Recently, I wanted to start adding graphics to my C++ programs. At first I tried Allegro, but it was too hard to set up in Code::Blocks and I dislike Visual Studio for programming, on which is the only other up to date version.
So I searched some more and a lot of people recommended SDL for graphics. The good thing about it is that it is compatable with Dev-C++(the Orwell update, so don't say that it's old), which I like the most.
I followed the tutorial here to set things up and I'm almost at the end.
So I started to wonder how to add this spritesheet (TWEWY fan, yeah) to the game since I need some character animations. There are two options-turn the desired frames into a .gif or add it manually into the game.
The latter seems like too much of a hassle, so I've been searching for a handy program to help me turn the sprite sheet into a .gif and found none (with the exeption of this, but it doesn't work, stops at 50% generation).
So, now I search for help. Can you help me find an easy way to turn a sprite sheet into a .gif or you could suggest an easier way to include it into the program.
All help appreciated,
Ilman
So I searched some more and a lot of people recommended SDL for graphics. The good thing about it is that it is compatable with Dev-C++(the Orwell update, so don't say that it's old), which I like the most.
I followed the tutorial here to set things up and I'm almost at the end.
So I started to wonder how to add this spritesheet (TWEWY fan, yeah) to the game since I need some character animations. There are two options-turn the desired frames into a .gif or add it manually into the game.
The latter seems like too much of a hassle, so I've been searching for a handy program to help me turn the sprite sheet into a .gif and found none (with the exeption of this, but it doesn't work, stops at 50% generation).
So, now I search for help. Can you help me find an easy way to turn a sprite sheet into a .gif or you could suggest an easier way to include it into the program.
All help appreciated,
Ilman