There is no cheat option yetSo, uh, does anyone know how to access cheats?
There is no cheat option yetSo, uh, does anyone know how to access cheats?
Didn’t Robz say nds bootstrap can use cheats?There is no cheat option yet
I don't see the cheat function in the commitsDidn’t Robz say nds bootstrap can use cheats?
https://github.com/ahezard/nds-bootstrap/releasesI don't see the cheat function in the commits
https://github.com/ahezard/nds-bootstrap/commits/master
If it's there, then I've completely missed the memo.
Because I missed the the memo.https://github.com/ahezard/nds-bootstrap/releases
Wait so why does it say “cheat support added” under v0.8.1?
Put the new one in place.This is neat for me. I still have my NDS Lite fully working, but since i still using my R4 Revolution v2, i stuck with four 2 GB SD cards for my NDS games and homebrews. Its getting harder to find a good NDS flashcard nowdays on my country, so i an't play NDS games on my 3DS. I kinda curious, i have CFW (Luma3DS + B9S) installed on my Old 3DS, which alread have a "boot.nds" on the root of the SD card. Should i leave it there, i put the new boot.nds on its place?
It should work with PKSM.Also, does the save files from Pokémon created by DSimenu++ work on PKSM?
Put the new one in place.
No.I noticed the file is named in all CAPS "BOOT.NDS", should i rename it to "boot.nds" to replace it?
Also, if GBARunner2 can really corrupt the SD card, is it a wise choice to keep it in there?
What a bummer, i completely forgot PKSM don't have support for DS games yet (waiting for someone to develop it). When trying, got stuck in a loading loop until in crashed in a black error screen.
Also tried communication with my NDS Lite, and nothing. I don't know how much far i must go into the game, i just received the Poké Balls from Dawn at Route 202. I went to Sandgem's PC and tried the Union Room. It entered there, but no wireless communication launched. I tried manually turn the wireless On like any 3DS software, but it was no use. Now, i don't know, my battery was at the Red light alread, secongs later it started blinking, so i don't know if the console blocked wireless to save battery life.
Also, since DSi Menu ++ uses SAV files for progress, can i take and use save files from emulators and flashcards?
I have been able to transfer my dsimenu .sav with no$gba but, you have to make sure it's saved as a raw .sav and not compressed or uncompressed otherwise it would think the file is corrupt. Raw .sav will have a fixed size of like 512kb (look at your ds saves they will all have the same file size).
So it took me a second to figure out how to get cheats working. So DSiMenu++ doesn't have a menu for cheats nor is there a method to turn them on/off. All the cheats simply load from the "cheats.xml" if it's in the "_nds" folder. So basically you have to create your own cheats.xml with the cheats you want and they will be auto-loaded when the game loadsHey. How would I access cheats? I only need to use one.