Maxis' Spore managed to sell like hotcakes despite the generally negative reception from both critics and players (really, it was more of a panned-cake). Thanks to those strong sales, the game received several spin-offs, like 2011's Darkspore.
I know nothing about the game except that it has the word "dark" in it, so I'm just picturing the original Spore with added angst and brooding.
Well, it seems that things have gotten even darker for this Spore installment.
2darksporeU
Adding to EA's continuing goof, while the game was pulled from Steam, it is still being sold on Origin. That's right - they are continuing to sell a completely nonfunctional game. I can't imagine a whole lot of people were looking forward to purchasing Darkspore, but still - it's the principle of the matter.
This comes at a pretty important time in gaming, as many are debating the merits of always-online DRM programs. Opponents often say that they effectively cripple a game's longevity, only letting players enjoy their product until the servers inevitably fall, and this is a perfect demonstration. Darkspore has no chance of being preserved for later generations now; it has been expunged from gaming history.
It's still just Darkspore, but again, it's the principle that matters most here.
On the bright side, this does mean that Sim City 2013 won't last forever, either. Forget the principles, I can be happy with that.
I know nothing about the game except that it has the word "dark" in it, so I'm just picturing the original Spore with added angst and brooding.
Well, it seems that things have gotten even darker for this Spore installment.
The EscapistWhen Darkspore launched in 2011, it brought with it a grim harbinger of things to come: always-online DRM. Though EA claimed the mandatory server connection wasn't DRM and was just "part of the experience," the fact remained that the game couldn't be played without a steady connection. One of the many concerns with this "feature" was that players' ownership of the game was entirely dependent on the life of EA's servers. That fear was recently validated, as a series of bugs on EA's end have rendered the game unplayable, with no fixes planned.
Darkspore has been plagued by a number of bugs that prevented players from logging in, including one notable server issue that broke the game for over a week before a server-side fix allowed customers to play their game again. These bugs have been popping up ever since the original release, but the latest (Error 3) looks like it could be around for a lot longer than a week.
An announcement on the official forums seals the game's coffin: "Darkspore is no longer developed. It is for almost all intents & purposes an abandoned title ... Error 73003 has gone unfixed & remains an issue. Error Code 3 has arisen for the majority/all & remains an issue."
2darksporeU
Adding to EA's continuing goof, while the game was pulled from Steam, it is still being sold on Origin. That's right - they are continuing to sell a completely nonfunctional game. I can't imagine a whole lot of people were looking forward to purchasing Darkspore, but still - it's the principle of the matter.
This comes at a pretty important time in gaming, as many are debating the merits of always-online DRM programs. Opponents often say that they effectively cripple a game's longevity, only letting players enjoy their product until the servers inevitably fall, and this is a perfect demonstration. Darkspore has no chance of being preserved for later generations now; it has been expunged from gaming history.
It's still just Darkspore, but again, it's the principle that matters most here.
On the bright side, this does mean that Sim City 2013 won't last forever, either. Forget the principles, I can be happy with that.