I f you want to enable 480p on the Wii, you MUST get component cable, that hasn't being made clear by anybody so far ( everybody seem to discuss the quality ).
The Wii simply would not output his 480p signal if there are no component cables connected, regardless of the TV you use.
Somebody wrote that the Wii supports at the most 640x480 in 480p and then it " 'squashes' the image so that when you display it in widescreen mode on you TV, it appears to be true widescreen", well I don't know where they got this information, but it's wrong.
The Wii outputs an anamorphic widescreen resolution, 854x480, however some games don't.
In fact some early ubisoft games that's what they do, use a 4:3 resolution and then ' sqashes ' in order to fake a widescreen res so that when you set your TV in widescren you see the correct aspect ratio, but:
- You can always tell when this happens because the pixels them self are stretched thus larger than they should.
- If you are not sure and don't believe me press the ' home button " on your Wii remote and you'll see that even the home menu on your Wii is stretched, and that is the definitive proof that the image is in fact 640x480 and squashed.
When you get reset your Wii and get into the channels page, you see the correct resolution again ( provided that you set your Wii to output in 480p, widescreen on and use componenet cables.
That alone, is reason enough to stay away from composite or s-video cables and use component (if it's available ) , I just wanted to point that out.
And the Wii is fully capable of EDTV, which is far from HD 1080p, but still looks pretty decent on one of those aforementioned 720p LCD TVs.
That said, even though I have an HD TV , I would actually love to have an SD TV as well , for all the virtual console games of course ( they look extremely pixelated on today's TVs ) and there are a few Wiiware and full games that sadly only output at 480i, making them laggy and ugly on HD TVs ( and totally unacceptable for me...)