Freebird - Switch Clock Speed Control Sysmodule

This is a sysmodule/service for Atmosphere and ReiNX that uses IPC's to communicate with its companion NRO, Freeset. This allows you to use any clock speed I've found on the Switch. The only restriction I have put in place is that you must be plugged into an official charger or docked if you are crazy enough to want to use the highest two GPU clock speeds. I am leaving it completely up to you to choose what clock speeds you want to use. Be careful.

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Intructions:
  • Atmosphere: Copy over the contents of the zip and reboot your system to load the module. Open Freeset and use that to send over the clock speeds you want.
  • ReiNX: Create a folder in your ReiNX folder named titles if there isn't one. Copy the titles folder from the atmosphere folder to ReiNX/titles. Open "010000000000C235" and move the boot2.flag to the same directory as the exefs.nsp file. Reboot and freebird should now be working on ReiNX.

X turns freebird's clock setting feature on and off. Remember to turn this off before putting your system to sleep. I'm working on it™, but it will cause and require you to fully shutdown and restart your Switch if accidentally left on. When on, freebird will check and set the clocks if they don't match what you choose. When turned off, your clock speeds will be reset and no longer forced.

A sends over the clock speeds shown/chosen from the menu. Up and down change the currently selected option, left and right change speed.

If I missed anything, don't be afraid to ask. I'm open to suggestions too.

I'd like to thank @taggen86, @nabelo, @mathew77, @vanraz86, and @Kirby567fan for taking the chances and testing it. Thanks guys!

Download link: https://gbatemp.net/download/freebird.35566/
 
Last edited by JK_,
Just found this and wanted to clarify a few things I've read.

A) Atmosphere was randomly crashing on higher clock speeds but this seems to be fixed in a recent commit, so running a nightly build of Atmosphere should resolve this.

B) When over clocked the Switch will freeze if allowed to go to sleep. This is given a work around on page 9 where the overclocking shuts off automatically when entering sleep mode. However it needs to be turned back on after waking. Does this mean you can change OC values while a game is running or do you need to quit and relaunch the game to see the effects?

C) Is the link in the OP up to date with this Sleep workaround or should I be downloading the one from page 9?

Did I get anything incorrect or misunderstand anything?
 
Just found this and wanted to clarify a few things I've read.

A) Atmosphere was randomly crashing on higher clock speeds but this seems to be fixed in a recent commit, so running a nightly build of Atmosphere should resolve this.

B) When over clocked the Switch will freeze if allowed to go to sleep. This is given a work around on page 9 where the overclocking shuts off automatically when entering sleep mode. However it needs to be turned back on after waking. Does this mean you can change OC values while a game is running or do you need to quit and relaunch the game to see the effects?

C) Is the link in the OP up to date with this Sleep workaround or should I be downloading the one from page 9?

Did I get anything incorrect or misunderstand anything?
For B, as long as you have Atmo configured to use an applet like the album for the homebrew menu, you can change clock speeds without quitting the game. An on screen overlay would be nice if that's want you wanted, but I don't know when I'd have time to do something like that.

C: You can use the one on page 9 or this one. The one I linked doesn't turn itself off when the system is asleep. It's an option in newer builds, but only me and people testing have that right now. I haven't had any issues brought to my attention yet though, so soon. There's still a few small things I gotta get added and done before I release it.
 
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Just an update: Currently getting feedback after about a week or so and implementing/changing things. Everything seems to work as intended, but some very good points and possible improvements have been brought up.

Do you think you will release the source at some point or?
 
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I don't blame you for having it closed-source, @JK_ . Not only is there that paid closed thing with free homebrew in it plastered everywhere, but there's that controversial 'dev' posting closed things, as well. The second this is opened, it'll get implemented elsewhere while laughing in your face.
 
Do you think you will release the source at some point or?
Still undecided. I think I've said it before, but if something happens and I can't continue it, I will make it public. It's already up, just not public.

I don't blame you for having it closed-source, @JK_ . Not only is there that paid closed thing with free homebrew in it plastered everywhere, but there's that controversial 'dev' posting closed things, as well. The second this is opened, it'll get implemented elsewhere while laughing in your face.
If SX needs something this simple done for them, it just confuses me and makes me question a lot of stuff, really.
 
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Still undecided. I think I've said it before, but if something happens and I can't continue it, I will make it public. It's already up, just not public.


If SX needs something this simple done for them, it just confuses me and makes me question a lot of stuff, really.

All good mate :3
 
Still undecided. I think I've said it before, but if something happens and I can't continue it, I will make it public. It's already up, just not public.


If SX needs something this simple done for them, it just confuses me and makes me question a lot of stuff, really.
You re right. Actually I dont have an SX but the only thing that is intersting about it is that Team Xecuter are claiming that they re close to a solution to hack the patched switches.
 
You re right. Actually I dont have an SX but the only thing that is intersting about it is that Team Xecuter are claiming that they re close to a solution to hack the patched switches.
There’s people who already have a solution for patched systems, TX wouldn’t be the first
 
You re right. Actually I dont have an SX but the only thing that is intersting about it is that Team Xecuter are claiming that they re close to a solution to hack the patched switches.

There’s people who already have a solution for patched systems, TX wouldn’t be the first

Offtopic, sigh
 
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On 6.2.0 and ams 8.6 it gives black screen any reason why ive added the ams required files but same thing
 
On 6.2.0 and ams 8.6 it gives black screen any reason why ive added the ams required files but same thing
I'm using it on 8.6 without issue, check your files and be sure to look for the latest freebird in this thread


Btw I was wondering, does freebird work well on 7.01? I'm thinking about updating my system.
 
Last edited by crow132,

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