)Kayot said:It requires of ton of over head, has several flaws including sound related issues, and isn't going to be overly developed.
Really? From the Q&A, I gather that the streaming audio issue is the only issue
EDIT: that should of course be "the only KNOWN issue". With 1 man being both developer and tester, it's hard to say whether everything will really work out like it should.
(
QUOTEWhat's the current compatiblity?
Basically most games work that I’ve tried, those audio streaming games are not working correctly though.
VashTS said:maybe the games can be patched somehow to get around streaming audio? i don't know i'm just guessing.
VashTS said:maybe the games can be patched somehow to get around streaming audio? i don't know i'm just guessing.
QUOTE said:Streaming audio-fix for Gamecube games
MushGuy said:he better release the source so that someone can do it better.
why?coolmission said:MushGuy said:he better release the source so that someone can do it better.
Or else what?
I honestly hope he reconsiders and doesn't release anything at all.
It was already confirmed that it won't be open source (see second last question here)MushGuy said:Judging by those restrictions, this loader will be likely to suck, and if he's not releasing it as open source, at least he better release the source so that someone can do it better.
Tonitonichopchop said:I honestly am just glad it's possible. It won't be too hard for me to get legitimate gamecube games. Just go to gamestop, buy a bunch, dump them, then take them back for a refund. Easy.
Or maybe he doesn't want to enable it in the first place. There's a difference between selling someone a loaded gun and selling them a gun and ammo separately.crwys said:Exactly. Crediar thinks he is stopping or preventing piracy, but no matter what, he is not.
megazig said:it's not a backup loader that they want, it's a warez loader. in that case, it seems like all you outraged people should get together and program your own. his code, his rules.