Hacking Finding 3ds offset and convert to ntr cheat plugin

Amuyea

Well-Known Member
OP
Member
Joined
Nov 24, 2017
Messages
185
Trophies
0
XP
777
Country
United States
Hello everyone,

I recently bought N3DSXL and it's on latest version 11.6.0-39U with CFW Installed.

I'm trying to get in 3ds hacking scene, but not able to. You see, I wanted to find the offsets/address on 3ds game then convert ntr patch and patch to ntrboot's game plugins. But how can I do this? There are many different ways to do this or the tutorial for x is not there.

I have Mac (used alot) and if it's possible to do on Windows then fine.
 

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,145
Country
Canada
simple "value lock" type cheats can be done with ram search + pointer research sometime.
advance cheats require break/watch point debugging with citra, ntr and luma. (RE skills needed. or understand arm ASM at least..)
 

Amuyea

Well-Known Member
OP
Member
Joined
Nov 24, 2017
Messages
185
Trophies
0
XP
777
Country
United States
I did use citra and cheat engine and I successfully hacked it, but not sure about what's next.
 

Sonansune

Well-Known Member
Member
Joined
Jul 2, 2015
Messages
3,734
Trophies
1
XP
2,145
Country
Canada
I did use citra and cheat engine and I successfully hacked it, but not sure about what's next.
you can do it with ctrfp on 3ds. if you are just searching for a bunch of value and trying to modify it...
citra "ram" does not allocate the same way as 3ds. any offset you found with citra, require additional calculation.
 

Amuyea

Well-Known Member
OP
Member
Joined
Nov 24, 2017
Messages
185
Trophies
0
XP
777
Country
United States
you can do it with ctrfp on 3ds. if you are just searching for a bunch of value and trying to modify it...
citra "ram" does not allocate the same way as 3ds. any offset you found with citra, require additional calculation.
What is ctrfp and How can I do this?
 

EvieMaye

Member
Newcomer
Joined
Jun 17, 2018
Messages
9
Trophies
0
XP
74
Country
United States
Ctrpf is Ctr Plugin Framework. it's a plugin that can find and make ar codes for games. it requires a version of luma that loads plugins. or you can use ntr boot, but i find pluggin enabled luma to be more convenient since it doesn't require you to run an app at startup everytime. it's a set once and forget.

Here's the link to get it installed. there's basically two methods you can use. Ntrboot, or luma with pluggin support.
https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES

Also i want to point out that you will likely need to reboot your 3ds after every game. sometimes you do, sometimes you don't. because it will hang at the 3ds logo when launching a game. i'm not sure why this happens. it seems to happen whether you use ntr or pluggin enabled luma.

Also if you use both pluggin enabled luma and ntr, then ntr will be disabled and pluggin luma will run instead. you have to disable pluggin loading in the rosalina menu if you want to use ntrboot.
 
Last edited by EvieMaye,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1