Hacking Custom Boot Logo for Switch

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Hey I've found a folder of mine I thought I 've lost.
There were a bunch of logos I've made.
Most of them are original meaning you won't find them elsewhere, I feel some of them turned out decent enough to share them.
Archive contains separate folders for each picture with ips covering all firmwares.


Cross_bones.png
Cross_red.png


Devil_hands.png
funny_bones.png

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Damn, I have to split the attached files, I can't upload them all at once here due to size limitations

half_skull.png
Sailor.png
Skull_jcon.png
Switch_bones.png

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voodoo.png
Z_Peach.png


Bitch_Peach.png
Evil_Zelda.png

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Evil_Kirby_hacked.png
kirb_evil.png


mini_kirb.png
kirb_phones.png

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rosa_bitch.png
minim_mario_jcon.png


Evil_Luigi.png
Perv_Luigi.png

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Mobster_mario.png
Godfario.png


Peeping_mario_hacked.png
Scarfario.png

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hyrule.png
zelda_conqueror.png


triforce.png
zelda_2edges.png

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samus_con.png
samus_cross.png


samus_dash.png
samus_pray.png

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samus_bff.png
samus_showoff.png
 

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Last edited by totozero,
Hi can i request this on 18.1 (and 19 for when i update to it)
of course you can :P
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Hi can i request this on 18.1 (and 19 for when i update to it)
Here We Go! see «Metroid-Green.7z» attachment.

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Hey I've found a folder of mine I thought I 've lost.
There were a bunch of logos I've made.
Most of them are original meaning you won't find them elsewhere, I feel some of them turned out decent enough to share them.
Archive contains separate folders for each picture with ips covering all firmwares.


View attachment 467140 View attachment 467141

View attachment 467142 View attachment 467155
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Damn, I have to split the attached files, I can't upload them all at once here due to size limitations

View attachment 467163 View attachment 467165 View attachment 467166 View attachment 467167
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A very nice collection of Dark Logos, Here are everything plus scarfario.png, all patches FW 1 to FW 19!

Regards.
 

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Last edited by impeeza,
Hello, I’m trying to recompile atmosphere to replace the triangle logo, unfortunately if I try to modify the file boot_splash_screen_notext.inc the compilation is interrupted with an error 2. I wanted to know if the procedure posted here on the forum is still valid.
Thank you.
 
Hello, I’m trying to recompile atmosphere to replace the triangle logo, unfortunately if I try to modify the file boot_splash_screen_notext.inc the compilation is interrupted with an error 2. I wanted to know if the procedure posted here on the forum is still valid.
Thank you.
Yes the instructions on https://gbatemp.net/threads/building-atmosphere-on-windows-using-msys2.613446/ are working fine.

Just take in account you need the LibNX commit of today so. BEFORE built Atmosphère but after installing all packages you need to run this commands:

Bash:
cd ~
git clone --recursive https://github.com/Atmosphere-NX/libnx.git -b 1900_support
cd libnx
make install -j$(nproc)

This clone the LibNX repo from Atmosphère's team using the branch for 1900 support and install it on your environment.

After this you can continue to build Atmosphère.

I am running a build process just now and no error at all.

Note, if you use make -j is possible a Error 2 can be generated, run make again without parameters. The process will continue where failed, since the two latest versions of DevKitPro using the -j parameters is not synced and the make process can fail by timeouts.
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1730342101225.png
 
Last edited by impeeza,
Hello, first of all thank you for the answer. As you said updating libNX the process went well, but unfortunately I have problems in running covertfb3.py which returns the following errors:
/c/convertfb3.py: line 19: import: command not found
/c/convertfb3.py: line 20: from: command not found
/c/convertfb3.py: line 21: import: command not found
/c/convertfb3.py: line 22: syntax error near unexpected token `('
/c/convertfb3.py: line 22: ‘parser = argparse.ArgumentParser()'
On the contrary, by trying from a friend in a machine with ubuntu 24 installed natively I was able to compile the logo.
What can be my problem on a machine with windows 11?
Thanks again.
 
Hello, first of all thank you for the answer. As you said updating libNX the process went well, but unfortunately I have problems in running covertfb3.py which returns the following errors:
/c/convertfb3.py: line 19: import: command not found
/c/convertfb3.py: line 20: from: command not found
/c/convertfb3.py: line 21: import: command not found
/c/convertfb3.py: line 22: syntax error near unexpected token `('
/c/convertfb3.py: line 22: ‘parser = argparse.ArgumentParser()'
On the contrary, by trying from a friend in a machine with ubuntu 24 installed natively I was able to compile the logo.
What can be my problem on a machine with windows 11?
Thanks again.
seems your system do not have Python or are no recognizing convertrb3.py as a phyton file, try running "python convertfb3.py" may be that help you.
 
You almost hit the problem that allowed me to solve. Giving the command you suggested to me the shell suggested to install python from microsoft store that consequently I updated also pip and now seems to work.
Thank you again.
 
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Thanks a lot for all your great work, here are updated versions, reduced size patches and FW19 included.
Hey buddy, how do you manage to reduce the size patch, right now I'm using Palomitas 3.2
Is there a better method ? Thanks.

And one more, freshly baked, it looks nice on oled :

rosafinga.png
 

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Hey buddy, how do you manage to reduce the size patch, right now I'm using Palomitas 3.2
Is there a better method ? Thanks.

And one more, freshly baked, it looks nice on oled :

View attachment 469186
You need the original logo as base... The final ips is smaller and faster.
 
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Hey buddy, how do you manage to reduce the size patch, right now I'm using Palomitas 3.2
Is there a better method ? Thanks.

And one more, freshly baked, it looks nice on oled :

View attachment 469186
I really don't know why one of your ips on the 7z file are huge!

1730681998704.png

on the image at right are the ones on your 7z file, at right the ones generated by palomitas 3.2 and the script I use.

but the others are ok. Palomitas since version 3.0 is generating the minimal size patches, so 3.2 should do it the same. I just used your PNG files on Palomitas 3.2 and generate the same set of files than I generated. may be you compressed some other files.

Thanks a lot for your work, your logos are out of this world!
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I found What happened to your IPS patches, the file you used for «bowser_crash.png» was a file of 1024*1024 pixels, and Palomitas do not check the size of input file, so your IPS patches could lead to a corrupted Package3 at load.

I am going to report that on the Palomitas GitHub

I do recommend to remove your original file because I just made a test using the 4042449 bytes patches and my console crashed on boot.
 
Last edited by impeeza,
Some logos, inspired by character subversion.
Yeah I'm quite obsessed whith Mario characters acting strange.

All pictures and firmware patches are included in the archive.


bustalina.png
bow_fuck.png


peach_hmmm.png
peach_lick.png


rosa_succubus.png
lowser.png
yoshi_logo_bw.png
 

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Last edited by totozero,
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