Homebrew ctrulib - make Errors When Compiling Examples

tankgrrrl

Member
OP
Newcomer
Joined
Nov 16, 2014
Messages
12
Trophies
0
Age
46
XP
73
Country
United States
Fairly sure I have the everything set up right, the .smdh .elf .3dsx files and /bin directory are created, but make gives a Png error and another error that's unclear to me. I assume the first one has to do with the icon but the default_icon.png file is where the 3ds_rules expects it to be (C:\devkitPro\ctrulib-master\libctru). The full make output is below. Any help is greatly appreciated...

Code:
C:\devkitPro\ctrulib-master\examples\app_launch>make
main.c
arm-none-eabi-gcc -MMD -MP -MF /c/devkitPro/ctrulib-master/examples/app_launch/build/main
.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=
mpcore -mfloat-abi=softfp -I/c/devkitPro/ctrulib-master/examples/app_launch/include -IC:\
devkitPro\ctrulib-master\libctru/include -I/c/devkitPro/ctrulib-master/examples/app_launc
h/build -DARM11 -D_3DS -c /c/devkitPro/ctrulib-master/examples/app_launch/source/main.c -
o main.o
linking app_launch.elf
built ... app_launch.3dsx
Png load/decode error.
make[1]: *** [/c/devkitPro/ctrulib-master/examples/app_launch/app_launch.smdh] Error 1
make: *** [build] Error 2
 

tankgrrrl

Member
OP
Newcomer
Joined
Nov 16, 2014
Messages
12
Trophies
0
Age
46
XP
73
Country
United States
Yeah that's what I though but the only thing I can think is the default_icon.png included in ctrulib and it opens file so I doubt it's corrupt. It's where the setup file expects it as well (C:\devkitPro\ctrulib-master\libctru).
 

Foxi4

Endless Trash
Global Moderator
Joined
Sep 13, 2009
Messages
30,825
Trophies
3
Location
Gaming Grotto
XP
29,850
Country
Poland
Yeah that's what I though but the only thing I can think is the default_icon.png included in ctrulib and it opens file so I doubt it's corrupt. It's where the setup file expects it as well (C:\devkitPro\ctrulib-master\libctru).
Your code links and builds just fine, it must be something wrong with your setup. Have you tried running make as an administrator?
 

thecamper

Member
Newcomer
Joined
Nov 21, 2014
Messages
6
Trophies
0
Age
31
XP
72
Country
Gambia, The
I had the same error under Windows while trying to build the ctrulib examples.
To resolve the issue I had to change the environment variable CTRULIB from "c:\devkitPro\ctrulib\libctru" into the unix-like "/c/devkitPro/ctrulib/libctru".
Hope this helpls.
 
  • Like
Reactions: JoostinOnline

Foxi4

Endless Trash
Global Moderator
Joined
Sep 13, 2009
Messages
30,825
Trophies
3
Location
Gaming Grotto
XP
29,850
Country
Poland
I had the same error under Windows while trying to build the ctrulib examples.
To resolve the issue I had to change the environment variable CTRULIB from "c:\devkitPro\ctrulib\libctru" into the unix-like "/c/devkitPro/ctrulib/libctru".
Hope this helpls.
That sounds like... a bizarre fix.
 

Lectem

Active Member
Newcomer
Joined
Nov 21, 2014
Messages
43
Trophies
0
Age
31
XP
145
Country
France
I used to have the same problem, as far as I can remember it was because of Cygwin, do you have it installed ?
I think it was linked to the way it handles paths and some cygwin binaries were being used.
 

JoostinOnline

Certified Crash Test Dummy
Member
Joined
Apr 2, 2011
Messages
11,005
Trophies
1
Location
The Twilight Zone
Website
www.hacksden.com
XP
4,339
Country
United States
I had the same error under Windows while trying to build the ctrulib examples.
To resolve the issue I had to change the environment variable CTRULIB from "c:\devkitPro\ctrulib\libctru" into the unix-like "/c/devkitPro/ctrulib/libctru".
Hope this helpls.
Son of a bitch, that did fix it! I thought it was strange that the format was different, but I stuck with the directions.
 

128bit_benny

Active Member
Newcomer
Joined
Aug 16, 2014
Messages
43
Trophies
0
Age
32
XP
97
Country
Gambia, The
Hi, dont wanted to create a new Thread for it.

When trying to compile the example located under:
examples\graphics\bitmap\24bit-color

Im getting:
C:\devkitPro\examples\examples\graphics\bitmap\24bit-color>make
brew.png
Unzulässiger Parameter - /devkitPro
make[1]: *** [brew.bgr] Error 4
make: *** [build] Error 2

Other examples ive tested, are working

PS: Using the latest devkitpro/arm tools
 

elhobbs

Well-Known Member
Member
Joined
Jul 28, 2008
Messages
1,044
Trophies
1
XP
3,033
Country
United States
Hi, dont wanted to create a new Thread for it.

When trying to compile the example located under:
examples\graphics\bitmap\24bit-color

Im getting:
C:\devkitPro\examples\examples\graphics\bitmap\24bit-color>make
brew.png
Unzulässiger Parameter - /devkitPro
make[1]: *** [brew.bgr] Error 4
make: *** [build] Error 2

Other examples ive tested, are working

PS: Using the latest devkitpro/arm tools
This example requires that imagemagick be installed.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
  • I @ I-need-help-with-wup-wiiu:
    i need help with nusspli failed downloads, can someone respond to my thread? pretty please:wub: