Translation Digimon Story: Lost Evolution Translation Project

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Which do you prefer for place names?!

  • Stick with Japanese names for all names.

    Votes: 141 27.9%
  • Use localized names (from Dawn/Dusk) for old names, and Japanese for new names.

    Votes: 365 72.1%

  • Total voters
    506

SydMontague

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Since nobody else posted the 1.1 patch yet, guess it's my job to do so:

Hello everyone,

A full week has passed since our release of the Lost Evolution Translation and we've been collecting feedback and reports in the meantime to address any and (hopefully) most of the issues, to provide an even better experience.

The following things were addressed:
- Fixed Personalities being all "Carefree" Bug
- Fixed Greyed out Bug for Evolution Conditions met
- Fixed Inconsistencies in Quest Naming
- Fixed Graphics Bug with Attack Numbers
- Fixed some Skill Names/Descriptions
- Fixed Digimon Name Inconsistencies
- Fixed Areas where Text was cut off
- Miscellaneous Typos/Bug Fixes
- Wifi Setup is now English as Wifi Settings with melonDS are working! Trading, Battling and Matching all confirmed working :)

A very Special Thanks also goes out to Douglas who spotted the majority of the issues and reported them very diligently!

With this 1.1 release, two Versions are now provided, one for people who already applied our 1.0 Patch, and one for people who want to apply it on a fresh dumped raw. There is no difference in functionality. The folders are named "Upgrade" and "Full" respectively.

I hope you all still enjoy the game.
All the best on behalf of everyone from Operation Decoded!

https://mega.nz/file/cd4DVJxD#HyZHOyrQZBE1GAhso6dMollB17HoZD1_ljgMc6VOyWc
 
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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    @Karma177 that sd card is 100% faulty so yes, its a bad idea
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    even the slowest non-sdhc sd cards are a few MB/s
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