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- Jan 21, 2014
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Wow!
Has anyone tested Castlevania SOTN?
How's the battery life with PCSX?FF9 seems to be running well on the PSX core.
Tried it from 20 to 25 minutes and consumed 7%How's the battery life with PCSX?
That's not too bad! I'll probably give this a try once it's charged.Tried it from 20 to 25 minutes and consumed 7%
Just tried Re3 and works like a charm!Man this is so exciting! Can't wait try Dino Crisis 2 and Resident Evil 1, 2 and 3!
Spyro 1 does actually cause trouble for me, mid 50'sSpyro 2 works great, audio stutters though (and frameskip is too choppy). But yeah, it's playable
mid 40's to 50, yeah - only played the first level thoughI suppose Spyro 2 is as bad?
Thats worse than Spyro 1, you probably still use bad settingsmid 40's to 50, yeah - only played the first level though
I used the config you recommended (had never used RA before on Switch) and tried various settings (also tried the _endall0 and your config, still the same).Thats worse than Spyro 1, you probably still use bad settings
pcsx beta core: https://m4xw.net/nextcloud/index.php/s/r7b5954LFFGXcqB
configs + font -> /retroarch
nro -> /retroarch/.../switch/
Load the core, manually load my config, enjoy.
Core specific is important!
Turn VSYNC off after Game load!
That should get you 60fps in MGS1
Yes, Yes.I can't seem to make out a difference to the nightly pcsx core, maybe it's just me or some settings. Do I the pcsx_retroarch.cfg via the Configurations -> Load menu? Also does the BIOS file load automatically?
Btw I've overread that comment, u should maybe try the threaded audio driver, might help for it.I used the config you recommended (had never used RA before on Switch) and tried various settings (also tried the _endall0 and your config, still the same).
Odd. I'm also exFAT and have this issue. Have ever since I started trying Retroarch (the first Salamander build).
I'm not complaining, though. It works. It can be a pain in the butt on certain games though. (For example, I used to push and hold Start and Select in Super Mario World for SNES to exit a level, but now I've trained myself to pause and then hit select instead.)