Is there anyway I can push or dump a .nds file, to a DS original cartridge? I mean just like with Backup Tool Wifi that you can copy the game to the computer and dump a .sav. Well I want to dump a .nds file. Thanks.


and where are those tools?I'm sorry, but NDS cartridges are read only and that option cannot be changed. You will have to obtain a flash card to play pirated and/or fan translated games on your Nintendo DS system.
There IS one way, though. To do this, you will have to create your own custom NDS cartridge that will be able to be overwritten. After that, you will need the tools to transfer the game.
I'm curious... if the carts are read only how can the games create save files on the cartridge?I'm sorry, but NDS cartridges are read only and that option cannot be changed. You will have to obtain a flash card to play pirated and/or fan translated games on your Nintendo DS system.
There IS one way, though. To do this, you will have to create your own custom NDS cartridge that will be able to be overwritten. After that, you will need the tools to transfer the game.

The game is stored on a ROM chip (hence the dumps are ROMs), the saves are stored on an EEPROM chip (Electronically Erasable Programmable ROM), which can be erased and re-written at will.I'm curious... if the carts are read only how can the games create save files on the cartridge?


OP, guess what ROM stands forThe game is stored on a ROM chip...
I want to do it because the flashcard I have is useless with my 3DS, so I wanted to "change" the .nds file of one of my DS original games to play a DS game in my 3DS just like if I bought it. And if I can only get one game on it, I dont mind cuz it is what I want to doWell, let's be precise.
You can read commercial cartridges but you can't write on them (i am talking about the game/ROM part) without modification to the original cartridge.
It's possible to modify a commercial cart to be programmable but you will probably get only 1 game at the time on it.
So the question is why you would do that if you have carts that allow you to put many games on them at the same time??
If your question is just if it's possible the answer is not without modification of the original cart.
If you would like to have an idea in how to modify it, the answer is something very similar to this: http://snesdev.romhack.de/som2.htm


You will be waiting quite a long time my friendI want to do it because the flashcard I have is useless with my 3DS, so I wanted to "change" the .nds file of one of my DS original games to play a DS game in my 3DS just like if I bought it. And if I can only get one game on it, I dont mind cuz it is what I want to doWell, let's be precise.
You can read commercial cartridges but you can't write on them (i am talking about the game/ROM part) without modification to the original cartridge.
It's possible to modify a commercial cart to be programmable but you will probably get only 1 game at the time on it.
So the question is why you would do that if you have carts that allow you to put many games on them at the same time??
If your question is just if it's possible the answer is not without modification of the original cart.
If you would like to have an idea in how to modify it, the answer is something very similar to this: http://snesdev.romhack.de/som2.htmWhy? Because I dont like that DS game.Why dont I buy a flashcard? Because I am not going to buy a 3DS flashcard to read only DS games, I will wait to Crown3DS which will run 3DS games, and DS games I hope.
I want to do it because the flashcard I have is useless with my 3DS, so I wanted to "change" the .nds file of one of my DS original games to play a DS game in my 3DS just like if I bought it. And if I can only get one game on it, I dont mind cuz it is what I want to doWell, let's be precise.
You can read commercial cartridges but you can't write on them (i am talking about the game/ROM part) without modification to the original cartridge.
It's possible to modify a commercial cart to be programmable but you will probably get only 1 game at the time on it.
So the question is why you would do that if you have carts that allow you to put many games on them at the same time??
If your question is just if it's possible the answer is not without modification of the original cart.
If you would like to have an idea in how to modify it, the answer is something very similar to this: http://snesdev.romhack.de/som2.htmWhy? Because I dont like that DS game.Why dont I buy a flashcard? Because I am not going to buy a 3DS flashcard to read only DS games, I will wait to Crown3DS which will run 3DS games, and DS games I hope.

