I don't feel it is right (or would be allowed) for me to share/reshare others' work, so what you can find attached are the files I created myself to use in conjunction with the old and new EverSD files.Could you share your setup? I think that should be the default considering how poorly some systems run with the setup provided by the dev.
Here is what you need to do assuming you start from a freshly formatted SD card:
- Download either the attached zip (contains the two files I made - retroarch.cfg & launch.sh) -OR- if you aren't comfortable grabbing zips from strangers, download the retroarch.txt & launch.txt attached instead, inspect them for safety and then rename them to retroarch.cfg & launch.sh respectively. Place them both on the SD card.
- Get the "old EverSD files" from a previous SD card or re-download from their site (download emulators for FW 1.2.0) and copy the "game" & "emulator" folders to the root of your SD card. (DON'T use the launch.sh included in the download or your old SD card!)
- Get the "new EverSD files" from this thread's first post and copy ONLY the "retroarch" folder from it to the root of your SD card. You do NOT need to add any cores to the retroarch folder unless you are experimenting yourself beyond the older/better running emulators.
- Move the retroarch.cfg from the root of the SD card to the "retroarch/config" folder, overwriting the file that came with the new EverSD files
Now add your roms to the "game" folder and use either everloader to build your art files or do it yourself - just like you needed to with the old setup on FW 1.2.0.
I'm going to try to figure out a better way than EverLoader for my own purposes that will involve using skraperUI and a windows batch file to automate the process of bulk-adding art but I am no programmer or even script writer so if anyone has skills there to help me or do it themselves that would be great.
Oh, almost forgot - here are the hotkeys I have configured in the retroarch.cfg I provided:
- Open Retroarch GUI (auto pauses content): SELECT + START
- Quit Retroarch back to stock game select menu: Hold MENU + START
- Show/Hide FPS: Hold MENU + SELECT
- Save State: Hold MENU + R
- Load State: Hold MENU + L
- Save State Slot +1: Hold MENU + DPAD-UP
- Save State Slot -1: Hold MENU + DPAD-DOWN
Also of note in the retroarch.cfg I provided:
- Bilinear Filtering was turned OFF.
- Control inputs were globally remapped to match a SNES controller as retroarch expects. This allows all games using old emulators to play "as expected" without needing to customize the controls yourself. This also means that in retroarch the "B" button is accept/confirm and the "A" button is cancel. (this can be changed in retroarch under Input-> Menu Controls without screwing up game inputs if you need the "A" button to be accept to match the Evercade stock GUI.
- Threaded Video was turned ON. IMHO this is REQUIRED on low-end systems and was needed in conjunction with the old cores to get "stock-like" performance.
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Last edited by esmith13,