CTRPluginFramework - Blank Plugin - Now with Action Replay

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Nanquitas, Oct 25, 2017.

  1. jelbo

    jelbo Ōkami!

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    Sep 12, 2003
    Netherlands
    Netherlands
    You have to use either badda's Luma3DS mod (unofficial merge of Nanquitas' first mod with Luma3DS 9.1) or Nanquitas' Luma3DS mod (latest and greatest, with .3gx support).
    L + R + Down + Select?
    Instructions in OP are still OK for this.
    You'll need Nanquitas' mod from Discord or the mirror I provided. You can replace your existing Luma3DS with this one. Or boot it in another way. I use fastboot3DS.
    Currently, 0.5.1 Beta. It's on Nanquitas' Discord, or you can use this mirror.
    See the mirror above.
     
    Last edited by jelbo, Dec 20, 2018
    F3NR1S likes this.
  2. Kaitonic

    Kaitonic Advanced Member

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    Jun 12, 2016
    Where should i put the 3gx file?
     
  3. jelbo

    jelbo Ōkami!

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    Instead of .plg read .3gx.
     
  4. whitewinter

    whitewinter Newbie

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    Dec 16, 2018
    Thailand
    I manage to make cheat list come up but it won't work as it did before even though I use the exact same code as before I format my sd card. I can't pinpoint when I did wrong. can someone help me? I use Luma9.1 and I update boot.firm to the one that Nanquitas produced.
     
  5. Ronanklan

    Ronanklan Member

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    Mar 29, 2018
    United States
    Well i installed the NEW Boot.firm file and my console will NOT apply the patch it ONLY shuts down and thats it... So i was forced to revert back to my original boot.firm\
    \Yes i even renamed my original boot.firm to boot.firm.bak just like you said to do...

    Anyone wanna tell me why my console will NOT apply the patch?

    — Posts automatically merged - Please don't double post! —

    The boot.firm file he provided Would NOT apply the patch on my Console.. So it was useless to me...

    This "Cheating Process" is WAY friggin harder to set up when compared to NTR...

    — Posts automatically merged - Please don't double post! —


    Is it required that you REMOVE NTR BEFORE updating with this new boot.firm update?

    — Posts automatically merged - Please don't double post! —

    OK i finally got it to work! But in order for me to get it to work.. I had to go here
    https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES
    And grab THEIR boot.firm file... Their version worked just fine for me.. The one provided in the OP did NOT work at all for me.. just a little FYI!!!

    — Posts automatically merged - Please don't double post! —

    So i was playing Harvest Moon A New Beginning with the Plugin Loader Enabled and it functioned just fine... However when i decided to play a different game... When i tried to load up that new game the console Froze... It seems that in order for that NOT to happen I need to DISABLE the plugin Loader Before exiting the current game... In order to play a different game without the need to reboot the console...

    That normal?
     
  6. jelbo

    jelbo Ōkami!

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    Yeah, the OP and the files are outdated. See my previous big post for updated files. This also fixes the weirdness when switching games.
     
  7. Agharta30

    Agharta30 Member

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    Jul 15, 2016
    France
    Still doesn't work, i have ultraSuMoFramework 'installed' and it work fine with BootNTR while this just simply doesn't load or show up, Rosalina have the plugin loader enable, the cheat.txt work fine but CTRP refuse to show up whenever i press select. Can it be a conflcit with SuMoFrmwrk ?
     
  8. jelbo

    jelbo Ōkami!

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    The ultraSuMoFramework is in the older .plg format. You'll need badda's unofficial build I linked to earlier for that.
     
  9. Agharta30

    Agharta30 Member

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    Jul 15, 2016
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    ultraSuMoFramework work fine and i'm not asking for it, im asking for CTRP+Action Replay
     
    Last edited by Agharta30, Dec 21, 2018
  10. jelbo

    jelbo Ōkami!

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    Sep 12, 2003
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    Ok, hold on, I'm a bit lost. It says ultraSuMoFramework is an NTR plugin based on the CTRPluginFramework. It's a .plg file, so it should work with Nanquitas' first Luma3DS mod with the plugin loader. The one in the OP is based on Luma3DS 9.0. badda's one is based on Luma3DS 9.1. The latest official Nanquitas one is also based on Luma3DS 9.1, but it uses the .3gx plugin format.

    /edit: Ah, the ActionReplay one. Easy:

    sd:/luma/plugins/ActionReplay/ActionReplay.plg
    sd:/cheats/<tid>.txt
     
    Last edited by jelbo, Dec 21, 2018
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  11. Agharta30

    Agharta30 Member

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    Jul 15, 2016
    France
    Got the ActionReplay to work but only using the badda (kinda bypass the ultrasumofmk but probably need to be moved into luma plugins for it)
    Thx for the help o/
     
  12. PKZeus

    PKZeus Member

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    Dec 5, 2018
    United States
    Mount Olympus
    Yo im using this but it freezes me in game like after 30-1hour of play. Help pls
     
  13. JayIbero

    JayIbero Newbie

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    Dec 15, 2009
    United States
    I don't know what I'm missing but I can't get codes to show up in the AR menu. The CTRPF loads for all my games, and pressing select opens the menu, but no cheats show up in Action Replay. I have the ActionReplay.plg in the SD:\luma\plugins\ActionReplay folder and the cheats in the SD:\cheats directory <title ID>.txt but nothing shows up for any games. I verified they are the correct title IDs already so I don't know what the issue is. I'm using the uma3DS 9.1 - Plugin loader.zip & ActionReplay.zip files from the github site here: https://github.com/JourneyOver/CTRPF-AR-CHEAT-CODES. I tried the Luma3DS mod from the OP but I just get a failed patch error when starting my 3DS.
     
  14. InuInu

    InuInu Newbie

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    Jan 18, 2019
    Malaysia
    is the app out yet? if it does. i can't find the link.
     
  15. Ajstrife

    Ajstrife Newbie

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    Jan 5, 2019
    United States
    Please give me a list of steps to load ultrasumoframework on o3ds
     
  16. TheWord21

    TheWord21 GBAtemp Advanced Fan

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    Jun 8, 2014
    United States
    I have to ask, is there a plugin like this for DS games?
     
  17. lone_wolf323

    lone_wolf323 GBAtemp Advanced Maniac

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    May 27, 2011
    Canada
    no. it would not work when the console boots to the dsi mode.
     
  18. 8BitWonder

    8BitWonder Small Homebrew Dev

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    Jan 23, 2016
    United States
    47 4F 54 20 45 45 4D
  19. Sourenics

    Sourenics Newbie

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    Feb 9, 2019
    Spain
    Well, let's say I want to use the cheats made by Mega-New for Pkmn X/Y and OR/AS, they come in .plg format and not in a .txt as you can found here: https://gbatemp.net/threads/release-new-pokemon-xy-oras-ntr-cheat-plugin.477974/

    How can I make them run? Thanks in advance.

    Edit.: I have to add, I have ActionReplay installed and I can access the menu with "select" button and then via "ActionReplay" I can activate some cheats. But these cheats are placed in a cheat.txt file under "sd:/cheats/<tid>.txt"
     
    Last edited by Sourenics, Feb 12, 2019
  20. Nutez

    Nutez Member

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    Jan 2, 2018
    United Kingdom
    Unfortunately, you can't get those codes out as a "cheat.txt" file because they are constructed inside the plugin itself. You look through the old source code to find some useful hex offsets to use, but it appears to be missing some codes (e.g. walkthrough walls) and most of the functionality will be out there as free standing codes by now anyway.
     
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