Hacking EOS 1.14 out, save states issue in TempGBA and CATSFC solved, order has returned to the universe

CrashMidnick

Well-Known Member
Member
Joined
Jul 22, 2015
Messages
737
Trophies
0
Age
41
XP
2,875
Country
France
Same here, everything is fine now. CATSFC is still crashing sometimes when returning to video options but it is not often. Many thanks SC team !
 

Gyron_Oldvic

Well-Known Member
Member
Joined
Dec 10, 2014
Messages
302
Trophies
0
XP
836
Country
United Kingdom
Just tested this. Save State Menu now working fine in the two main emulators. At least the Supercard team fixed this pretty quickly after it was reported as a bug on the new cards.
 

sweis12

Well-Known Member
Member
Joined
Oct 20, 2013
Messages
1,248
Trophies
0
Age
32
XP
1,368
Country
Saint Kitts and Nevis
Just tested this. Save State Menu now working fine in the two main emulators. At least the Supercard team fixed this pretty quickly after it was reported as a bug on the new cards.
What do you mean by new cards? Im a nub. sorry.
 

sweis12

Well-Known Member
Member
Joined
Oct 20, 2013
Messages
1,248
Trophies
0
Age
32
XP
1,368
Country
Saint Kitts and Nevis
I'm referring to the new batch of DSTwo's which have become available. There seems to be some minor hardware difference between them and the original DSTwo.
Link to purchase the new one?
I guess I have the old one.
If the new one is better on heat/power consumption I might buy it lol.
 

Aurora Wright

Well-Known Member
Member
Joined
Aug 13, 2006
Messages
1,550
Trophies
3
XP
4,515
Country
Italy
Link to purchase the new one?
I guess I have the old one.
If the new one is better on heat/power consumption I might buy it lol.
This might be interesting, I read that the new cart has a better build than the older ones, I guess it's possible that the new components are also less power consuming. If someone could get ahold of both carts it would be interesting to compare...
 

Gyron_Oldvic

Well-Known Member
Member
Joined
Dec 10, 2014
Messages
302
Trophies
0
XP
836
Country
United Kingdom
Link to purchase the new one?
I guess I have the old one.
If the new one is better on heat/power consumption I might buy it lol.

I don't think there has yet been any comparisons for power consumption between the revision 1 and 2 DSTwo's, but I agree would be interesting to know.
These places have them in stock:

http://www.nds-card.com/ProShow.asp?ProID=135

http://www.new3dscard.com/supercard-dstwo-ds-two-run-ndsgba-roms-p-13.html

http://www.3dsgamerworld.com/supercard-dstwo-p-13.html
 

regnad

Button Masher
OP
Member
Joined
May 19, 2008
Messages
2,520
Trophies
1
Age
53
XP
3,710
Country
Japan
Wow, I'd like to know if that's the case. I've been using my new one in a DSi XL, and the emulator hasn't been as battery hogging as I'd been expecting. But that could be my imagination.
 

regnad

Button Masher
OP
Member
Joined
May 19, 2008
Messages
2,520
Trophies
1
Age
53
XP
3,710
Country
Japan
It crashed whenever you selected the saved states. Every time.

What you describe sounds like something different.
 

[^Blark^]

Well-Known Member
Member
Joined
Dec 19, 2012
Messages
504
Trophies
1
Age
33
XP
713
Country
United States
I have the first build too. I had no idea they were Making a new card. I guess that might have been the misunderstanding back when people thought TEAMSC was making a 3Ds flashcart.

is the new one all that better? I don't want to buy another flashcart. but I'm always down to buy one that is of higher quality but if it's only a slight difference I'd rather not waste the money even if the old one does drain battery more I don't play emulators on it in fact I hardly ever touch it only to play a few fan translations here and there for DS. if I need emulators I use my JTAG or PSvita.
 

dandymanz

Well-Known Member
Member
Joined
Dec 5, 2014
Messages
182
Trophies
0
Age
42
XP
227
Country
Senegal
Hi guys, if you happen to have bought this new batch of DSTWO that was recently released, there's a chance you can update it to become a DSTWO+. Just download the new EOS + Gateway plugin into your DSTWO and run the GW_Simulator to see if it lets you upgrade your card.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
  • K3Nv2 @ K3Nv2:
    Lol McDonald's has a grandma mcflurry
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, furry grandma?
  • BigOnYa @ BigOnYa:
    It sounds good actually, I like butterscotch
  • K3Nv2 @ K3Nv2:
    It sucked don't know wtf these little bits and pieces are they use now
    +1
    K3Nv2 @ K3Nv2: It sucked don't know wtf these little bits and pieces are they use now +1