thank you so much for sharing all these hack of splash stuffs, really help alots.
Hello there, BootLogo is a Patch to the firmware files, so if you update the firmware and do not remove the old folder will be no problem because now you do not have the files marked to be patched for the IPSs files on your folder. so when you boot a new firmware you only will note you bootlogo is the original one. you only need to generate the new set of files for the new firmware and copy them to the folder.When updating the firmware do we just delete the custom bootlogo folder before updating? Cuz I seem to remember not being able to boot up when updating firmware. Or just gotta update custom bootlogo as well?
Can you help me create a clean startup map with no atmosphere or Nintendo logo, the latest atmosphere 1.7.0是的,您使用由
https://github.com/StarDustCFW/Logo-para-switch.Palomitas
或者
https://github.com/friedkeenan/switch-logo-patcher
这是 HOS 任天堂 bootlogo 的补丁。
How do we build a custom Atmosphère?For a booting without Atmosphère logo you need to build a custom Atmosphère, then you can create a blank bootlogo set of patches
https://gbatemp.net/threads/building-atmosphere-on-windows-using-msys2.613446/How do we build a custom Atmosphère?
Nop, the other «splash» is on the Atmosphère code, so you need to change the code and build a new package3 from the modified code.Hello) starting from version 736 kefir puts two splash pictures.
The script "insert_splash_screen.py" replaces only one pic. Is it possible to modify the script so that it replaces both images?
Nop, the other «splash» is on the Atmosphère code, so you need to change the code and build a new package3 from the modified code.Hello) starting from version 736 kefir puts two splash pictures.
The script "insert_splash_screen.py" replaces only one pic. Is it possible to modify the script so that it replaces both images?
Thanks) But if second pic in code, so may be we can make patch in exefs_patches? For example patch in kefir folder "logo_sloth" , that change nintendo logoNop, the other «splash» is on the Atmosphère code, so you need to change the code and build a new package3 from the modified code.
@binkinator we miss you ;(
Thanks) But if second pic in code, so may be we can make patch in exefs_patches? For example patch in kefir folder "logo_sloth" , that change nintendo logo