working on it™, but it will cause and require you to fully shutdown and restart your Switch if accidentally left on. When on, freebird will check and set the clocks if they don't match what you choose. When turned off, your clock speeds will be reset and no longer forced.

A sends over the clock speeds shown/chosen from the menu. Up and down change the currently selected option, left and right change speed.

If I missed anything, don't be afraid to ask. I'm open to suggestions too.

I'd like to thank @taggen86, @nabelo, @mathew77, @vanraz86, and @Kirby567fan for taking the chances and testing it. Thanks guys!

Download link: https://gbatemp.net/download/freebird.35566/
 
Last edited by JK_,

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I have installed reinx, for version 7.0 and I have the same problem as ams :(, blue screen. The good thing that I have achieved stability with the CPU at 1.2Ghz, even so, the ideal is to use the power of the microprocessor to 1.7.

Regards :)
 

hippy dave

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Seeing as nobody mentioned it in here yet, and it was a big point of discussion in this thread - it looks like SciresM tracked down the bug that caused Atmosphere crashes at higher cpu clocks. The fix will be in the next Atmosphere release, I believe m4xw has a build somewhere in the meantime.
 

JK_

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any news about future releses?
Basically, everything works with the exception of reading the config on boot. That's because I haven't gotten to it yet. I'm still finding weird little quirks in the GUI too. For the last week or so though, I haven't been feeling too great. I haven't gotten much done. Maybe once I get the config reading added, I'll drop it as a beta release. It's been so long.
 

DerekGeneric831

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So, i've just done some tests on Xenoblade Chronicles 2 in Handheld mode with Freebird..
Just for anyone who wants to speed up the game in handheld mode as it has a few issues.
This helps textures load alot faster and overall everything just looks so much better.
The best OC settings for me personally are:

CPU: 1.4GHz
GPU: 537MHz
RAM: 1.6GHz
 
Last edited by DerekGeneric831,

ZachyCatGames

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So, i've just done some tests on Xenoblade Chronicles 2 in Handheld mode with Freebird..
The best OC settings for the game are:

CPU: 1.3MHz
GPU: 537MHz
RAM: 1.6MHz

Just for anyone who wants to speed up the game in handheld mode as it has a few issues.
1.3mhz and 1.6mhz? Lol. I’m guessing you mean 1.3ghz and 1.6ghz :P
 

Fukuro

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Is it possible that I dont see any difference? Im testing on xenoblade 2. Applying changes, current clock appears higher in freeset menu, yet graphics remains the same. What am i missing?
 
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ZachyCatGames

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Is it possible that I dont see any difference? Im testing on xenoblade 2. Applying changes, current clock appears higher in freeset menu, yet graphics remains the same. What am i missing?
If you’re doing it in handheld you’ll only really notice a difference in more intense areas (like towns), 460mhz GPU is enough to max out the dynamic resolution everywhere in handheld. In docked GPU overclocking literally makes no difference, but CPU overclocking can increase performance
 

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If you’re doing it in handheld you’ll only really notice a difference in more intense areas (like towns), 460mhz GPU is enough to max out the dynamic resolution everywhere in handheld. In docked GPU overclocking literally makes no difference, but CPU overclocking can increase performance
ok, i will further test it. its just strange how all the reviews for xeno2 complained on how worse the game looks in handheld with low resolution. need to test it in docked. maybe will notice difference.

1: is there any possibility that overclock is not working? i dont have heavy games to test right now. were there any known instances when menu showed higher clocks, yet actual perfomance was same as before?
2: does overclock works on a go? i mean, do i have to restart the game each time I change clocks?

Thank you.
 

ZachyCatGames

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ok, i will further test it. its just strange how all the reviews for xeno2 complained on how worse the game looks in handheld with low resolution. need to test it in docked. maybe will notice difference.

1: is there any possibility that overclock is not working? i dont have heavy games to test right now. were there any known instances when menu showed higher clocks, yet actual perfomance was same as before?
2: does overclock works on a go? i mean, do i have to restart the game each time I change clocks?

Thank you.
1: Maybe? One of the areas it makes the biggest difference in is Torigoth, so I guess you could try going there without OC, taking a screenshot, enabling OC, then taking another screenshot and comparing the screenshots

2: I don't think you need to restart the game after change clocks. Idk, I haven't used this thing for like a month
 

Fukuro

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1: Maybe? One of the areas it makes the biggest difference in is Torigoth, so I guess you could try going there without OC, taking a screenshot, enabling OC, then taking another screenshot and comparing the screenshots
As a matter of fact, i just did. and no noticable changes to visuals... i dont know, maybe its just how xeno2 works in handheld. maybe clocking just dont change how it looks undocked to some reason
 
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1: is there any possibility that overclock is not working? i dont have heavy games to test right now. were there any known instances when menu showed higher clocks, yet actual perfomance was same as before?
2: does overclock works on a go? i mean, do i have to restart the game each time I change clocks?

Thank you.
I wasn't sure if OC was working either until I tried underclocking. The results from UC made it clear the application is running, only that some clocks have little to no effects on some games
 

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