why do wii games not shut turn the hdd off but but gamecube games in DM do
Because with wii games the cios is keeping the hard drive from spinning down.
why do wii games not shut turn the hdd off but but gamecube games in DM do
.You are right, after examining my game it indeed swithches to 240i.I've been told by people on this forum time and time again that the game was ported to the Gamecube in its native 240p resolution, and that composite cables must be used . No one ever told me that it was in 480i. I see the memory card load screen, which is weird, but once Capcom shows up, there's audio, but not video. It could be that when I used CFG USB Loader with DML somehow screwed something up, I don't know, but can anyone confirm if Vizio TVs support this game? I REALLY shouldn't have to get a new TV for this issue. I have both official and third party cables.
And this - http://www.gamefaqs....ection/43955098
"Apparently when you hook up the game via component (either using the GC or Wii cables), the game will try to output via 240i/240p instead of 480i or 480p. That display mode is not supported by any of my component-input TVs."
agreed, your tv seems to be the problem.Well it runs in 480i. So it should work.This is a tv issue, not component. Works fine here.
what brand and model?
It's too late for me to sell my TV and get a new one, now isn't it? How the hell was I supposed to know what supported 240p?
https://www.dropbox....lw/CIMG1637.JPG
You have a bad dump.
You still didn't answer my question. And Nintendo acknowledges that not all HDTVs support 240p resolution. As for a bad dump, there's no way for me to know before whether it's going to be good or a bad dump. I have a 32" Vizio LCD HDTV because I'm not rich and famous enough to spend $4000 on a 46" Sharp 3D LED HDTV.
It has to be my TV, not a bad dump, even VC games can't be displayed at their native settings on certain displays http://img802.images...802/257/noa.png
Since interlaced just means it's every other line (half of them at a time) and 240 is half of 480 I would think it would just end up putting one frame on one set of interlaced lines and the next frame on the other set. Old CRT TV's didn't really have to THINK about what they put on the screen. They just did it and timed it with the frequency of the power supply.I'm still confused by people taking about games rendered in 240P. Old 480i CRTs do not support progressive scan of any kind, regardless of the resolution. The only signal they accept is standard NTSC, which is 480i. A GPU might render at a lower resolution, but the output is still NTSC interlaced, not progressive.
Then this becomes an issue of semantics, as the common understanding of progressive scan is 60 frames per second, non-interlaced. The NES/SNES/N64 did not output 60 fps non-interlaced video. If they did, old CRTs would not have been able to display it. Also, again there is a difference between internal rendered resolution and output standard. NTSC video is always 525 lines/29.97 fps/interlaced.One field = progressive.
Interesting attitude.... I've read that already.
That's interesting. There have only been like four or five people that have reported similar problems here but I wonder what drive version they might have. I don't really see WHY that would make a difference but it'd be interesting to see.Hello Guys i have a problem, every since i swapped my old white wii's dvd drive (it broke) with a new black wii dvd drive, dios mios lite doesnt function the same. What i mean is that when i used to play super mario sunshine on my old wii with its original drive, the game worked perfectly. But as soon as i swapped the 2 drives, the gc controller would lock up. Can this problem be because of the new dvd drive in an old wii? or what?
so basically
White(Original Wii)(06') with new DVD Wii Drive that doesnt boot gamecube games, has started having problems with dios mios. can it be the drive i swapped thats causing all the problems or what?
ya luigis mansion works thanks for the advice.That's interesting. There have only been like four or five people that have reported similar problems here but I wonder what drive version they might have. I don't really see WHY that would make a difference but it'd be interesting to see.Hello Guys i have a problem, every since i swapped my old white wii's dvd drive (it broke) with a new black wii dvd drive, dios mios lite doesnt function the same. What i mean is that when i used to play super mario sunshine on my old wii with its original drive, the game worked perfectly. But as soon as i swapped the 2 drives, the gc controller would lock up. Can this problem be because of the new dvd drive in an old wii? or what?
so basically
White(Original Wii)(06') with new DVD Wii Drive that doesnt boot gamecube games, has started having problems with dios mios. can it be the drive i swapped thats causing all the problems or what?
Anyway, I was looking through the options of DM Booter and noticed two options that MIGHT help out. There's one that says "pad hook" and another that's something about resetting the drive. See if changing those options helps any. Otherwise, not sure what to tell you. The others have said that the only game that works for them with the control was Luigi's Mansion. If you have the game you could always test it out and see if it's the same problem.