That's what Crown3DS showed.This post while some what uninformed does have me thinking.
Sure the 3DS is not hacked so a multi game flash cart would not work at all (No loader would load so to speak.), but what about a single game flash cart? If its all the same memory addresses and data how would the 3DS know its loading up a copy?
I guess what I am asking is shouldn't a 1 off flash cart work with any cart based system? Like if the ROM was controlled by a small ASIC on the cart so that if a game was X MB's then that is exactly what it would look like to the machine it was loading on. Still would be the issue of saves and that but I am too tired to even think that far.
Or does the 3DS have some sort of encryption on the carts themselves? I don't mean software encryption since that could just be copied blind and would be useless.
(It's really late like 2:30 in the morning here so I may just be having a stupid attack... lol)
Edit: After thinking about this a tiny bit more, I dimly remember early flash carts working something like this. Where you would plug the cart into a dumper and have a "blank" cart to put a ROM on so you could play your back up on real hardware. The wave of the future is the past all over again? I really should get some rest before my brain melts down.
But where can I get a blank cart to dump a ROM in?This post while some what uninformed does have me thinking.
Sure the 3DS is not hacked so a multi game flash cart would not work at all (No loader would load so to speak.), but what about a single game flash cart? If its all the same memory addresses and data how would the 3DS know its loading up a copy?
I guess what I am asking is shouldn't a 1 off flash cart work with any cart based system? Like if the ROM was controlled by a small ASIC on the cart so that if a game was X MB's then that is exactly what it would look like to the machine it was loading on. Still would be the issue of saves and that but I am too tired to even think that far.
Or does the 3DS have some sort of encryption on the carts themselves? I don't mean software encryption since that could just be copied blind and would be useless.
(It's really late like 2:30 in the morning here so I may just be having a stupid attack... lol)
Edit: After thinking about this a tiny bit more, I dimly remember early flash carts working something like this. Where you would plug the cart into a dumper and have a "blank" cart to put a ROM on so you could play your back up on real hardware. The wave of the future is the past all over again? I really should get some rest before my brain melts down.
But where can I get a blank cart to dump a ROM in?This post while some what uninformed does have me thinking.
Sure the 3DS is not hacked so a multi game flash cart would not work at all (No loader would load so to speak.), but what about a single game flash cart? If its all the same memory addresses and data how would the 3DS know its loading up a copy?
I guess what I am asking is shouldn't a 1 off flash cart work with any cart based system? Like if the ROM was controlled by a small ASIC on the cart so that if a game was X MB's then that is exactly what it would look like to the machine it was loading on. Still would be the issue of saves and that but I am too tired to even think that far.
Or does the 3DS have some sort of encryption on the carts themselves? I don't mean software encryption since that could just be copied blind and would be useless.
(It's really late like 2:30 in the morning here so I may just be having a stupid attack... lol)
Edit: After thinking about this a tiny bit more, I dimly remember early flash carts working something like this. Where you would plug the cart into a dumper and have a "blank" cart to put a ROM on so you could play your back up on real hardware. The wave of the future is the past all over again? I really should get some rest before my brain melts down.
But where can I get a blank cart to dump a ROM in?This post while some what uninformed does have me thinking.
Sure the 3DS is not hacked so a multi game flash cart would not work at all (No loader would load so to speak.), but what about a single game flash cart? If its all the same memory addresses and data how would the 3DS know its loading up a copy?
I guess what I am asking is shouldn't a 1 off flash cart work with any cart based system? Like if the ROM was controlled by a small ASIC on the cart so that if a game was X MB's then that is exactly what it would look like to the machine it was loading on. Still would be the issue of saves and that but I am too tired to even think that far.
Or does the 3DS have some sort of encryption on the carts themselves? I don't mean software encryption since that could just be copied blind and would be useless.
(It's really late like 2:30 in the morning here so I may just be having a stupid attack... lol)
Edit: After thinking about this a tiny bit more, I dimly remember early flash carts working something like this. Where you would plug the cart into a dumper and have a "blank" cart to put a ROM on so you could play your back up on real hardware. The wave of the future is the past all over again? I really should get some rest before my brain melts down.