Probably a stupid question, but is there any benefit to using a DS homebrew on 3DS over using it on a DS? I mean, if I ran an emulator that was written for the DS, it won't run any better on 3DS than it would if I just ran it on my DS Lite? Just a little curious because a number of homebrew programs that were listed to work were emulators, and I don't personally see the point of running a DS-designed emulator on a 3DS when you can just run a 3DS-designed emulator for what I would assume would be better performance. I can understand the benefits from the development point of view, but not so much on the end-user side.
For the time being its going to be better say to using Gameyob DS than the native 3DS vers till issues are fixed or Retroarch gets upto Par. Emulators like NeoDS/nesDS(ok there some games better on what we have natively on the 3DS/VC than nesDS)/Gameyob on DS in this manner is because these had time to mature, Fine tune, develop mor and optimize. if your using an O3DS these will be yor options really unless you feel like for games that Dont save, making a multi-rom menu'd NES VC and indivdual NES VC's for saving same goes for GB/GBC
on O3DS, your No frills just run it best option is the native VC. this carries upto NES~ GBA (minus SNES, blargsnes is the best were going to getand yes blargsnes runs better in terms of compatability than the non DSTwo only SNES Emulator for DS.)
for N3DS there's retroarch, SNES VC and a few better options than the older VC's
if you want SNES on the go and only have an O3DS , then if you have a PSP laying around dust it off, update your CFW and its SNES Emulator is miles ahead of what we have available on DS/O3DS same said for GBA when it comes to games that wont play nice w/ GBA VC Save patching.
its not that we cant have a nicer SNES/GBA etc emulator but the O3DS doesnt have enough horsepower to get fullspeed in every Game. Espically when you bring retroarch into the mix. if you want the best then look at an N3DS.